Garry's Mod

Garry's Mod

Campaign Entities
796 Comments
survivaler049 17 hours ago 
thanks for the help!
StrawWagen  [author] 19 hours ago 
It's not a perfect system, but it works
StrawWagen  [author] 19 hours ago 
Yes you need to upload them for them to have an id
survivaler049 20 Jan @ 3:34am 
sorry guys but I still can't figure out How to Save my project as the even when I did save it somehow the Loader is bugged? as it needs some ID I set it to 1 but nothing much does that mean I need to upload my Saves on workshop? to make it work?
EshkerE 19 Jan @ 4:50am 
man could you add an feature to change bodygroups and skins in thing respawner please? It will help a lot.
StrawWagen  [author] 17 Jan @ 6:20pm 
set the radius to max smarty pants
wings 17 Jan @ 5:36pm 
can't spawn headcrab shells without setting them off :steamthumbsdown:
wings 17 Jan @ 4:23pm 
combine walls do not work
blackmesafan 15 Jan @ 3:50pm 
also, i updated my campaign, new sections, a generator/rebel room, and a canal section

https://steamproxy.net/sharedfiles/filedetails/?id=3407689651
blackmesafan 15 Jan @ 12:47pm 
also, you know the combine door locks? they only open with a keycard? maybe that could be added?
StrawWagen  [author] 15 Jan @ 11:42am 
turn force field on its side :steamhappy:
CakeLover 15 Jan @ 6:14am 
Could you add the force field bridge i think it would go good with the force field
blackmesafan 14 Jan @ 7:28pm 
yea
StrawWagen  [author] 14 Jan @ 4:38pm 
Something like scenic npcs?
blackmesafan 14 Jan @ 3:43pm 
strawwagen, im making a campaign, and ive searched the internet top and bottom for a npc addon that allows npcs to do animations and actually is compatible with saves, im making a giant campaign centered around this mod, and wish on my soul if you could add stuff that might help me?
ArmedKazoo#158 12 Jan @ 9:35am 
I made it last night <3
ArmedKazoo#158 12 Jan @ 9:34am 
Rate my profile picture
StrawWagen  [author] 10 Jan @ 11:52pm 
:steamhappy:
SmerchBlez 10 Jan @ 11:47pm 
Best addon ever...
blackmesafan 6 Jan @ 12:28pm 
what about the fire trap in the ravenholm chapter? specificly the the hallway one.
StrawWagen  [author] 5 Jan @ 8:26pm 
Adding crossbow deleter entity, removes the crossbow FROM THE ENTIRE GAME!
Mr. Kill 5 Jan @ 8:26pm 
Dear StrawWagen

crossbow in the face

Sincerely, mr. kill
blackmesafan 5 Jan @ 7:04pm 
Dear StrawWagen, i wish to ask if you could add 1 or 2 entities from the Half-life 2 "We dont go to RavenHolm" chapter, specifically the Traps, I had wondered if there was a mod that could complete this fetch quest to find a mod or somthing that was it or similar the fire trap, the one you could turn a valve to ignite with sparks, and a gas tank that could ignite by the sparks, also with that, if you had time for both of these to be created, i would be happy, also, if you remember your old wiremod contraption on the fire cage, maybe that could be added in to? if you have time, of course, Sincerely, HL2 Citizen.
StrawWagen  [author] 2 Jan @ 11:38am 
Yes, you need wiremod for the trigger tho
ineedhelp 2 Jan @ 3:24am 
mate, is there a way i can set up an ambush when a player walks on a trigger?
sour 28 Dec, 2024 @ 9:42pm 
dyde thank you for the notes AYAYA
the universal union 28 Dec, 2024 @ 3:40pm 
atleast with the boss APC when i move to the APC spawner it makes no noise and theres no line between the goal and the spawner
StrawWagen  [author] 28 Dec, 2024 @ 3:39pm 
what, how is it broken?
the universal union 28 Dec, 2024 @ 3:35pm 
why do you refuse to fix the NPC goal?
TerrAvery 27 Dec, 2024 @ 7:35pm 
How does the command mandator work exactly? Can't seem to figure out how to activate it
StrawWagen  [author] 27 Dec, 2024 @ 1:01pm 
Perimeter walls were bugged, pushed a fix
StrawWagen  [author] 27 Dec, 2024 @ 12:11pm 
No clue what your talking about, send a clip
mihail.borisov.minsk 27 Dec, 2024 @ 9:56am 
fix the bug with the alliance smart barrier. It doesn't work for me. And it also doesn't work like in the original Half life 2
StrawWagen  [author] 26 Dec, 2024 @ 3:22pm 
Medium/small update!
Block ulx log spam on save load, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now
StrawWagen  [author] 21 Dec, 2024 @ 8:29pm 
hrm
Chewy 21 Dec, 2024 @ 12:25pm 
the combine forcefeild texture dosent work
blackmesafan 18 Dec, 2024 @ 5:46pm 
i havent used the mod yet, but by the looks of this, this is the most helpful, entertaining, and most interactive mod ive ever seen on the garrys mod workshop. bless you for blessing us with this mod. thank you strawWagen.
wλve 17 Dec, 2024 @ 1:17pm 
Technically you can already spawn one using ent_create, it spawns dormant though
StrawWagen  [author] 17 Dec, 2024 @ 1:04pm 
i had that idea haha
wλve 17 Dec, 2024 @ 12:56pm 
spawnable ragdoll magnet when? :gordon:
I_Observer1055 | Muzan 12 Dec, 2024 @ 1:34am 
Can you add combine console?
piippu 7 Dec, 2024 @ 7:44am 
is there any way to control the combine walls?
StrawWagen  [author] 1 Dec, 2024 @ 11:27am 
good luck with your build!
ПофикСтреляем 1 Dec, 2024 @ 2:35am 
Thanks
StrawWagen  [author] 30 Nov, 2024 @ 10:38am 
Fading door tool
ПофикСтреляем 30 Nov, 2024 @ 4:30am 
Is there a way to make props dissaper with wiremod when, let's say Combine APC is destroyed?
totally not a pyro player 25 Nov, 2024 @ 2:32pm 
specifically save compatible version of scenic npcs.
totally not a pyro player 25 Nov, 2024 @ 2:32pm 
Hey straw i have a neat idea, what if you and the man who created Scenic NPCs could collab together and make a more save compatible version of the mod so creators can make interesting saves. Just an idea I thought of, ofcourse you guys don't have to. :steamhappy:
StrawWagen  [author] 24 Nov, 2024 @ 3:11pm 
@E P I C M O M E N T
I use the pac3 asset browser
https://www.youtube.com/watch?v=_3Xx0O0DESg
Madkleiner 23 Nov, 2024 @ 11:35am 
will there ever by ability to make antlion burrows?