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But whatever, you do you.
Why are you making plasma reduce blood loss? IRL, plasma can't actually replace red blood cells, seeing as it missing the red blood cells is what makes it a bag of plasma instead of blood.
Bloodloss in neurotrauma represents missing RBC + blood volume, while blood pressure is only the liquid volume in your veins, so while bloodloss and blood pressure are related, they're not directly the same. If you don't have enough red blood cells, your body can't distribute oxygen properly, even if there is proper blood pressure, which is why blood plasma shouldn't help cure blood loss, only raise blood pressure, since it doesn't have red blood cells in it.
Having a similar-ish issue as with the other mod. This one's a weird bug though. I'm trying to get and apply O- blood packs, however I have two types of them loaded in the game from just this mod (using sandbox menu in order to see their IDs and filter out other mods' content).
I have one that's called "bloodpackominus" and when I spawn it, I can't pick it up and it doesn't spawn in my inventory. I have a 2nd one called "antibloodloss2" which I can interact with and apply, but it doesn't reduce the blood loss at all. Any chance you might have a look at this? Let me know if you need any extra info
You can use identifiers or names in recipes. Just checked myself, and it still works in game with saline instead of antibloodloss1 in the blood cell culture recipe.
Otherwise, I'm not sure what your problem would be. The mod currently functions as it's supposed to on my pc.
Also, check to make sure you have this mod above neurotrama on your mod list.