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Laporkan kesalahan penerjemahan
"Filters now appear at the root of the list, which means they work for all categories (apparel, weapons etc.) However, there is no way to collapse them into a submenu anymore."
The way the "SpecialThingFilterDef" get shown in a menu changed when Rimworld got updated to 1.1, so I couldn't make it work in a separate dropdown menu anymore.
The upside to this is, that the filters will now work for EVERY category, not just Apparel.
The downside is, that the menu looks a little cluttered now :(
I was thinking about putting the filters in a separate window, but I'm currently not playing Rimworld anyway, so it might be a while until I get it changed. Also, I don't know, how to do it yet :D
Thank you for your answer. I understood that.
The mod can slow down your game really hard in menus with ingredients(Bill's menu where you choose what to use to craft/surgery)
and if you remove it later it will break every single possible bill in the game (It will think that the map has no ingredients for any craft/surgery)