Space Engineers

Space Engineers

Gunship Printing Facility (Vanilla)
Komentarzy: 44
NastyFoxzzz 3 czerwca o 20:49 
SEEMS THATS ITS MISSING A BLOCK TIMER NAMED TIMER BLOCK S ????
Bruce LeedleLeedleLeedleLee  [autor] 4 kwietnia 2018 o 3:57 
nope, just print one out and blueprint it
Laffyistired 4 kwietnia 2018 o 1:46 
hi the gunship is it on the workshop
Sigma 13 marca 2018 o 21:07 
? Automated fabricator and assembly cradle?
karm 20 czerwca 2017 o 14:17 
Can you make this survival ready? I'd love for you to do that!
Bruce LeedleLeedleLeedleLee  [autor] 3 kwietnia 2017 o 11:25 
paste it and press the button
thehairy 3 kwietnia 2017 o 11:25 
how i can use it
SirAndrewTheThird 26 marca 2017 o 13:04 
ahhh. i see
Bruce LeedleLeedleLeedleLee  [autor] 26 marca 2017 o 12:52 
nah, its working again. the breaking had to do with the branch merge, reintroducing bugs that still were in stable
SirAndrewTheThird 26 marca 2017 o 12:17 
I leave for one week... ONE WEEK! and come back to keen screwing around some more...
Bruce LeedleLeedleLeedleLee  [autor] 25 marca 2017 o 16:51 
yep
braincoral 25 marca 2017 o 16:41 
Looks like it's working again in the latest version.
Bruce LeedleLeedleLeedleLee  [autor] 19 marca 2017 o 20:03 
its really just decoration and not meant for rotation
Stoneman 19 marca 2017 o 17:31 
How do you rotate the Solar Panel system?
Bruce LeedleLeedleLeedleLee  [autor] 18 marca 2017 o 7:48 
not the welders again :/
Alter 18 marca 2017 o 6:25 
Looks like it is the range on the welders. I had to add one more row in teh rear, and one row left and right of the welder bank. Then it works like a charm. Also make sure its the same owner, and that they get added to group W. Also, it kind of messes up the roof look.
Bruce LeedleLeedleLeedleLee  [autor] 18 marca 2017 o 6:05 
if you would read the comments or the first few sentences of the description.
i am well aware that its broken
PantherDev_01 18 marca 2017 o 6:04 
its broken its dont build a ship:(
Alter 18 marca 2017 o 5:51 
Great work man, I am going to troubleshoot this and see what broke with the update
[☆] Space Mikey [☆] 17 marca 2017 o 13:43 
Darn.
Well , at least now we know the cause of the problem.
Bruce LeedleLeedleLeedleLee  [autor] 17 marca 2017 o 13:32 
looks like it has fallen prey to the update
Bruce LeedleLeedleLeedleLee  [autor] 17 marca 2017 o 13:28 
ill test it
[☆] Space Mikey [☆] 17 marca 2017 o 13:28 
but , nothing gets builds.
[☆] Space Mikey [☆] 17 marca 2017 o 13:28 
i did.
but , the piston just goes down.
the welders are active tho.
Bruce LeedleLeedleLeedleLee  [autor] 17 marca 2017 o 13:27 
did you press the right button?

its the second from the left
[☆] Space Mikey [☆] 17 marca 2017 o 11:24 
any help ?
[☆] Space Mikey [☆] 17 marca 2017 o 11:23 
it's nice , really , but it doesn't build the ship when you start the machine. ._.
hamasmillitant 16 marca 2017 o 21:24 
this looks awsome definately trying it out, dont ships with conector lock count as part of ship if you where still trying to find a way of doign it without grinders maybe have it on a wheeled/tracked carriage with connector that released lock at end or something?
Sqweloookle 16 marca 2017 o 20:53 
I wish it was for the Stable branch. Looks awesome!
[☆] Space Mikey [☆] 16 marca 2017 o 11:52 
Another amazing build.
Keep up the good work Bruce !
Freddy Millz 16 marca 2017 o 7:05 
Bruce, u are a mad genius! Anyone not following u by now is definatly not play this game correctly.
High Ground 16 marca 2017 o 1:37 
Nice to see someone taking up the ship printing business. It's been awhile since I've built one, and I can say that this one is quite good!
foxhoundusmc 15 marca 2017 o 17:19 
Damn man, that's slick! Well done!
Bruce LeedleLeedleLeedleLee  [autor] 15 marca 2017 o 16:00 
the grinder is on the floor of that hangar and the piston basically pushed the connection block of the ship onto the grinder when retracting
foxhoundusmc 15 marca 2017 o 15:57 
manually? Or do you have some set up to run automatically?
Bruce LeedleLeedleLeedleLee  [autor] 15 marca 2017 o 15:54 
im using grinders for detachment
foxhoundusmc 15 marca 2017 o 15:45 
Hey Bruce, this looks sick. I'm trying to add a build feature to my carrier to produce fighters/dropships. I've been using a nano build/repair mod for the welding, and can't seem to get it to produce a ship that isn't physically connected to the carrier.

How did you do it where the gunship isn't connected to the factory? I've tried using merge blocks to be the connection, but that doesn't seem to take. I've seen others do that way with kinetic torpedoes (to reload the launch rack) but it doesn't seem to work in this case.

Here's a link to my ship if you feel like taking a look: http://steamproxy.net/sharedfiles/filedetails/?id=879594580

Much appreciated for any help, this is kinda driving me nuts.
Bruce LeedleLeedleLeedleLee  [autor] 14 marca 2017 o 14:58 
maybe a small ship printer that features multiple designs
SirAndrewTheThird 14 marca 2017 o 14:56 
@Bruce, you never cease to amaze me. Are there going to be more iterations of this with other designs? (btw, thats the most stable I have seen a ship builder in soooooo long xD)
Bruce LeedleLeedleLeedleLee  [autor] 14 marca 2017 o 12:57 
clang himself
LeonserGT 14 marca 2017 o 12:55 
That fucking nasty message... who the hell decided to put that on F12 anyway...
Bruce LeedleLeedleLeedleLee  [autor] 14 marca 2017 o 12:54 
fixed that. thank you very much @[MGE]LeonserGT
Bruce LeedleLeedleLeedleLee  [autor] 14 marca 2017 o 12:51 
oops
LeonserGT 14 marca 2017 o 12:19 
Oh, what's that? :P
http://i.imgur.com/OAT6v9Q.png