Darkest Dungeon®
Trap Maker - Class Mod
92 коментара
Kajnake 19 март в 15:04 
So it was THIS GUY
Toni-technaclaw 22 септ. 2023 в 4:06 
Needs some Trinkets to Switch up the Play styles. Still a very solid class. 7/10:sclovestruck:
Uncle_Dimas 15 септ. 2023 в 3:12 
класс по факту переведен на русский язык, но файл trap_maker_russian.string.table сделан криво. не хватает пары строчек чтобы всё корректно работало. ну и соответственно поэтому russian.loc не создается. если кому интересно включить русский язык пишите в личку обьясню)
Voidwalker 21 авг. 2022 в 1:04 
The class is not awful, and ive used him for a while, but his skills have flaws, 6\10 from me for gameplay design.
|Xendor| 18 май 2022 в 16:27 
Can you fix Blue Text please?
Barrelmaker 23 ноем. 2021 в 14:05 
His *efficacy*, my good man! The trap-maker's efficacy! I don't know what a trap-maker's advocacy would look like anyway
iaki 31 дек. 2020 в 8:11 
is stone fall meant to only stun the first enemy? because it only applies its effect to the first of the two enemies it hits
ALE199 9 дек. 2020 в 5:54 
I can't seem to be able to attack with like Armor Breaker or Spike Trap, and I don't know why.
imfrank 27 ноем. 2020 в 18:59 
can you make a version with eyes?
or can you make a mod with eyes that fits all your mods?
Sunbro JL 3 юни 2020 в 20:39 
Yeah, his trap disarm skill is amazing.
acv55555 8 май 2020 в 6:19 
Does he give a really big boost to trap detection or deactivation?
Supermark 24 март 2020 в 13:25 
Love the mod, but it has blue text everywhere for me, sadly.
diziothevoice 3 март 2020 в 14:06 
...not for me ...no special mechanics
But i sincerly like the artwork
Uncle_Dimas 5 ян. 2020 в 7:54 
Fix Russian translation please! the names of abilities and character class are not displayed! thx for work. good balanced class
The Bean Hunter 8 ноем. 2019 в 6:54 
@Toni-technaclaw Needs trinkets in general
Goblin 19 авг. 2019 в 16:10 
Hey, Action Jack, wanted to ask, could use some of you mod classes for a video?
Toni-technaclaw 6 ноем. 2018 в 17:33 
Needs Crimson Court Trinkets
Steve from Domino's 6 окт. 2018 в 16:51 
So this is the fucker that's laying traps thoughout the place?
jack the pumpkin king 21 авг. 2018 в 17:15 
trap maker gets traped
amcestor: curious is teh trap makers art...
🖤Bella🖤 16 авг. 2018 в 8:15 
>Trap makes dies to a trap

10/10
Cinowen 17 юли 2018 в 15:09 
(sorry for my english ^^)
This mod is in french ? Or is only English ?
ChonkiestHonky 15 юли 2018 в 8:24 
@actionjack, are your classes CoM compatable? also, i hope you dont have any trouble dealing with any bugfixes/balancing issues (since every person who comments is either praising you or telling you to change your stuff, lol keep up the good work)
Toni-technaclaw 15 юли 2018 в 4:06 
How about you Fix the Fuck out of the Ironclad class. its more Broken then a Delorean:riverglance:
ActionJack  [автор] 14 юли 2018 в 22:34 
Added some balance tweaks to Trap Maker. He now has a Riposte skill too. Hopefully will add some verstility to him. Thanks.
123nick 11 юли 2018 в 22:29 
i feel like the trap makers armor-buster ability should have the armor pierce effect, the same ones shieldbreaker, and grave diggers "pick too the face" ability have.
CrazyB0T | Stream | 1 юли 2018 в 2:37 
Fix Russian translation please
Toni-technaclaw 26 юни 2018 в 17:13 
I'd Like to see some Class Trinkets for this Fellow.
Freya 26 юни 2018 в 5:00 
shouldve named the class Reiko
ActionJack  [автор] 20 юни 2018 в 23:08 
***
Updated for the CoM patch, v23886. Might still have issues, since I only tested it briefly. Not sure how it would work with the CoM DLC (since I have not got my copy yet).
Added some small stats balance update for the Critmas, as well as added some destealth skills. Also would see lots red notes if have the error log open, but don’t seem to be game-crushing, so just ignore. Feed back welcome.
***
St. Haborym 28 март 2018 в 8:02 
Escape door? Not trap door?
proudnhello 15 дек. 2017 в 10:43 
English on crit is not quite right. It should be "Good Sir, you step on the right spot"
Lanni 30 ноем. 2017 в 14:44 
Class name doesn't appear under the hero name shown only something like <class_name_here> in light blue
Stygian 5 ноем. 2017 в 5:31 
blue text placeholder instead of the class name and abilities
Mistwolf 3 окт. 2017 в 9:51 
One of my all time fav clases, mod or original. One of the few classes im truly happy to see in my wagon roster, especially early on. Not overly op, but great at harrassing the enemy. This class made my time in the dungeons better.
Itan189 14 септ. 2017 в 5:34 
Russian translation is broken :(
TheFirstThunder 20 авг. 2017 в 13:12 
Can you please add an brazilian language? Not the translation, just the references in the files.
lazyrus 18 авг. 2017 в 23:22 
trap_maker_russian.string_table.xml not wrapped in a tag root, because there is no russian localization. Thanks for the mod!
Breeki Jack 31 юли 2017 в 15:49 
Love this class. Really fun to have the items of the environnement play a part in a character's skillset.
However :
- Camping skills don't seem to work.
- Blade wheel is really OP. It's just like Hound Harry, but 10 times better.
Shoobe 31 юли 2017 в 2:16 
Prevents nighttime ambush my fucking ass, fix your shit dude
wodzu_93 26 юли 2017 в 4:32 
Camping skills 2 and 4 are bugged.

In skill 4, replace first effect with:

"type": "buff",
"sub_type" : "campingPartySurprise",
"amount" : -0.15

In skill 2 replace last 2 effects with:
{
"selection" : "self",
"requirements" : [],
"chance" : { "code" : "b", "amount": 1.0 },
"type": "buff",
"sub_type" : "campingMonstersSurprise",
"amount" : 0.20
},
{
"selection" : "self",
"requirements" : [],
"chance" : { "code" : "c", "amount": 1.0 },
"type": "reduce_ambush_chance",
"sub_type" : "",
"amount" : 1.5
}
The Plague Doctor 19 юли 2017 в 12:38 
The ambush prevent skill doesn't work...
Roult 15 юли 2017 в 20:37 
Both prevent time ambush skills do not work at all even with both active when i camp and i just get suprise attacked every time. Please fix this?
Khalanos 11 юли 2017 в 2:15 
Hello,

Wonderful class, very nice design.
I just wanted to report a possible bug with "Tinker monkey" (camping skill)
It should prevent nighttime ambush, but last time i used it, my party was STILL AMBUSHED :(

Not a big deal, but fustrating :)
Jackalacka33 9 юли 2017 в 1:12 
This is a wonderful hero, by far one of if not my favorite custom class. Well done

DomEReapeR 7 юли 2017 в 14:58 
This is utterly unimportant but it should be ''Trap Maker's Efficacy'', not ''Advocacy''. :D
Ambros 7 юли 2017 в 11:01 
Class name dosen't appear... under the hero name it's shown only something like <class_name_here> in light blue... pheraps because i'm playing with the italian and traslated version of the game?
ActionJack  [автор] 3 юли 2017 в 13:29 
@mmjssi: Yes, should have problem
@Arfunzal: I will add it into next update.
stplayjun 3 юли 2017 в 9:19 
Is he compatible with CC?
arfunzals 3 юли 2017 в 3:31 
Hey man, really enjoying this class mod. It feels like there's a lack of reliable custom-class damage dealers and this helps fill that void. Do you think you could update it to make the trap-maker get a bonus from one of the new buildings from crimson court? Probably the crit and scouting chance one, seems like it would be the most fitting. Thanks!
IceMaverick 29 юни 2017 в 14:26 
Was just about to come here and post that Tinker Monkey isn't working as described, but apparently it's just a skill trying to be implemented in a way that DD doesn't allow, making it confusing and unintuitive for people who read tooltips to learn how to play.