Total War: WARHAMMER

Total War: WARHAMMER

Economy & Income (Including Chaos)
334 Comments
Kassorax 31 May @ 10:41pm 
not working, please update.
wowcoh56 10 Jul, 2023 @ 3:10pm 
Is this available in Warhammer 2 also? Don't have the game yet wont let me access workshop
Knokkelman 6 Jun, 2021 @ 4:46am 
Does it work for Norsca?
Zugs 10 Aug, 2019 @ 5:12pm 
Does this mod work with SFO? And if not, is it possible to make it work with SFO? I'm trying to find ways to improve SFO and this is just the thing I've been looking for.
Troghf 16 May, 2019 @ 8:40pm 
Very Gooood mod!!!:steamhappy: Thanks man
Brother Krieg  [author] 19 Apr, 2019 @ 5:38am 
@InterKid I've always intended to make a TWWH2 version of this mod, and I still do.
The issue is I just haven't gotten into playing TWWH2. A friend of mine who I use to test the mod with for balance purpose has become so busy it'd be pointless waiting for him. So there would be an issue of balancing/testing the mod. I could make a beta version for live testing though, but I'm not sure if the community is up for that.
ekoparker 14 Apr, 2019 @ 7:21pm 
Will there be a TWWH2 version of this?
Lobby 27 Jan, 2019 @ 10:22am 
seems like it is in conflict with the radious mods :(
can you fix this? because once it worked with radious^^
Lobby 27 Jan, 2019 @ 9:37am 
i have the same problem as Lucius Vincius. i really hope you fix the mod because its much more fun playing with it.

Unfortunately i have no experience in modding so i cant isolate the issue^^
[XIII] Lucius Vinicius 17 Sep, 2018 @ 3:54pm 
Ah, that'd be great, mostly playing that anyway - only took up the first part to be able to play with a friend who does not have part 2. And so far TWW2 is missing a well-rounded economy mod. :)
Brother Krieg  [author] 17 Sep, 2018 @ 2:48pm 
That said it's not all bad news I've been meaning to make a new version for Warhammer 2, reason why I've taken so long is I wanted to test it with my co author but he has not been on for 200+ days lol
Brother Krieg  [author] 17 Sep, 2018 @ 2:47pm 
[XIII] Lucius Vinicius It's been awhile since I've actually touched the mod so I can only guess what the issue is. It's possible the mod file itself is corrupted or the game files so reinstalling the mod and verifying the game cache is a good way to rule those out. The other thing is to ensure it's not in conflict with any other mods by running it by itself. That said, if all of the above show no improvement then there's probably a bad value in the mod which would need to be fixed.
But I'm not sure where to start looking since it's been awhile since I have touched the mod.
[XIII] Lucius Vinicius 17 Sep, 2018 @ 2:43pm 
Unfortunately I have no experience in modding, I only was able to tell it's this one by activating/deactivating them all one by one.
Brother Krieg  [author] 17 Sep, 2018 @ 2:43pm 
@Yorick I don't remember if it works or not, you'd have to test it to find out.
Brother Krieg  [author] 17 Sep, 2018 @ 2:43pm 
[XIII] Lucius Vinicius Hmm that's interesting first time I'm hearing of this problem.
Any chance you can isolate the issue?
[XIII] Lucius Vinicius 17 Sep, 2018 @ 2:17pm 
I do not know why, but this mod keeps my game from starting. Tested around extensively, and it is definitely this one. But only when I installed the game again, was used to have it active during first installation.
Yorick 8 Sep, 2018 @ 12:52am 
Does anyone know if this works with Steel Faith Overhaul?
FakeN 10 Jul, 2018 @ 12:55am 
+10 Lince <3
RubyRose(RWBY) 3 May, 2018 @ 12:19pm 
does this work for norsca too? cuz i did not see it in the Details?
Xexurra 17 Feb, 2018 @ 1:51pm 
100% Recommended. This makes the campaign much more fun! :praisesun:
pishick 3 Feb, 2018 @ 11:46pm 
Can't wait this mod for Warhammer 2
wagmi 18 Dec, 2017 @ 7:59am 
Awesome to hear. Extremely excited for future updates! This is seriously the best mod I've used.
Brother Krieg  [author] 15 Dec, 2017 @ 4:38pm 
@HOTBIGTIT So sorry for the late reply. The mod was made by me but my friend helped me test it hence the shared credit. I do intend to add Norsca as well as include TWWH2.
I think I might start do it either before or after Christmas.

The reason why I had delayed updating it for so long is because after every patch TW does, it resets the mod values to vanilla so I have reset everything. Now, Warhammer 2 came out and I know they'd be releasing new content (with more planned to come as far as I know)
But I suppose the time has come to get on the horse again and update this mod.
I'll most likely get started when Jkr gets back (The one who helped me test the mod)
I'll also go over the comments for past feedback as well. I'll be sure to post a comment once I get started though.
wagmi 23 Nov, 2017 @ 2:45pm 
Absolutely amazing mod. Well done to you [both?]. This mod alone has made me started playing TWWH1 again. I'm wondering if you have any plans to add Norsca into the mix, as I would utterly adore that. From what I noticed they don't seem to be supported. Understandable, as this mod is a little old now.

Do you have plans for a similar mod for TWWH2? Please let me know, else I'll have to learn how to make one myself! I simply cannot play Total War: Warhammer without this mod.

Some minor balance tweaks may be necessary but it's still the best mod I've come across. Fantastic work. Looking forward to updates and/or TWWH2 news.
Del 2 Nov, 2017 @ 10:01pm 
Please make this mod for Warhammer 2!!!!
DrekAzreal 2 Nov, 2017 @ 1:20am 
@Happy Little Boozer Alright. I was unaware of that, thank you for letting me know.
DarkRite 1 Nov, 2017 @ 2:18am 
Well that sucks, but I guess it's understandable, it's just that Radious doesn't give nearly enough of a boost to chaos economy, it's such a hassle. I either have to go around with marauders for the first 50 turns of the campaign, or sit there in relatively safe territory until my economy is stable enough for my chaos warriors to begin their rampage (and by that time I've got a certain birds' wings to clip, so the mortals will have to wait for their deaths). Well I guess I'll just figure out what to do with my loadout, it's still a nice economy mod though (I guess it was a glitch when it was working with my current loadout, maybe something also conflicted and actually made it work, I've no idea, but I had about 50-70 turns of this working with my current loadout before, and that had Radious, maybe I clicked something off or maybe another mod updated, either way that put a wrench in my plans for the end of the mortal world).
Brother Krieg  [author] 1 Nov, 2017 @ 1:05am 
@Yumad(?) Not really, originally they earned less but this caused some balance issues so I decided to make all races share the same income from Gold Mines, the exception being the Dawi.
When they finish with merge updates, I'm likely to rework some of the factions bonus incomes to balance things out a bit. I would have done it sooner, but whenever they update the game, I have to update the mod from the ground up, which is why I've been relatively slow in updating it recently. Figure it's better to wait.
Brother Krieg  [author] 1 Nov, 2017 @ 12:50am 
@DrekAzreal This mod doesn't work with Radius or Steel Faith, unfortunately.
Rad and SFO are overhaul mods, my mod was custom built for the vanilla world.
Brother Krieg  [author] 1 Nov, 2017 @ 12:47am 
@johnthedarkone334 Because you're running so many mods it's possible there is a conflict with one of them. I know this Mod does not work with the Radius mod, so if you're trying to run this with Radius the mod will not work.
Brother Krieg  [author] 1 Nov, 2017 @ 12:45am 
@TrialAvel Yes I would like to bring this mod to the new world, I'm just waiting for when they merge the old and new world campaigns. Otherwise, I'd have to make a separate mod for the new world.
Ikura 31 Oct, 2017 @ 11:00am 
gold mine gives green skin 5000 gold at lvl3... isnt that a bit op?
DrekAzreal 30 Oct, 2017 @ 12:28am 
I am having trouble with this mod working with the SFO as well, wanted to know why it was doing this. please fix.
DarkRite 27 Oct, 2017 @ 1:32am 
Those are the main mods I was using, I also use some specific unit mods, but they aren't always on this loadout, though some were on the loadout yesterday, and today, those are; Armoured Elite Wardancers(beta), Imperial Guard Regiment, Shadowdancer (agent), The Black Legion, Yseira the life warden - Epic Forest Dragon, Zombie Dragon. So I've no idea what to do about this, and this mod makes my Chaos run work without me being in the red the whole game.
DarkRite 27 Oct, 2017 @ 1:32am 
My mod loadout is as follows: 33 new skills for lords, Dirty and Ghastly Vampire Counts reskin, All tabletop lords, chaos warriors with swords, Economy & Income(this mod), Extra lord levels, GCCM and all it's parts mods, Glory Mod all of it's factions (just not using the compatibility with conquer anywhere or SFO cause I'm not using them in this loadout), Kislev reskin, Legitimacy - a new Mechanic for the Empire, Lore friendly lord and hero skills add-on (and it works just fine with the other lord skill mod and the level mod I use), Musillon reskin, More building slots -Major capitals, Outposts for all, Proper Norsca, Radious and it's unit mod (works with glory), Radious T4 minor cities submod, Suspense Style Aesthetic Overhaul - All in one, Unit formations-minimal bonuses, Vampiric Deathly Pallor + Vampiric Variations (works with the other vampire reskin), Warhorse reskin, Wizard Levels mod.
DarkRite 27 Oct, 2017 @ 1:32am 
I'm having a problem with this for some reason now, played it yesterday in a loadout and it worked, today I tried resuming the campaign I was playing yesterday didn't change a single mod, but now it's this mod that's making that loadout not work, and I don't think that any of the mods I've been using had an update, but I could be wrong.
TrialAvel 16 Oct, 2017 @ 12:14pm 
Hey! Great mod you have here! Thanks for sharing it with us! Just one question, will it be comming to the New World? Thanks!
Brother Krieg  [author] 1 Oct, 2017 @ 5:44am 
@ razor257 True. But their faction is also listed as easy.
Could nerf them again if people really want that.
Razor752 1 Oct, 2017 @ 5:26am 
This is very needed mod but it's way to OP!
Playing as Dwarfs you can have 15 full armies stacked with most expensive units and still earn 30 k/turn in mid-campaign.
vaa 24 Sep, 2017 @ 6:48am 
could you make the wood elves able to trade with other factions once they get their religious trickster office up and running through the tech tree and have it manned with a lord?
i couldnt make trade deals when it should have been iunlocked, it was in minicampaign, not sure if it is different for main campaign.
BloodyJaniak 22 Sep, 2017 @ 7:51am 
Hi, in my game this mod doesnt work with beastmen properly. I mean my hordes do get extra horde growth but my buildings dont provide income that they should even in stance encamp. Do other users have same problem?
[AdD]♛K♛ng♛C♛sper♛ ۞ 18 Sep, 2017 @ 2:43am 
norsca support ?
Pamparampampamparam 15 Sep, 2017 @ 9:29am 
This doesn't conflict with mods that effect trade does it?
callcon 6 Sep, 2017 @ 8:58am 
If you could can you make a mod like this but make it only vampires and change building and recruiting to 1 turn keep the ecomony
Meroveus 30 Aug, 2017 @ 3:45pm 
May I recommend the Norsca Nest Egg mod until the author gets around to updating this mod.
A Frost Wolf 29 Aug, 2017 @ 10:27pm 
@Preliator It's not that it's breaking the AI, it's that the change on the economy just doesn't work. The increased income and public order on buildings don't work. If it's not doable, that fine, I'll just have to find another way to increase money for both AI and player.
Benomacer 29 Aug, 2017 @ 2:03pm 
ok thanks just wanted to mention it :-) really like your mod, have been using it for month
Brother Krieg  [author] 29 Aug, 2017 @ 8:56am 
@Benomacer I will when I have the free time.
Benomacer 29 Aug, 2017 @ 8:28am 
Would you update norsca economy too please, because vanilla is total crap?
Brother Krieg  [author] 29 Aug, 2017 @ 2:36am 
@A Frost Wolf I'm afraid not.
You should read the Modders description also, he/she said:
"!!!WARNING!!!
Using it with mods that heavily change the mechanics of the game is not recommended as they can break the new AI, do it as your own risk. You have been warned :p"