Total War: WARHAMMER

Total War: WARHAMMER

482 ratings
Economy & Income (Including Chaos)
   
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Tags: mod, Campaign
File Size
Posted
Updated
1.155 MB
23 Oct, 2016 @ 12:54am
18 Mar, 2019 @ 2:07pm
48 Change Notes ( view )

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Economy & Income (Including Chaos)

Description
Greetings, when I first played, I found Warhammer's economy to be lacking, so I sought to rectify that.

NOTIFICATION:
When both games are merged and updated, I'll update this mod to include all the new races as well as other modifications.

What You Can Expect
=============================================================
1.Gold mines income significantly buffed, 5k at tier 3
2.Wine now gives income
3.Farm's give small income
4.Tier 2 & 3 ports give a trade tariff bonus
5. Resource buildings give increased income, varying on resource value but at a cost of public order
6. Garrison's give public order bonuses
7. Taverns now give small income
8. Giving gifts effect to happiness buffed. Small gifts = 10 Medium gifts = 40 Large gifts = 80
9. Wood Elves income buffed, including ports and resources.
10. Chaos & Beastmen Growth has been buffed, increases as follows: 2 > 4 > 6 > 8 > 10
11. Chaos & Beastmen settlement/herd now give income increments vary due to faction.
(Thus meaning less chaos upkeep, so you can marshal more Chaos armies to bring on the End Times!)
BLOOD FOR THE BLOOD GOD!

Further Details Below
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Save game compatible, it may not be compatible with income or growth mods so be advised.
Not a cheat mod, affects all factions and non playable factions.
This is a resource mod mostly, acquire resources to really boost your income.
The better quality the resource the more income it has to offer.
Such as gems giving 2800 gold to Dwarfs at tier 4.

Please give feedback, and if you enjoy what I've done, give it a thumbs up!
I'm also willing to take suggestions for balancing or new features.

PS
Thanks goes to my friend DaJoker81 for helping me test this mod.
If you happen to speak to my dear friend DaJoker81
Drop him this link if you feel like trolling him.


Change Log
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Greenskins Eco Buffed - 15/3/2017 UTC+8:00
Beastmen Eco Nerfed - 15/3/2017 UTC+8:00
Woodelves Eco Nerfed - 15/3/2017 UTC+8:00
Dwarfs Eco Nerfed - 15/3/2017 UTC+8:00
Increased medium gift happiness from 30 to 40. 14/12/2016 UTC+8:00
Beastmen 10% sacking bonus changed to looting income 12/12/2016 UTC+8:00
Buffed Wood Elves outpost resource income 12/12/2016 UTC+8:00
Updated for Wood Elf dlc: 9/12/2016 UTC+8:00
Edited the ports trade tariff bonus. Tier 2 now have 5% while tier 3 gets 10%
Buffed Chaos and Beastmen's growth
Buffed the income of gold mines for Vampire Counts
Nerfed public order penalties for all faction's gold mines
Added public order bonuses to garrisons
Added small income to taverns
Increased basic industry income
Edited resource values to be more balanced
334 Comments
littlebroe 31 May @ 10:41pm 
not working, please update.
wowcoh56 10 Jul, 2023 @ 3:10pm 
Is this available in Warhammer 2 also? Don't have the game yet wont let me access workshop
Knokkelman 6 Jun, 2021 @ 4:46am 
Does it work for Norsca?
Zugs 10 Aug, 2019 @ 5:12pm 
Does this mod work with SFO? And if not, is it possible to make it work with SFO? I'm trying to find ways to improve SFO and this is just the thing I've been looking for.
Troghf 16 May, 2019 @ 8:40pm 
Very Gooood mod!!!:steamhappy: Thanks man
Brother Krieg  [author] 19 Apr, 2019 @ 5:38am 
@InterKid I've always intended to make a TWWH2 version of this mod, and I still do.
The issue is I just haven't gotten into playing TWWH2. A friend of mine who I use to test the mod with for balance purpose has become so busy it'd be pointless waiting for him. So there would be an issue of balancing/testing the mod. I could make a beta version for live testing though, but I'm not sure if the community is up for that.
ekoparker 14 Apr, 2019 @ 7:21pm 
Will there be a TWWH2 version of this?
Lobby 27 Jan, 2019 @ 10:22am 
seems like it is in conflict with the radious mods :(
can you fix this? because once it worked with radious^^
Lobby 27 Jan, 2019 @ 9:37am 
i have the same problem as Lucius Vincius. i really hope you fix the mod because its much more fun playing with it.

Unfortunately i have no experience in modding so i cant isolate the issue^^
[XIII] Lucius Vinicius 17 Sep, 2018 @ 3:54pm 
Ah, that'd be great, mostly playing that anyway - only took up the first part to be able to play with a friend who does not have part 2. And so far TWW2 is missing a well-rounded economy mod. :)