Barotrauma

Barotrauma

NT Blood work
Showing 1-5 of 5 entries
Update: 9 Mar @ 3:24pm

Changed blood packs, blood plasma packs, and blood cell cultures to stack up to 32 in cabinets, and 8 in containers/inventory to match with base game changes.

Update: 7 Jan @ 3:59pm

Fixed "attempt to index a nil value" error spamming

Update: 16 Nov, 2023 @ 12:29pm

Removed the bloodpack O- item to follow its removal in neurotrauma. (It's still in the game as antibloodloss2 under another name). This should fix the game spawning blood packs that you couldn't pick up.

Added deconstruction recipes to deconstruct any blood plasma into saline, and any red blood cell cultures into stabilozine.

Update: 25 Jun, 2023 @ 2:19pm

Hopefully fixed the hash mismatch from the previous upload

Blood plasma now works as a medicine according to plasma's blood compatability. Plasma applied to patients with the incorrect blood type will trigger half the hemotransfusion shock that an incorrect blood bag will

  • Doubles healing rate for first and second degree burns on the whole body, stacking with bandages
  • Stabilizes blood Ph (reduces both acidosis and alkalosis)
  • Raises blood pressure by roughly 30% (the same as ringer's solution)
  • Temporarily stops sepsis from increasing
  • Temporarily stops liver failure from causing neurotrauma

Update: 15 May, 2023 @ 7:31pm