Raigeki
Turkey
● Collector ● Entrepreneur ● Investor ● Traveler ● Legomaniac

                 :optikastar: Male, Usual ppl, 37 yo :optikastar:

The right man in the wrong place can make all the difference.

:trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail:

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:gearthumbsup:My SteamDB Page [steamdb.info]

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● Gaming Rig Specifications

:cozybethesda: Processor : AMD Ryzen™ 7 5700X3D (96MB L3 Cache, 4.1GHz)
:cozybethesda: Graphics Card : ZOTAC RTX 4070 Twin Edge 12 GB OC
:cozybethesda: Motherboard : GIGABYTE B550 AORUS Elite
:cozybethesda: Memory : GSKILL 32GB (2x16GB) RipjawsV DDR4 3600MHz CL18 1.35V Dual Kit
:cozybethesda: SSD : MSI 1 TB Spatium M450 M.2 PCI-Express 4.0 SSD
:cozybethesda: Display : MSI G27CQ5 27"CURVED 1500R VA 2560X1440 (WQHD) 16:9 170HZ
:cozybethesda: Operating System : Windows 10 Pro 64 Bit
:cozybethesda: Keyboard : COOLER MASTER CK550 V2 Mechanical Keyboard
:cozybethesda: Mouse : MSI CLUTCH GM11 5000 DPI
:cozybethesda: Controller : SONY PlayStation 5 Dualsense
● Collector ● Entrepreneur ● Investor ● Traveler ● Legomaniac

                 :optikastar: Male, Usual ppl, 37 yo :optikastar:

The right man in the wrong place can make all the difference.

:trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail:

:gearthumbsup:My SteamRep Profile Page [steamrep.com]

:gearthumbsup:My SteamDB Page [steamdb.info]

:trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail::trail:

● Gaming Rig Specifications

:cozybethesda: Processor : AMD Ryzen™ 7 5700X3D (96MB L3 Cache, 4.1GHz)
:cozybethesda: Graphics Card : ZOTAC RTX 4070 Twin Edge 12 GB OC
:cozybethesda: Motherboard : GIGABYTE B550 AORUS Elite
:cozybethesda: Memory : GSKILL 32GB (2x16GB) RipjawsV DDR4 3600MHz CL18 1.35V Dual Kit
:cozybethesda: SSD : MSI 1 TB Spatium M450 M.2 PCI-Express 4.0 SSD
:cozybethesda: Display : MSI G27CQ5 27"CURVED 1500R VA 2560X1440 (WQHD) 16:9 170HZ
:cozybethesda: Operating System : Windows 10 Pro 64 Bit
:cozybethesda: Keyboard : COOLER MASTER CK550 V2 Mechanical Keyboard
:cozybethesda: Mouse : MSI CLUTCH GM11 5000 DPI
:cozybethesda: Controller : SONY PlayStation 5 Dualsense
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50 14 5
RAIGEKI
➤⠀A⠀B⠀O⠀U⠀T
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:Diamond_big:Male :Diamond_big:Anime/Manga lover :Diamond_big:Usual ppl :Diamond_big:Smarty-Pants :Diamond_big:37 yo

➤⠀S⠀P⠀E⠀C⠀S
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:cozybethesda: Processor : AMD Ryzen™ 7 5700X3D (96MB L3 Cache, 4.1GHz)
:cozybethesda: Graphics Card : ZOTAC RTX 4070 Twin Edge 12 GB OC
:cozybethesda: Motherboard : GIGABYTE B550 AORUS Elite
:cozybethesda: Memory : GSKILL 32GB (2x16GB) RipjawsV DDR4 3600MHz CL18 1.35 Dual Kit
:cozybethesda: SSD : MSI 1 TB Spatium M450 M.2 PCI-Express 4.0 SSD
:cozybethesda: Display : MSI G27CQ5 27"CURVED 1500R VA 2560X1440 (WQHD) 16:9 170HZ
:cozybethesda: Operating System : Windows 10 Pro 64 Bit
:cozybethesda: Keyboard : COOLER MASTER CK550 V2 Mechanical Keyboard
:cozybethesda: Mouse : MSI CLUTCH GM11 5000 DPI
:cozybethesda: Controller : SONY PlayStation 5 Dualsense

➤⠀C⠀O⠀M⠀M⠀U⠀N⠀I⠀T⠀Y
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:lugamecontroller:Origin ID: lazarusatdawn
:lugamecontroller:Battle Net ID:
:lugamecontroller:Gog ID: raigekibreak
:lugamecontroller:Epic Games ID: raigekibreak
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No Rest For The Wicked Early Access came out today, and I played for 23 and a half hours and beat everything in the game. I beat the main story, all the side quests, all the rewards, all the challenges, and after you've done all that, there's a bit of endgame, and I played some of that, too. I could have gone further in the "crucible part" of the endgame, but other than that, I beat everything the game has to offer so far, so I wanted to do a review.

After playing the game, many things went well, and there is much room for improvement. I'm a Dark Souls and Elden Ring lover. One of the most frequent questions people ask about this game is whether it's more like Dark Souls or ARPG, and to me, it feels like a combination of both genres for many different reasons; first of all, the combat is prolonged and very organized, it's not like "Last Epoch" or "Diablo 4" unless you're fighting an Uber boss. Still, even every rat in this game's simple enemy category can trouble you. For example, I fought a couple of bosses and got 99% of their health; I made a mistake, took 100 damage for it, and died instantly. If you do one thing wrong, you can be punished instantly. You're going to die a lot, but that's not going to stop you from trying. That way, you can level up more, but it will also require much effort. That's why the game always feels quite rugged. The maximum level limit in the game is currently 30. I am currently at level 30 and cannot level up any further.

I have a robust system that I always play on Max settings and I never had any problems; it was very nice. Many people who didn't have such a great system struggled and were surprised and quite upset that this was Early Access. Of course, DLSS will come. We'll hope they do more development, and then it should come to console and other things, but many people voiced that they had performance issues; some had to return the game outright because even some streamers with pretty good PCs weren't running. I didn't have that problem with anything else performance-related. I played the game with the controller, and this game is designed for controllers. When I tried it with a keyboard and mouse duo, the game felt restricted to me. For this reason, I can understand the complaints of those who use Mouse+Keyboard.

I've been waiting for this game for a long time and loved it. The environment was beautiful, the story was excellent, and I loved the voice acting; it was one of the best I've ever heard in any game. It was an incredible job. I enjoyed the detail of the bosses, and I was very impressed. I enjoyed fighting different types of enemies on various maps. I loved the little puzzles I encountered on the maps and the secrets they put everywhere; it was very cool. Overall, I also liked the items and the process of choosing and upgrading different weapons. Apart from that, I felt good when I got some health regeneration, a vital mechanic in the survival game.

Many streamers I read or watch constantly talk about the difficulty and brutality of the game and discuss it. Dear friends, yes, you will die a lot. You die a lot. In this sense, there is no problem. The biggest problem is that when you die, you lose the durability of everything. As a result, your equipment breaks. Immediately afterward, you move to a town called Sacrament. And after you go to the Sacrament, you have to go to the blacksmith on the left-hand step; okay, you go to the blacksmith, you repair your equipment, and then you go on your merry way, right? I hear a lot of people saying that stamina is one of the biggest problems; stamina is a stupid mechanic to them because they die all the time. Then you must go back to the blacksmith and spend gold. This sucks for most players, and I have no problem with that! I don't have a problem with the penalty for dying. I'm familiar with that from the Dark Souls series. I don't have a problem with paying gold, and I don't have a problem with gold being valuable. I wish the blacksmith were closer, but that's a trivial matter now.

Let's get to the point where this could be more pleasant. Your gathering tools are durable! Your shovel, your pickaxe, your fishing rod, and your woodcutter's axe. These have durability, and it's pretty unpleasant to have durability on them. For example, you have a place to go for your mining pickaxe. You have reached there. Do you want to know what happens to me every time? Please forget the deaths you have experienced. I extract two or three ore nodes, and my pickaxe breaks. When the durability reaches zero, it breaks instantly. Your pickaxe is destroyed. So, whenever I'm halfway through mining, I must keep buying new pickaxes. I have to carry an extra shovel and pickaxe with me, but in the meantime, what I'm carrying is weighing me down, slowing down, and restricting my movement. This system could be better. At the very least, the durability mechanic should be eliminated for gathering tools like pickaxes, shovels, and axes as soon as possible. At the very least, prevent my pickaxe or axe from completely disappearing when it runs out of stamina. Let me go with these items and repair them. Buying new ones is both inconvenient and expensive. Also, the rate at which these tools lose their durability is relatively high. This needs to be examined tremendously.

My biggest problem with the game is the same as what everyone else has said, and I can describe it to you. This game has the worst inventory and stash management I've ever played. I can't even begin to describe in words how bad it is. First, if you just started playing, you might not notice it. It takes a while to see it, but you will feel the impact once you start playing. Looking at each item individually and not being able to compare between items is a considerable shortcoming. The developers must overhaul the inventory management as soon as possible to make it easier.

At one point in the game, you will buy a house. I immediately purchased a house. What was the first thing I did in my house? I put as many stashes of 20 slots in it as possible. This made me very angry because the game tells you: Hey, take this shovel, cut down this tree, fishes there, okay? I'm doing the activities that you want me to do. I'm playing the game, and you need to do that because there are a lot of different crafting and building your city, as well as stuff like that. If you want to pressure me not to collect everything reasonably, you have to let me extract my ore/materials in peace. Our current inventory management system will drive people crazy when players go far enough. For this, the developers should immediately simplify and fix this system.

One of my favorite things about the game is that you mustn't block it directly when fighting an enemy. Parrying or rolling towards them is one of the best moves to make. Once you memorize the attack patterns of monsters in general, you will start to enjoy the fights more. Yes, but after continuously gaining experience and beating everything, you'll want more content. But it's important to remember that the game is still in early access. More content and mechanics will come to the game. There are already roadmaps available. The game plays itself even as it is. The locations, the color palette, and the voiceovers are perfect. I look at the works company positively. The shortcomings and problems in this game can be easily fixed. Since it is early access, there will be performance issues. However, adding technologies like DLSS and Frame Generation to the game will help solve these problems. Keyboard mouse controls can be improved. By fixing the stash and inventory area and systems, the game can come to a much better position.

I loved this game like crazy and look forward to playing it again when some updates come out. This is my brutally honest opinion of the game. This game finds a satisfying middle ground between Souls like ARPG and loot games. Still, I can't wait to see where the makers vision leads.
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Sword Coast Legends Red Monster Demon
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Created by - Captive Spirit
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Created by - DKA
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A useful collection of great tools for Steam around the web.
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874 Hours played
Red Dead Redemption 2 is more than just a game; it's a breathtaking journey that transcends the boundaries of conventional gaming. While many gamers rightfully emphasize the incredible level of detail in every aspect of the game, there's something profound in its tranquility. Most gamers delve into the minutiae of the game, and rightfully so. The meticulous attention to detail, from the bustling streets of Saint-Denis to the serene landscapes of Valentine, is nothing short of extraordinary. Yet, gamers should also take a moment to appreciate the peace and serenity this game bestows upon them. Whether you're galloping through the quaint town of Strawberry or strolling through the wilds of Valentine, the captivating ambiance and the mesmerizing glow of Saint Denis' city lights can make you forget about the existence of any other world for hours. It's an escape, a retreat into a virtual realm that rivals the immersive experience of a Westworld ****. With the vastness of Red Dead Redemption 2, gamers can find solace and tranquility, a rare gift in the bustling world of gaming. Beyond the quests and shootouts, there lies an opportunity to immerse oneself in the sheer beauty of the game's landscapes and the subtle narratives unfolding around you. It's a testament to the artistry of game design, where the quiet moments are as compelling as the epic ones, much like the allure of a Westworld episode that lingers in your thoughts long after it ends.
Moreover, the game presents a gripping, poignant, and hopeful narrative. It weaves a tale that tugs at the heartstrings, delivering moments of sorrow and joy. Red Dead Redemption 2 is a testament to the nuanced storytelling capacity of video games, creating an emotional journey that resonates long after the controller is set down. It's a masterclass in narrative design, seamlessly blending the tragic and uplifting elements into a harmonious and unforgettable experience.
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เกมแปลก เกมดี ถ้ามี เรานำเสนอ !!
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Counter-Strike 2
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a Gabriel! Santos, Mariano. 28 May @ 8:12am 

I want to remember

I think it was about noon
a Gabriel! Santos, Mariano. 27 May @ 12:35am 

Go back and tell it

Please, could you be tender?
And I will sit close to you
Let's give it a minute before we admit that we're through
Guess this is the winter
Our bodies are young and blue
I'm at Jungle City, it's late and this song is for you
a Gabriel! Santos, Mariano. 17 May @ 4:34am 

you know I love you anyway

anyway
a Gabriel! Santos, Mariano. 9 Apr @ 10:10pm 

you take and take and I give and I give til I break
a Gabriel! Santos, Mariano. 16 Mar @ 5:11am 

my tea's gone cold I'm wondering why I

got out of bed at all

the morning rain clouds up my window

and I can't see at all

and even if I could it'd all be grey

but your picture on my wall

it reminds me that it's not so bad it's not so bad
a Gabriel! Santos, Mariano. 10 Mar @ 7:13pm 

I’m so calm I could kill you but I’m gonna kiss you and love you until I don’t hate you

I’m so calm I could make you the martyr but I do what’s harder this is my departure

I’m so calm I could write you a letter my knife is a pen it gets better and better

It’s subtle the way you measured every detail

Until I was small enough to hide in plain sight

Everything inside me’s all been ours

I’m angry but I’m staying scary calm