RimWorld
Vanilla Factions Expanded - Ancients
Kribble 2023 年 5 月 4 日 上午 2:43
Mending Table: missing none?
I'm not sure what's happening with the mending table. I have all required materials and equipment below 50% and for some reasons it says it can't mend anything because "missing none". Is there something I'm missing here?
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目前顯示第 1-15 則留言,共 22
round cube 2023 年 5 月 4 日 上午 6:42 
hey, I've had this happen before usually its because i have modded armor/apparel that's in a bill with vanilla stuff/other modded stuff, try separating out your bills. if that doesn't work, I'd see if any of your modded clothes/armor are actually in the right category, (as in armor in the armor tab.) if not, make a separate bill for those as well.
round cube 2023 年 5 月 4 日 上午 6:43 
Also make sure you have the durability slider set right, its easy to have it backwards.
Kribble 2023 年 5 月 4 日 上午 8:32 
引用自 Oxidized_skeleton
hey, I've had this happen before usually its because i have modded armor/apparel that's in a bill with vanilla stuff/other modded stuff, try separating out your bills. if that doesn't work, I'd see if any of your modded clothes/armor are actually in the right category, (as in armor in the armor tab.) if not, make a separate bill for those as well.
I will have to give this a try soon, although it's weird because it was working just fine before?
MeatBeatMarv 2023 年 5 月 29 日 下午 5:15 
another bump for this issue.
MeatBeatMarv 2023 年 5 月 29 日 下午 5:33 
引用自 ouch
hey, I've had this happen before usually its because i have modded armor/apparel that's in a bill with vanilla stuff/other modded stuff, try separating out your bills. if that doesn't work, I'd see if any of your modded clothes/armor are actually in the right category, (as in armor in the armor tab.) if not, make a separate bill for those as well.

Do you have to make a Vanilla bill, and an All mods bill? or do you have to make a new bill for each mod?
Kribble 2023 年 5 月 31 日 下午 4:04 
引用自 MeatBeatMarv
引用自 ouch
hey, I've had this happen before usually its because i have modded armor/apparel that's in a bill with vanilla stuff/other modded stuff, try separating out your bills. if that doesn't work, I'd see if any of your modded clothes/armor are actually in the right category, (as in armor in the armor tab.) if not, make a separate bill for those as well.

Do you have to make a Vanilla bill, and an All mods bill? or do you have to make a new bill for each mod?

I'm going to be honest I just installed the mending tables mod directly . Works a little different but It has had 0 issues for me
Matsay 2023 年 6 月 17 日 下午 3:43 
Hey! In my experience this comes from having an item that fits one of your bills for which you lack the correct ingredient. for example lets say you have a cloth tshirt and a sheep wool tshirt both in need of mending, but you have no sheep wool, the whole bill is gonna be blocked (possibly those under it as well) coz the game won't skip that tshirt and get to the next item.
Kribble 2023 年 6 月 17 日 下午 4:55 
引用自 Matsay
Hey! In my experience this comes from having an item that fits one of your bills for which you lack the correct ingredient. for example lets say you have a cloth tshirt and a sheep wool tshirt both in need of mending, but you have no sheep wool, the whole bill is gonna be blocked (possibly those under it as well) coz the game won't skip that tshirt and get to the next item.
Had all required ingredients
Lezadozo 2023 年 6 月 17 日 下午 8:41 
up!
๖ۣۜFenway 2023 年 9 月 9 日 上午 7:50 
Bump, having this issue as well, which sometimes is temporarily fixed by reinstalling it in a different location
Has Pusspuss 2023 年 9 月 15 日 下午 6:50 
This mending table bug has been around for 1-2 years now and it's crazy to think it has not been fixed yet.
๖ۣۜFenway 2023 年 9 月 27 日 上午 9:22 
Found a workaround, just tune your bill specifically for apparel that you want to AND have the materials to mend.
TrollofReason 2023 年 10 月 28 日 下午 5:24 
Bump. Because this is stupid. I have so many devilstrand masterwork stuff that needs to be mended.
Dracon 2023 年 11 月 19 日 上午 9:21 
引用自 Matsay
Hey! In my experience this comes from having an item that fits one of your bills for which you lack the correct ingredient. for example lets say you have a cloth tshirt and a sheep wool tshirt both in need of mending, but you have no sheep wool, the whole bill is gonna be blocked (possibly those under it as well) coz the game won't skip that tshirt and get to the next item.
It is, but tbh it should just go to the next repairable item instead of getting stuck on the one it can't repair.

In my latest instance I had 2x2 storage and the required ingredient got placed exactly one the one tile that wasn't covered...
最後修改者:Dracon; 2023 年 11 月 19 日 上午 9:22
Jet 2023 年 12 月 15 日 下午 12:42 
shoot im getting this too.... the bill also doesnt say what resource it requires, it just says 'work'. I hope its addressed soon...
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