AlexZebol
Moscow, Moscow City, Russian Federation
 
 
 
Currently Offline
Artwork Showcase
Sassy goblin Sazza enjoying a cold one after a hard day adventuring with Tav🍻
36
Artwork Showcase
[Fortnite Concept] Remedy vs Toxin ver. 1
Featured Artwork Showcase
Sam & Max in outer space
6
Featured Artwork Showcase
No-name Vault Hunter from the Intro
21
Salien Stats
Level Reached
11
Bosses Fought
3

Experience Earned
2,408,972
Favorite Game
265
Hours played
44
Achievements
Screenshot Showcase
The Walking Dead: Season Two
3 1
Review Showcase
487 Hours played
Honestly, guys, the situation DOES sadden me a lot. Overall Fallout 4 is a good, quite entertaining game with tons of opportunities for customization and crafting... But still turned out to be kind of dull Fallout.

  • SPECIAL system as a whole was just destroyed in favor of more casual, simple gameplay and leveling mechanics. Your character has no more roleplaying capabilities such as skillchecks or use of perks/traits in dialogues (Child at Heart, Intimidating Presence, Blackwidow and etc. either lost their effect or are gone for good). I like it that finally the protagonist has a voice, but still - dialogue options are laughable.
  • Game concentrates too much on settlement building it almost forgets about original quests and locations. As for city you only have Diamond City - and that's, when Boston was one of the least affected be nuclear bombardment regions... 210 years later, you know. Ah yest, also the cut Combat Zone, yeah... they cut Fighting Pit in Windhelm Prison for Skyrim, and now arena in FO4 is gone...
  • Main Quest had a good potential, but this father-son thing is hell of an annoyance. It wasn't fun in FO3 either. Minutemen basically have no fleshed-out storyline, while there is Lexington (way better place to build settlement and defences, if you ask me) and Quincy (Why not even a simple quest - to Retake it?). At the end - destroying the Institute (for the sake of big BOOM, duh) is one of the most idiotic things to do: Brotherhood are about PRESERVING asnd STUDYING the technology, not ruining it, for Railroad - perfect HQ location and enough resources and equipment to further study the nature of synths and maintaining them. You can't even call all of organizations to the negotiations table (you're a already a general of minuteman and a future CEO of the Institute) to find compromise, join forces in making Commonwealth GREAT AGAIN.
  • Season Pass is a lackluster - only Automatron and Far Harbor are truly worth of attention since they add new mechanics, land and story. Nuka World is dull and too boring, if you're planning on being a good fella (AKA "Open Season" quest, that won't allow you to work with freed slaves and traders). Anything else - friggin' building additions, meh.

IMHO, those not all, but the most noticable flaws that this game has.

But, of course, HOW COULD I FORGET?

CREATION CLUB!

Pathetic cashgrab club I'd call it. Same as GTA Online shark cards, same as cases and keys in CSGO and TF2.

Not only most of these "mini-DLCs" (except for maybe FO3 Gauss Rifle) already have alternatives (way more customisable mods of same contents), they're also overpriced as hell. Not only you need to pay nearly 4 bucks for Hellfire Power armor, you need to purchase "credits", just like you do in ESO with crowns.

Microtransactions in SP game? See what Deus Ex Mankind Divided got for that, Bethesda!

Also your hard drive gets cluttered by the contents for these "mini-DLCs". Oh yes, that's right fellas! Everything is already pre-downloaded, you just pay for unlocking this stuff! (First wave of these mods - 683MB, if you wanted to know).

And the funny stuff - only tiny mods are allowed - pip-boy skins, furniture, armors, guns... Nothing DLC-sized. No new lands, lore-friendly quests and companions. What's the point in Bethesda's professional sertification and testing if:

  • All known Bethesda's titles are known to be buggy and modding community has been parching their games for years?
  • We, as players, won't get to see anything worth our while. Neither official Far Harbor-like DLCs, not small story-packs like Automatron.
  • Modders have already created lots of stuff for free, with more customizing options, that can serve as an alternative for this rip-off that is called Cration Club?

Since, as I've heard, Beth pays hired modders salaries, they make 100% profit from selling this half-baked content. Just an assumption, but something to think about.

Honestly, no matter how skeptic I was about this idea, I DID have hopes for it, like while Bethesda works on next games, modders would develop even more story content with support from game developer. But I was wrong.

What a shame. This is a decent game series after all.
Favorite Group
BioWare Russian Community - Public Group
131
Members
3
In-Game
23
Online
7
In Chat
Awards Showcase
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42
Awards Received
14
Awards Given
Completionist Showcase
Recent Activity
0.2 hrs on record
last played on 31 Jan
172 hrs on record
last played on 31 Jan
151 hrs on record
last played on 28 Jan
KenGoffuSaiyan 13 Nov, 2024 @ 3:14am 
+rep Kamehameha!!!
RicharDD 28 Oct, 2024 @ 2:33am 
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RicharDD 27 Oct, 2024 @ 7:24am 
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RicharDD 18 Oct, 2024 @ 11:46am 
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RicharDD 17 Oct, 2024 @ 11:58pm 
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Pansys Mansil 15 Sep, 2024 @ 6:50am 
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