Space Engineers

Space Engineers

Scrapyard - Scenario
498 kommentarer
GenJackO 15 jun @ 23:29 
have the new blocks been added into scrapyard yet? the action relay has interesting scrap potential
psionprime 12 jun @ 18:34 
I've been looking around but haven't discovered yet a list of what cannot be constructed. Does this exist somewhere and will someone please point me to it ?
psionprime 12 jun @ 13:46 
Thanks
Mike ={JcC}= 12 jun @ 12:29 
@psionprime equip a block, point it at the structure until it lights green so you could build, then press SHIFT + P to copy the settings of the block you aimed at, including color and texture.
psionprime 12 jun @ 12:09 
Just trying this out. How to keep the "rusted" texture default ? I ripped off some framing from a building I found and when I rebuilt it it looked brand new.
JimTheSoundman 8 jun @ 20:35 
I think I found a bug. I had a friend who was offline and I was at his base, he was sitting in his rover when he was offline (I think it was the Buggy Cockpit) and I clicked on it thinking it was empty. Normally it would just do nothing, or maybe give you the "error" sound, but this time it appeared to try and fit me in the cockpit also. Immediately my game crashed, and possibly the server, not sure about that part. Now every time I try to log on the game throws an error and crashes. Maybe the game can't log me back in because I'm in an invalid situation?
StoneTiger 2 jun @ 8:42 
@gasboy I havent ever seen them on a wreak planet side but in space you will find them both large and small grid once in a while.
Gasboy 30 maj @ 14:17 
@Splitsie Are ion thrusters a possible "drop", like, showing up in wrecked ships and the like?
GenJackO 30 maj @ 8:26 
Is this mod broken? i have played a new start for the past 25 min and nothing is spawning in went to an old save and spawned in new area and same thing. experimental mode is enabled
Green_ya 17 maj @ 5:40 
Whats about new blocks? I cant find any of Signal blocks...
Greywolf 15 maj @ 20:32 
Found a bug with a grid. A container cannot be released. Even if you remove everything or use your grinder to release it, it floats in the air and even grabby hands cannot lock onto it.

https://steamproxy.net/profiles/76561198049949381/screenshot/2459606329252339618/
Lewas 15 maj @ 13:11 
Доброго времени, после обновления перестал перетаскивать блоки на R, кто то сталкивался с этим? или как решить данный вопрос, подскажите?

Good time, after the update, I stopped dragging blocks to R, has anyone encountered this? or how to solve this issue, please tell me?
Jack Schitt 14 maj @ 23:40 
@Uncle Urdnot: There are config files. They should get created and show up in %appdata%\SpaceEngineers\Storage\ once the mod is launched and loaded. Several of them have timer settings in them. There's a timer element for <TimeoutDuration>60</TimeoutDuration> in the "Config-PlanetaryInstallations.xml" file. That might be the setting you're looking for.

If you'd be interested in increasing the text size on the screen, I have poor eyesight myself (age, always wore glasses or contacts), I've made a HUD mod that allows me to see and read everything I was able to make the text larger for. Click here for its workshop page.

If you run PluginLoader there are 2 plugins I use that increase text size for GPS and chat. Look for GPS Marker Scaling and Resizable Chat in the plugins list.
Wiking 14 maj @ 21:41 
Цербер, сначала просто посмотри видео про етот сценарий
https://youtu.be/2vlVuw_k0NU?si=nAuqWZdGBebfndcO
Uncle Urdnot 14 maj @ 21:40 
ANyway to keep the gps for the scrap spawns on the screen longer? Its too quick for old eyes and slow reactions like mine.
[Dev] Цербер 14 maj @ 16:17 
Не понял как передвигать предметы - нигде не написано - крайне сложный вход в этот сценарий... Обучения нет.. гайдов нет...
Отпил деталь, не понял как ее переносить...удалил мод нахрен :steamthumbsdown:
Cy Arcturus 1 maj @ 16:07 
@NoName
I would be interested in something like that too. It might add a bit more variety as currently with Scrapyard Survival you don't need a whole lot to make a rover work. Spacecraft based on salvaged parts would add a lot more challenge.
Naz 29 apr @ 8:46 
All the items that are spawned are put together (or borrowed) by Splitsie. I think he tries not to use DLC items so that the most people can enjoy his stuff. If its tied to a paid DLC you probably wont see it. Otherwise, it's just dependent on him adding one to the scrap builds.
I wonder if it will spawn in the wind turbine from the 3rd decors pack?
Goatroach 21 apr @ 8:41 
I, too, would love food items from EDSR to be found. For now, gotta use admin menu.
DlriumTrgger 20 apr @ 5:48 
how hard would it be to integrate a mod so food from EDSR could be found?
NoName 20 apr @ 4:22 
Hi all.
Tell me, is there a landfill scenario in space?
Mike ={JcC}= 19 apr @ 14:09 
@Nathan: Space Engineers is not a game, it's a toolbox.
Nathan 19 apr @ 10:02 
If you want Space Engineers to become a driving game, this is the modset for you!
25iceking20020 12 apr @ 15:51 
I would also like to increase the spawning as well
It would add more depth to my game
Snidely 12 apr @ 15:41 
Naz, can you share how to do that? I'm not seeing anything spawning in on the Entity List and I'd like to check the timing.
Naz 12 apr @ 9:24 
Keep in mind he edits out the very long periods in between finding stuff. The videos make it look like you should be getting goodies every 5-10 minutes. You have to drive long and far to get stuff. You can edit the MES files to increase your spawn rates though.
TanteTrude 11 apr @ 9:25 
This works nothing like in the videos, i'm disappointed. Very.
Revale08 10 apr @ 9:02 
Update: Think I have disocvered my issue, I was confusing your desert start as Pertam, which has 1.2g. where you are using a custom planet Satrius. In the meantime I adjusted <ExoskeletForce> to 10000 which seems to be a sweet spot for pertam.
Revale08 10 apr @ 8:24 
@Splitsie, Can i ask you to check the improvised experimentation settings you wrote in description are correct? I ask as i altered them exactly to as you have them into the correct folder, yet I cant seem to be able to lift a single small grid gyro (its too heavy). Thanks in advance
Like a Boss 9 apr @ 5:33 
I found out what my problem was, in case some1 else is having the same issues, turns out it was all my fault, since i hate darkness and didnt use the stop sun rotation i was using the admin tool "Time of the day offset", looks like its messes with the spawn mechanics, no more problems since i have stop using it.
Ragnarok42 8 apr @ 23:46 
I have the same problem, as REV4666 with multiple grids in one place and as `like a boss` with beacon and battery. But did not change anything in my settings nor added any new mods, just started new game (2 times for this).

Any advice please?
REV4666 8 apr @ 18:43 
is there a way to stop MES from spawning inside one another?

Most of the spawn I arrive to has at least 2-4 large grid inside one another and sometime a few small grids (mostly smashed) added to the mix

It is almost impossible to work with them as clang tend to send stuff flying in all direction when grinding something, sometime killing me sometime smashing my rover.

So when arrive at a location I have to go into the admin menu to remove one or 2 grids
and if they is any small grid stuff a lot of time they are just smashed to scrap metal

My guess is MES trigger a spawn too many time and end up just spawning them at the same location. But I could be wrong
drako1lv 8 apr @ 16:26 
is it compatible with water mod?
Monster 8 apr @ 11:09 
I was hoping to "leave the planet" as my end goal. Other people say they managed in 30 hours. I'm on Triton, bc literally nothing spawned when I tried Pertam. I played this for scenario for over *70 hours*, and found just 2 small-grid, small thrusters. When I'm done with a POI, there's basically nothing but "steel plates" left. I'm definitely not "missing" them. I have tons of resources and blocks. But it would take me *hundreds of hours* to get enough thrusters to leave the planet. I think I'm just going to have to give up.
25iceking20020 8 apr @ 10:20 
That’s weird
Are you using the scenario?
Like a Boss 8 apr @ 3:54 
Im having a weird problem, when i start a new game everything seems to be fine, wrecks appearing as intended, but soon the wrecks start appearing with a set of large grid beacon, large battery and timers underneath, and multiple instances of this set too, looks like the set responsible for spawning the wreck doesnt auto despawn. Any idea?
25iceking20020 7 apr @ 14:31 
SandHuMan I tried on the Earthlike planet my first attempt but wanted to do the sand one. They do indeed spawn on the Earthlike planet.
SandhuMan 7 apr @ 6:48 
Which planets does the salvage Spawn on?
SandhuMan 7 apr @ 6:45 
I know refineries and assemblers are removed from the G menu in this mod, but can they still be found in the world with the Modular Encounters?
I'd like to use this mod but still have mining and industry still be an option if we can find the infrastructure.
25iceking20020 6 apr @ 19:11 
How do i activate the cleanup. I cant seem to find it
Brewkids 6 apr @ 11:03 
SPLITSIE I SUBSCRIBED TO YOU TY FOR HELPING ME BE A GOOD BUILDER (:
Naz 5 apr @ 13:17 
I've actually got more large blocks than small at this point. Seem to be overrun with scav buildings. It all depends on what randomly spawns around you.
hitnec 4 apr @ 21:43 
can you go big grid in this scenario?

I mean its not many blocks one can find for big grid.I found a hydro engine for big grid but no H2/O2 generator.

also no thrusters for big grid. it seems like you stucks with small grid for cars and big grid for base

it becomes boring fast :(
hitnec 2 apr @ 1:58 
thx for info, I found some now in small containers :)
Naz 1 apr @ 14:47 
There is the occasional shelf that has power cells too. also check all the small containers that show up in wrecks. they also sometimes have them
Mike ={JcC}= 1 apr @ 11:16 
@hitnec By grinding Hydrogen Engines. They have 1 power cell that doesnt turn to scrap when you grind them.
hitnec 1 apr @ 10:08 
how do you get power cells?
buzz 1 apr @ 2:32 
Hey. Nice mod and YT sierie.
I have a question: how can I start this mod on a desert planet. I always start in mountains and it very dificult at start.
[]SoTH[] 31 mar @ 19:41 
For anyone else looking the New series scenario (2024) is https://steamproxy.net/sharedfiles/filedetails/?id=3168079388