Total War: WARHAMMER II

Total War: WARHAMMER II

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Description
MP for Floyd, awoo
Items (94)
食人魔添加科技和红线
Created by Nemo
给所有的食人魔添加科技和红线:具体如下 蜥蜴人 → 巨蜥 斯卡文鼠人 → 鼠巨魔 高等精灵 → 白狮禁卫 黑暗精灵 → 哈尔冈西刽子手 吸血鬼海盗 → 巨物行尸 古墓王 → 乌沙比特 混沌勇士 → 龙魔 野兽人 → 牛头人 诺斯卡 → 沼栖妖 木精灵 → 树精 巴托尼亚 → 探险 帝国 → 半狮鹫 绿皮 → 巨魔 矮人 → 屠夫 吸血鬼 → 墓穴恶鬼 现在添加了食人魔王国扩展mod 喷铅者和铁胃也能够享受科技和红线加成...
*Important Notice* Cpecific's Traits Manager (+win64)
Created by Cpecific
*Works on 1.12.1* *IMPORTANT NOTICE* CA is going to disable some modding functionality, after which memreader will no longer be possible to use (this is not an old *notice*, as some people misinterpreted, but a current state of affairs). I asked them to in...
300% Regeneration Cap
Created by MrBlazzar™
A version of my No Regeneration Cap mod that caps itself at 300% instead of the 100,000% percent of the original. Someone wanted one that was less cheaty so here it is. Have fun dudes. should work no matter when you enable it even mid save. doubt it would ...
A Khalida Makeover
Created by Yogo Pogo
Inspired by her 6th Edition art appearance and with some help of the AssetEditor, a slightly new look for Khalida and her staff. ...
Alarielle mount Forest Dragons
Created by 鲨鱼辣椒
Alarieller can ride a Forest dragon Alith Anar mount Dragons https://steamproxy.net/sharedfiles/filedetails/?id=1405323088...
Animals for Avelorn - Submod
Created by Calm&NormalTime
Features Makes animals available from the Gaen Vale Settlement building Requires Animals for Wood Elves https://steamproxy.net/sharedfiles/filedetails/?id=2366314433 Tech & Skills For the purposes of benefiting from high elf tech and red line skills: A...
Ancient Treeman for Avelorn
Created by frozentreasher
This mod adds Ancient Treeman lord option for Avelorn. This lord designed to add some flavour to Avelorn faction. Life and beast options, red skill line has custom skills - 1 gathered effects for dryads, treekins and treemen from wood elf lord and rank 7 b...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
Arkhan the Black: Expanded: Bloodline Lords Submod
Created by Stephen
Version 1.0.0 This mod adds in the additional Bloodline Lords from the main Arkhan the Black: Expanded mod. You'll gain access to Strigoi, Lahmian, Necrarch, Von Carstein, Blood Dragon, Wight King Hero & Vampire Admiral Lords. They can all be recruited fro...
Avelorn Reborn (Alarielle / Forest Spirit Update)
Created by Cryswar
Alarielle isn't in a bad place in general in campaign - Sisters of Avelorn are arguably the best archers in the game, and she makes them better. However, her forest spirit gimmick is pretty terrible; they don't benefit from redline skills or tech, and hone...
Balanced Wood Elf outpost economy scaling
Created by Nothing.
Due to popular demand, I’ve created a final version of “Scaling Wood Elf outpost economy” saga, as people wanted a balance between the two mods, they demand, and they shall receive! Choose your version at your heart’s desire! Why did I make this mod? Curre...
Bartosz - More Mechanics For Best Skaven
Adds the forbidden workshop to Clan Moulder Adds the flesh laboratory to Clan Skryre Mainly scripts and 5-6 tables (incl. one that was overridden -> for banned purchasable units) so compatibility should be fine. If there's interest I could (in theory) add ...
Bastiladon Revivification
Created by Cole Avenue
This mod alters the Revivification Crystal ability on the Bastiladon (Revivification Crystal) unit for Lizardmen. In campaign I found the Revivification Crystal ability to be a little underwhelming. It had a very long cooldown and didn't feel like it heale...
Battle Standard Bearer
Created by Venris
WITH POWER OF MAGIC, SALT AND PEPPR WE BRING YOU Battle Standard Bearer 🔹 The what? This mod adds custom officers with fully custom standards. All standards you see are custom made, not copy pasta from wiki pages etc. Each faction have many variants and pa...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Black Ark Fleetmaster [Updated]
Created by Xoudad
It takes decades of hard-bitten villainy to earn (or usurp) command of a mighty Black Ark and its attendant fleet. Little wonder is it that Black Ark Fleetmasters are among the most intemperate and ruthless of their race, and must always have one eye on th...
Black Ark for Lokhir Fellheart - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Improved and up-to-date version of XAnd^'s Black Ark for Lokhir Fellheart mod This mod attaches a Black Ark to Lokhir Fellheart, giving him a more unique camp...
Blessed Spawnings choose blessings
Created by TDKillen
Background: Blessed Spawnings are in a weird place in vanilla. They have unique blessings, an improvement over the normal unit. However, this buff cannot be chosen and is a lot of times a weird fit for the unit, like Magic Resistance for Skink Skirmishers ...
Buff for Gor-Rok Pack
Created by The Last Templar
This mod combine my 4 other Gor-Rok related mods. The main reason for this mod is because I wanted to remove mods to select in the Mod Manager Launcher. This mod is not save-game compatible if you already selected one of the blessings blessing with Gor-Rok...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Change Starting Settlement
Created by prop joe
Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and ...
Clan Skyre Units for Skaven (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. What good-point is confederating Icky Klaw-Klaw?? Does he bring-gift wonderful toys? Of course not, so selfish! Now is time-chance to ...
Crazy Battle FLORA
Created by Mazisky
This mod is for those aspiring gardeners. It adds bushes and little trees in most maps to feel them less barren. It is only aesthetic and it does not impact mobility of the units. Due to how it works, some maps may look too much overgrown while others may ...
Dark Phoenix – Druchii Immersion Mod
Created by Biniu
https://i.imgur.com/KmYSIKC.jpg Introduction: Dark Phoenix is a mod that allows you to go deeper into the amazing world of Warhammer Fantasy and experience it from the perspective of the Malekith, King of Naggaroth and all Dark Elves. Eternal King update: ...
depth guard 1.5x
Created by hhe7767
Depth Guard 60 -> 90 Depth Guard (Polearms) 60 -> 90 The Bloody Reaver Deck Guard (Depth Guard) 60 -> 90 depth guard 2x Link https://steamproxy.net/sharedfiles/filedetails/?id=1560245689 2020-05-10 update completed High collision with other unit modes ...
Difficulty - No AI Combat Stats Buff
Created by FiftyTifty
For some bizarre reason, CA gave multipliers to the AI's melee attack, melee defence, and weapon damage when increasing the difficulty. The leadership buff is enough on it's own. Default: Hard - 1.1x Melee Attack, 1.15x Melee Defence, 1.1x Weapon Damage Ve...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Eevi's Legendary Lord Spell Overhauls - Fixed
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Until Eevi returns to work on his mod, this one aims to fix crashes, bugs and compatibility issues. Standalone - NO original mod needed! All credit goes to Ee...
Ferals for ALL Wood Elves (submod for FFD & AFWD)
Created by The_Inquisitor
This is a submod for Ferals for Drycha and Animals for Wood Elves. What does this mod do? This mod aims to spread the units in both mods around the Warhammer world and reduce bloating a single building chain. The units and landmarks from my mod will be unl...
Ferals for Drycha [UPDATED FOR S&F]
Created by The_Inquisitor
IMPORTANT Hello everyone! Its been awhile since i've worked on/added anything to this mod. That is because I plan to remake this mod from the ground up. Why you may ask? This mod was my first big mod and I made this with very little experience in DB tables...
Flamboyant's - Events Compilation
IMPORTANT!! ABOUT GREY-OUT BUG It's an old bug that NOONE can solve except CA (we had it in wh1 too), I'm sorry. It's probably happening more on low end systems because the game is getting messed up on start of the turns with events and dilemmas. There are...
Glory of Phoenix - High Elves Immersion Mod
Created by Biniu
https://i.imgur.com/WzrYuJf.png Introduction: Glory of Phoenix is a mod that allows you to go deeper into the amazing world of Warhammer Fantasy and experience it from the perspective of the powerful High Elves race. Features: There are 47 new technologies...
Guv's Make Us Special: Vampirates Tech Lords (Update 2021-07-17)
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): Sigh, absolutely not. Ya'harr! Åhoy ...
High Elf Units for High Elfs (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. If you confederate Nagarythe, you gain access to Shadow-w...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Hydra Species
Created by JvJ
The Hydras: "Hydra are made malleable by the mutating power of Chaos. In addition, the Druchii have owned Hydra for countless years, creating new subspecies through the arts of crossbreeding and the casting of dark incantations." This Mod currently adds 3 ...
Khainite Assassin and Death Hag Name of Power (updated for Rakarth)
Created by qoohenqoo
Name of Power and Student of the Dark Tower added to heroes This simple mod adds the Martial name of Power option to the Khainite Assassin and Death Hag for all Dark Elf factions. As of the Rakarth update it also adds the skill "Student of the Dark Tower" ...
Land Encounters: Anyndel Reupload [Beta]
Created by Groove Wizard
"Doesn't Work! Yis, I'm aware this mod sometimes does not trigger the encounters. I have to go through and rewrite a healthy portion of it, but there are other mods I'm trying to get to first. Thanks for your patience and your reports! Anyndel Reupload As ...
Leaders of Legend (Lord/Faction Trait Overhaul)
Created by Cryswar
Total War Warhammer 3 Status The mod is in the process of being rebuilt and ported to Warhammer 3! ETA unknown, may be released in beta state. Look forward to dozens of custom traits, rebalanced or entirely new legendary lord skill trees, and updated facti...
Legendary Hero Krell
Created by Aexrael
This is a standalone release from the Vampire Character Pack. This mod contains a Legendary Hero version of Krell Do not use this mod together with the Vampire Character Pack. Refer to Vampire Character Pack for further information and comments. Update: 7t...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamproxy.net/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Less Forgetful Eltharion
Created by Phoenix
I was disappointed to learn that you needed to keep lords in your prison to benefit from the interrogation bonuses, and that disappointment turned to frustration when I found out that characters disappeared from your prison if their faction was destroyed, ...
Max Level 120 1 Skill Point per Level
Created by Ra'zac
Raises the maximum level to 120 for both lords and heroes, and gives them 1 skill point per level. Also makes level progression linear, so each level up requires approximately 34.6 more experience than the previous level up. The first level up still requir...
Merwyrms and More
Created by ChaosRobie
"One Wyrm, Two Wyrm, Red Wyrm, Blue Wyrm" This mod adds in Merwyrms, Pagowyrms, and Sciowyrms for the High Elf and Dark Elf factions. It also adds in an Undead Amanar mount for the Vampire Coast factions, available after the completion of their final battl...
Mistwalkers Benefit from Skills and Techs
Created by Phoenix
This mod rectifies the fact that Mistwalker units gain no benefits from the High Elves' tech tree, or any of the red line skills that High Elven lords have. This seemed to me like a design oversight that makes them less valuable in anyone except Eltharion'...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Monster Pens Unit Fix
Created by Lans
Units from Monster Pens now benefit from Dark Elves lord skills : Lash Master, Confer Bloodlust Squig to :) Banner Fix for Thousand Mows https://steamproxy.net/sharedfiles/filedetails/?id=2428970672 Dark Elves Reskin https://steamproxy.net/sharedfi...
More Ancillary Slots 人物更多随从槽
Created by Alex Zhao
This simple mod increased the ancillary slots for all character from 6 to 8 just like dwarf's characters. Should be compatible with everything. It is also possible to let characters can equip multiple weapons/ armors at the same time but I feel it is a lit...
Moulder's Flesh Lab for Ogre Mercenaries
Created by DeadFingers
Mercenaries or not, no one is safe from Throt's experiments. The Mod As it says on the tin, this mod allows you to upgrade your Ogres through the Flesh Laboratory, same as any other Skaven unit. Mutate the big buggers to your wicked heart's content! Regula...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
Nanu's Active Oceans
Created by Nanu
This mod adds dynamic merchant fleets to the Great Ocean for all your pirate role playing needs! Now as you burn the coastlines as Count Noctilus or pillage Bordeleaux as Aranessa Saltspite you can encounter merchant fleets carrying goods to and from the m...
NNOBBs - Never Obsolete AI Lords
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
No Extra Upkeep From Difficulty
Created by Heljumper117
Mod Features Completely removes the handicap on the player for recruiting multiple armies on all difficulties. Compatibility Compatible with almost all mods PLEASE LIKE AND GIVE FEEDBACK! My Mod Links Heljumper117's Campaign Mods http://steamproxy.net/...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
Old One Blessings for All! (Other Lizardmen Lords)
Created by Dr. Healsgood
What does this do? Gives the Kroxigor Ancients and Red Crested Skink Chiefs the same blessings as the Saurus Old Blood Compatibility? Will probably not work for SFO. I know that Red Crested Skink Chiefs alrdy have the Blessing Skills available. Want to upd...
Oldhammer / We'z Speshul - Proppa Stone Trolls
Created by Urgat
Alternative model and textures for the stone trolls, based on Games Workshop classic stone troll miniatures, built from the regular model and texture made by Creative Assembly, because I just couldn't stomach a simple reskin for my favourite troll unit. En...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
OvN - Lost Factions VFX (Optional Submod)
Created by shaky_rivers
Important - Read Description This is not a normal packfile but a movie file. It will still appear in the vanilla launcher and work like a normal mod. If you are using KMM it will probably autoload and need to be manually deleted to be removed. Lost Faction...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
OvN Lost Factions Vanilla Enhancements (Optional Submod)
Created by shaky_rivers
This mod adds some of the custom units available in OvN Lost Factions to some vanilla factions and makes some minor tweaks that make loreful sense. Halfling Rangers are added to Reikland, Huntmarshals Expedition, Golden Order & Tilea The Empire and Wulfhar...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Regiments of Renown Gain XP
Created by Commisar Jon Fuklaw
Intro Hello, once again. I bring you yet another remake and update to a dead quality of life mod. This time, it's the Regiment of Renown xp enabler/cap remover that was released back when Vampirates were released. As is usual for my remakes, the original c...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Right Paw of Queek - Ska Bloodtail (S&F Patch)
Created by Nomad
Ska! Get over here!! Proud to introduce a new legendary hero for Clan Mors, the Right Paw of Warlord Queek Headtaker. Ska Bloodtail! Ska Bloodtail was unquestionably, Queek's most loyal rat, and bodyguard. He was even put in charge as Queek's Lieutenant of...
Sea Dragons
Created by ChaosRobie
This mod adds in Sea Dragons and Helldrakes for the Dark Elves. This mod were created as part of the Modding Den's Mod Jam 2021. Description Sea Dragons are single-entity monsters and they can't fly like other dragons. They have a "Briney Breath" attack th...
Singe's Skills for Drycha
Created by Singemeister
A few skills for Drycha, the Briarmaven of Will You Please Stop Screaming? Bloodnourished: Gives The Hunger to tree spirit units so that they get some Regen in combat Hunter's Bane: Boosts to her Wild Spirit units, making them a bit tougher and more killy ...
Singe's Skills for Kroq-Gar
Created by Singemeister
A few skills for Kroq-Gar, focusing on cavalry and big monsters Hexoatl Expeditionary Force - Speed and Vigour for Saurus units Master of Riders – Combat boosts for Riders, so Horned Ones are really nasty Savage Vengeance of Xhotl – Do the words Physical R...
Singe's Skills for Mazdamundi
Created by Singemeister
A couple of skills for the Lord of the Solar City Blessed Guardians – Boosts to Temple Guard Attunement of Ancient Artefacts – Gives a ward save to Engine of the Gods, and Bastiladons bearing gifts, as well as specialised auras - EotG decreases Leadership ...
Singe's Skills for Nakai the Wanderer
Created by Singemeister
Just gives him extra skills from the Ancient Kroxigor Now gives him Wrath of the Wilds that boost everything called Feral Singe's Skills for the Lizardmen https://steamproxy.net/sharedfiles/filedetails/?id=2125923599...
Singe's Skills for Queek Headtaker
Created by Singemeister
A couple of skills for everyone's favourite psychotic rodent Spoils of Mors – Boosts Clan-Rats, which are meant to be Mors’ actual specialisation. Also boosts Stormvermin now, for the sake of pragmatism Moulder Claw-Pacts – GONE Tricks of the Under-Wars bo...
Sons of Stromfels (Expedition update)(DISCONTINUED due to WH3 modding)(WILL BE RELEASED IN WH 3 )
Created by dilaguna
Please suscribe tomy youtube channel - more suscribers = more awesome content. https://www.patreon.com/user?u=7643853 - MY patreon Grimhammer version - https://steamproxy.net/sharedfiles/filedetails/?id=2676485191 ----------------------------- Expediti...
Sotek Sacrifices for All
Created by Cole Avenue
Overview Gives all Lizardmen factions access to the Cult of Sotek's sacrifice mechanic Sacrifices to Sotek The Sacrifice for other Lizardmen factions is a pared down version of the mechanic used by the Cult of Sotek. All of the Regiment of Renown rituals h...
Tehenhauin Troglodon Mount
Created by Neurotoxin
This is part of my Lizardmen Tweaks and Improvements mod; https://steamproxy.net/sharedfiles/filedetails/?id=2547778430 - so no need to subscribe to this if you're already subbed to that. Tehenhauin can now get a Troglodon mount at level 21. That's it....
Temple Guard are Saurus (EN)
Created by piercebuster
Another mod by request 中文 This mod makes Temple Guard count as Saurus units for technology and lord bonuses. You know, like they are? ...Maybe CA just forgot about that? It also lets Temple Guard be guerilla deployed like all other Lizardmen infantry while...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod (Beastmen)
Created by Stephen
https://i.imgur.com/FEZ7Vem.png Version 1.3.3 https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. All buildings from Arkhan the Black: Expanded have be...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
Unlimited Rune Crafting
Created by KonKonKing
Simple mod that removes the crafting limit for all runes....
Wardens Cage Tweaks
Created by IfThenOrElse
This mod tweaks the functionality of the wardens cage, making it a little more reliable in battles for capturing foes. What does this mod do: Instead of snaring the target in a trap, Wardens cage is now about goading your target to overextend themselves, i...
We'z Speshul
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. "We'z Speshul, Gork damn right we are! if yoo got a problem wiv tha' den yoo'z a git and we krump gits so go on if ya fink ye 'ard enuff come an 'ave a scra...
Wood Elf Building Tweak
Tired of maxed settlements giving only +1 hero cap? Find it weird that the Forge building costs growth? Bizarre that the final tier of the Mage chain does absolutely nothing? Absurd that resource buildings lack garrisons? This mod tweaks - slightly - a lot...
Wood Elves Enhanced v2
Created by JAZZ Cat
This is an updated version of Wood Elves Enhanced: https://steamproxy.net/sharedfiles/filedetails/?id=1218081865 Having to rebuild the mod from scratch I have added some of my own features. The T5 world roots structure now increases spellsinger and way...
[English Version]Yvresse Mist Worldwide Spread(LV4 Needed)
Created by AI(NORMAL)
Yvresse Mist Worldwide Spread(LV4 Needed) Divide the vanilla yvresse defense level to :LV3 Ladrielle's Blessings:75-89 ;LV4 Ladrielle's Blessings:90-100 In LV4,The Yvresse Mists spread to any region of The whole world owned by Yvresse or a High Elf Ally Sc...
Bring the Boys Home - No Endless Wars
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Naiads
Created by Calm&NormalTime
Mod Jam 2022 This mod was made as part of mod jam 2022, organised by Vandy and Cataph. For the last mod jam before WH3, each modder chose a different prompt from a selection. Mine was 'Font of Life', so I made a hero based on river spirits described in lor...
Nanu's Skaven Tweaks
Created by Nanu
This is the culmination of 4 of my other mods, all packed into one mod aimed at tweaking, but not entirely overhauling, the Skaven. The mods included in this pack are Skaven Undercities Redone True Vermintide Mounts for Skaven Legendary Lords Summoned Unit...