Barotrauma
Acolyte Job
Cthulhu77  [개발자] 2022년 12월 14일 오후 1시 09분
Talent rework/Holiday update
Let me know what you think, what you like, what you don't like. Some things were originally designed with the idea that you would only be able to have up to four of the prerequisite talents and only go into one talent tree. Eventually they changed that, but I decided to keep all of the talents and make some adjustments. I moved some things around and adjusted numbers and effects.
Cthulhu77 님이 마지막으로 수정; 2022년 12월 14일 오후 4시 07분
< >
7개 댓글 중 1-7개 표시
Shino 2022년 12월 14일 오후 3시 44분 
noice :swlaugh:!
zai.en 2022년 12월 14일 오후 5시 54분 
What does the "Once Upon a Time..." skill do? It does not have a description. I am hesitant to level it without knowing.
Cthulhu77  [개발자] 2022년 12월 14일 오후 6시 01분 
zgantea님이 먼저 게시:
What does the "Once Upon a Time..." skill do? It does not have a description. I am hesitant to level it without knowing.
Click on it and it will open up options. Gives you a backstory with their own effects. It is a way to kind of help fill out roles if you don't have enough people, or you want to role play.
Cthulhu77 님이 마지막으로 수정; 2022년 12월 14일 오후 6시 04분
LEOwON 2022년 12월 21일 오후 4시 02분 
thanks I didn't know what "Once upon a time" did either
Skibidi Cumshot 2022년 12월 22일 오후 3시 39분 
seems quite good but overmind's bonus for 100 helm and medical is quite lackluster along with power of prayer,

i'd say helm 100 gives 15% engine speed, 10% pump speed (could strip code from helmsman talent)
medical gets the health from weapons instead,
then the bonus that weapons gives could be maybe 10% ranged weapons firerate and 15% ranged weapons attack power and they all get to keep their 25% total bonus.

not sure what a good alternative to power of prayer could be, perhaps something tied to herbalist like ragdolling near plants applies fertilizer over time or increased plant output but prayer in it's current state isn't useless like some of the pinnacle hivemind buffs
Cthulhu77  [개발자] 2022년 12월 22일 오후 5시 24분 
Zeel님이 먼저 게시:
seems quite good but overmind's bonus for 100 helm and medical is quite lackluster along with power of prayer,

i'd say helm 100 gives 15% engine speed, 10% pump speed (could strip code from helmsman talent)
medical gets the health from weapons instead,
then the bonus that weapons gives could be maybe 10% ranged weapons firerate and 15% ranged weapons attack power and they all get to keep their 25% total bonus.

not sure what a good alternative to power of prayer could be, perhaps something tied to herbalist like ragdolling near plants applies fertilizer over time or increased plant output but prayer in it's current state isn't useless like some of the pinnacle hivemind buffs

Power of Prayer will most likely get another change. The change I made was mostly a band aid fix since there was a huge issue I did not think about and I could not make it work the way I originally intended it to work and I didn't want a dead talent to exist while I was thinking about how I wanted to change it

As for Overmind I will think about it. If I do change it, the changes most likely won't include those since other talents already give those effects and I don't want to stack them up too much. I also don't want the effect to include the sub in any way, just the crew.
Cthulhu77 님이 마지막으로 수정; 2022년 12월 22일 오후 5시 26분
Skibidi Cumshot 2022년 12월 22일 오후 5시 47분 
Cthulhu님이 먼저 게시:
Zeel님이 먼저 게시:
seems quite good but overmind's bonus for 100 helm and medical is quite lackluster along with power of prayer,

i'd say helm 100 gives 15% engine speed, 10% pump speed (could strip code from helmsman talent)
medical gets the health from weapons instead,
then the bonus that weapons gives could be maybe 10% ranged weapons firerate and 15% ranged weapons attack power and they all get to keep their 25% total bonus.

not sure what a good alternative to power of prayer could be, perhaps something tied to herbalist like ragdolling near plants applies fertilizer over time or increased plant output but prayer in it's current state isn't useless like some of the pinnacle hivemind buffs

Power of Prayer will most likely get another change. The change I made was mostly a band aid fix since there was a huge issue I did not think about and I could not make it work the way I originally intended it to work and I didn't want a dead talent to exist while I was thinking about how I wanted to change it

As for Overmind I will think about it. If I do change it, the changes most likely won't include those since other talents already give those effects and I don't want to stack them up too much. I also don't want the effect to include the sub in any way, just the crew.

right, that makes sense that it wouldn't affect the sub i was categorizing the upgrades as if repair speed/hull repair speed was sub related but i forgot the overmind tree is all about the crew, so whilst they may help your sub it's not an upgrade to the sub
Skibidi Cumshot 님이 마지막으로 수정; 2022년 12월 22일 오후 5시 48분
< >
7개 댓글 중 1-7개 표시
페이지당 표시 개수: 1530 50