Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
i am well aware that its broken
Well , at least now we know the cause of the problem.
but , the piston just goes down.
the welders are active tho.
its the second from the left
Keep up the good work Bruce !
How did you do it where the gunship isn't connected to the factory? I've tried using merge blocks to be the connection, but that doesn't seem to take. I've seen others do that way with kinetic torpedoes (to reload the launch rack) but it doesn't seem to work in this case.
Here's a link to my ship if you feel like taking a look: http://steamproxy.net/sharedfiles/filedetails/?id=879594580
Much appreciated for any help, this is kinda driving me nuts.
http://i.imgur.com/OAT6v9Q.png