Portal 2
Vertical Variants
22 коментара
Hovering Harry 16 март в 14:30 
I guess I'll use a reportal: https://youtu.be/4EQlcowQswU
v0rtex2002  [автор] 22 февр. в 14:43 
D'oh! you're too good at that!
Hovering Harry 22 февр. в 13:41 
Here is the new unintended solution: https://youtu.be/cBZTizcBvVg
v0rtex2002  [автор] 21 февр. в 20:13 
Oh! Thanks, @Hovering Heavy. I need to fix that!
Hovering Harry 21 февр. в 14:57 
There is a pretty simple unintended solution.
Here is the video: https://youtu.be/BiPaYIPa-Vk
v0rtex2002  [автор] 17 февр. в 16:45 
Thanks, @ZneX!
ZneX 17 февр. в 13:36 
Very good sequence of puzzles. Your signs helped with the flow. ;-)
v0rtex2002  [автор] 17 февр. в 10:40 
Thanks, @quatrus!
quatrus 17 февр. в 8:27 
Excellent variation of the climbing puzzles. Thanks for creating
v0rtex2002  [автор] 21 ян. в 17:35 
Thanks, @Jade BGE and @The Yeet King !
The Yeet King 21 ян. в 7:48 
The music seems a bit too dramatic for the chamber. Other than that, I liked it
Jade BGE 19 ян. в 11:33 
.:steamthumbsup:
v0rtex2002  [автор] 18 ян. в 15:47 
@joe98 look for the dot-notation indicators. 1-4 dots. Hope that helps!
joe98 18 ян. в 14:56 
I went up the 3 lifts and killed the turrets. But after that cannot see anything else to do.
v0rtex2002  [автор] 15 ян. в 10:25 
@Rooke, I hear ya! Thanks for your help on this one!
Rooke 15 ян. в 9:44 
This version is much better. Like GrottoLova, I was able to follow the signage and solve the map!!
:steamthumbsup:
Even with the obvious signage, it still took me a few minutes to find the button for the "one dot" target. :steamfacepalm: But that's just me... I'm slow sometimes.
v0rtex2002  [автор] 15 ян. в 9:27 
Thanks, @GrottoLova!
GrottoLova 15 ян. в 1:55 
I replayed. I was able to follow the signage and solve the map. I've loaded a couple other maps in your workshop in order to make helpful evaluations
v0rtex2002  [автор] 14 ян. в 19:00 
@Rooke, @GrottoLova, I've taken your feedback to heart and have made several changes (see change notes). If you want to play it again, I'd love to hear what you think.
Rooke 14 ян. в 10:33 
It's a great effort, but I'm in the same boat as GrottoLova, having to search the entire map to find where to start is not enjoyable. You need to be more obvious with how the testing elements interact.

And, It's way too dark. You need at least twice the lighting that it has. At least one light near every testing element.
v0rtex2002  [автор] 14 ян. в 7:28 
Hmm... I'm sorry to hear that @GrottoLova. I feel like there is only really one path to take. The signage vs antlines maybe makes it a bit confusing, but the antlines were such a mess, tbh. Thanks for playing.
GrottoLova 14 ян. в 6:24 
I appreciate your effort but I don't see any logic. It's guesswork as to what to activate and when.