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forest-battle... wait... Which number?
Is it even in the game files? No? Or my unpack is outdated?
So then I tried wiping my "single" player universe and made a new one with my existing main character, bam, new music. Combined with you mentioning that worlds store the music when created, I put two and two together and realized the only reason I was hearing it in my single player game is because I more or less "am" the server with my installed mods.
So I put the music mods on my server and woo hoo! The new tracks now play! So I guess despite being a client only mod, if the server doesn't have it, it won't work even for players who do have the mod.
Because I went to a different star entirely nearly 400,000,000,000 away and still getting the same music.
https://www.youtube.com/watch?v=djHAIQNYX0o
So besides your mods, here's my entire mod list, all on my server unless it's clientside.
Starface
Frackin Universe
Pixel Goods Store
Enhanced Storage
Unlimited Crew Size
Unlimited Active CrewMembers,
Explorerpod
Pay Up - Rent
Extended GUI (client)
Enhanced Chat Readability (client)
Super Song Pack (.abc files)
CrazyFreaks Musical Collection (.abc files)
Freedom of Movement, General Store
Extended Songbook (client)
Frackin Music
Tier Nine Ships
Skizot's Dozers
(Oh yes, it seems more than the SNES Metroid Theme plays in the menu, but still only the main menu is there new music.)
http://community.playstarbound.com/threads/one-song-music-loop-music-mods-not-working-basically-what-happened-to-music.122301/#post-2994957