Darkest Dungeon®

Darkest Dungeon®

Trap Maker - Class Mod
92 commentaires
Kajnake 19 mars à 15h04 
So it was THIS GUY
Toni-technaclaw 22 sept. 2023 à 4h06 
Needs some Trinkets to Switch up the Play styles. Still a very solid class. 7/10:sclovestruck:
Uncle_Dimas 15 sept. 2023 à 3h12 
класс по факту переведен на русский язык, но файл trap_maker_russian.string.table сделан криво. не хватает пары строчек чтобы всё корректно работало. ну и соответственно поэтому russian.loc не создается. если кому интересно включить русский язык пишите в личку обьясню)
Voidwalker 21 aout 2022 à 1h04 
The class is not awful, and ive used him for a while, but his skills have flaws, 6\10 from me for gameplay design.
|Xendor| 18 mai 2022 à 16h27 
Can you fix Blue Text please?
Barrelmaker 23 nov. 2021 à 14h05 
His *efficacy*, my good man! The trap-maker's efficacy! I don't know what a trap-maker's advocacy would look like anyway
iaki 31 déc. 2020 à 8h11 
is stone fall meant to only stun the first enemy? because it only applies its effect to the first of the two enemies it hits
ALE199 9 déc. 2020 à 5h54 
I can't seem to be able to attack with like Armor Breaker or Spike Trap, and I don't know why.
imfrank 27 nov. 2020 à 18h59 
can you make a version with eyes?
or can you make a mod with eyes that fits all your mods?
Sunbro JL 3 juin 2020 à 20h39 
Yeah, his trap disarm skill is amazing.
acv55555 8 mai 2020 à 6h19 
Does he give a really big boost to trap detection or deactivation?
Supermark 24 mars 2020 à 13h25 
Love the mod, but it has blue text everywhere for me, sadly.
diziothevoice 3 mars 2020 à 14h06 
...not for me ...no special mechanics
But i sincerly like the artwork
Uncle_Dimas 5 janv. 2020 à 7h54 
Fix Russian translation please! the names of abilities and character class are not displayed! thx for work. good balanced class
The Bean Hunter 8 nov. 2019 à 6h54 
@Toni-technaclaw Needs trinkets in general
Goblin 19 aout 2019 à 16h10 
Hey, Action Jack, wanted to ask, could use some of you mod classes for a video?
Toni-technaclaw 6 nov. 2018 à 17h33 
Needs Crimson Court Trinkets
Steve from Domino's 6 oct. 2018 à 16h51 
So this is the fucker that's laying traps thoughout the place?
jack the pumpkin king 21 aout 2018 à 17h15 
trap maker gets traped
amcestor: curious is teh trap makers art...
🖤Bella🖤 16 aout 2018 à 8h15 
>Trap makes dies to a trap

10/10
Cinowen 17 juil. 2018 à 15h09 
(sorry for my english ^^)
This mod is in french ? Or is only English ?
ChonkiestHonky 15 juil. 2018 à 8h24 
@actionjack, are your classes CoM compatable? also, i hope you dont have any trouble dealing with any bugfixes/balancing issues (since every person who comments is either praising you or telling you to change your stuff, lol keep up the good work)
Toni-technaclaw 15 juil. 2018 à 4h06 
How about you Fix the Fuck out of the Ironclad class. its more Broken then a Delorean:riverglance:
ActionJack  [créateur] 14 juil. 2018 à 22h34 
Added some balance tweaks to Trap Maker. He now has a Riposte skill too. Hopefully will add some verstility to him. Thanks.
123nick 11 juil. 2018 à 22h29 
i feel like the trap makers armor-buster ability should have the armor pierce effect, the same ones shieldbreaker, and grave diggers "pick too the face" ability have.
CrazyB0T | Stream | 1 juil. 2018 à 2h37 
Fix Russian translation please
Toni-technaclaw 26 juin 2018 à 17h13 
I'd Like to see some Class Trinkets for this Fellow.
Freya 26 juin 2018 à 5h00 
shouldve named the class Reiko
ActionJack  [créateur] 20 juin 2018 à 23h08 
***
Updated for the CoM patch, v23886. Might still have issues, since I only tested it briefly. Not sure how it would work with the CoM DLC (since I have not got my copy yet).
Added some small stats balance update for the Critmas, as well as added some destealth skills. Also would see lots red notes if have the error log open, but don’t seem to be game-crushing, so just ignore. Feed back welcome.
***
St. Haborym 28 mars 2018 à 8h02 
Escape door? Not trap door?
proudnhello 15 déc. 2017 à 10h43 
English on crit is not quite right. It should be "Good Sir, you step on the right spot"
Lanni 30 nov. 2017 à 14h44 
Class name doesn't appear under the hero name shown only something like <class_name_here> in light blue
Stygian 5 nov. 2017 à 5h31 
blue text placeholder instead of the class name and abilities
Mistwolf 3 oct. 2017 à 9h51 
One of my all time fav clases, mod or original. One of the few classes im truly happy to see in my wagon roster, especially early on. Not overly op, but great at harrassing the enemy. This class made my time in the dungeons better.
Itan189 14 sept. 2017 à 5h34 
Russian translation is broken :(
TheFirstThunder 20 aout 2017 à 13h12 
Can you please add an brazilian language? Not the translation, just the references in the files.
lazyrus 18 aout 2017 à 23h22 
trap_maker_russian.string_table.xml not wrapped in a tag root, because there is no russian localization. Thanks for the mod!
Breeki Jack 31 juil. 2017 à 15h49 
Love this class. Really fun to have the items of the environnement play a part in a character's skillset.
However :
- Camping skills don't seem to work.
- Blade wheel is really OP. It's just like Hound Harry, but 10 times better.
Shoobe 31 juil. 2017 à 2h16 
Prevents nighttime ambush my fucking ass, fix your shit dude
wodzu_93 26 juil. 2017 à 4h32 
Camping skills 2 and 4 are bugged.

In skill 4, replace first effect with:

"type": "buff",
"sub_type" : "campingPartySurprise",
"amount" : -0.15

In skill 2 replace last 2 effects with:
{
"selection" : "self",
"requirements" : [],
"chance" : { "code" : "b", "amount": 1.0 },
"type": "buff",
"sub_type" : "campingMonstersSurprise",
"amount" : 0.20
},
{
"selection" : "self",
"requirements" : [],
"chance" : { "code" : "c", "amount": 1.0 },
"type": "reduce_ambush_chance",
"sub_type" : "",
"amount" : 1.5
}
The Plague Doctor 19 juil. 2017 à 12h38 
The ambush prevent skill doesn't work...
Roult 15 juil. 2017 à 20h37 
Both prevent time ambush skills do not work at all even with both active when i camp and i just get suprise attacked every time. Please fix this?
Khalanos 11 juil. 2017 à 2h15 
Hello,

Wonderful class, very nice design.
I just wanted to report a possible bug with "Tinker monkey" (camping skill)
It should prevent nighttime ambush, but last time i used it, my party was STILL AMBUSHED :(

Not a big deal, but fustrating :)
Jackalacka33 9 juil. 2017 à 1h12 
This is a wonderful hero, by far one of if not my favorite custom class. Well done

DomEReapeR 7 juil. 2017 à 14h58 
This is utterly unimportant but it should be ''Trap Maker's Efficacy'', not ''Advocacy''. :D
Ambros 7 juil. 2017 à 11h01 
Class name dosen't appear... under the hero name it's shown only something like <class_name_here> in light blue... pheraps because i'm playing with the italian and traslated version of the game?
ActionJack  [créateur] 3 juil. 2017 à 13h29 
@mmjssi: Yes, should have problem
@Arfunzal: I will add it into next update.
stplayjun 3 juil. 2017 à 9h19 
Is he compatible with CC?
arfunzals 3 juil. 2017 à 3h31 
Hey man, really enjoying this class mod. It feels like there's a lack of reliable custom-class damage dealers and this helps fill that void. Do you think you could update it to make the trap-maker get a bonus from one of the new buildings from crimson court? Probably the crit and scouting chance one, seems like it would be the most fitting. Thanks!
IceMaverick 29 juin 2017 à 14h26 
Was just about to come here and post that Tinker Monkey isn't working as described, but apparently it's just a skill trying to be implemented in a way that DD doesn't allow, making it confusing and unintuitive for people who read tooltips to learn how to play.