Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
I was thinking of sort of a combination of the AQD research progression combined with this (yet totally lack the skills to do it). But like so:
- scrapyard start, either in space or on planet.
- using basic parts the AQD research station can be built.
- when the basic assembler is found somewhere and moved to base it can be used to disassemble items to make the raw mterials to produce research material.
- AQD research then unlocks building the items needed for getting our of scrap mode and to get to warp drive etc.
However, some conflicts are in place between the two as they have a different view on what can be built form the start. Well. Could be fun though with a scenario starting as srapyard, then going a research based path to warp drive and solar system escape :-)
https://steamproxy.net/profiles/76561198049949381/screenshot/2417957458722318514/
for starters the rover you made isnt being show as drop pod option nor do i seem to be able to check if the clean upsettings are correct?
https://steamproxy.net/profiles/76561198049949381/screenshot/2459606329252339618/
Good time, after the update, I stopped dragging blocks to R, has anyone encountered this? or how to solve this issue, please tell me?
If you'd be interested in increasing the text size on the screen, I have poor eyesight myself (age, always wore glasses or contacts), I've made a HUD mod that allows me to see and read everything I was able to make the text larger for. Click here for its workshop page.
If you run PluginLoader there are 2 plugins I use that increase text size for GPS and chat. Look for GPS Marker Scaling and Resizable Chat in the plugins list.
https://youtu.be/2vlVuw_k0NU?si=nAuqWZdGBebfndcO
Отпил деталь, не понял как ее переносить...удалил мод нахрен
I would be interested in something like that too. It might add a bit more variety as currently with Scrapyard Survival you don't need a whole lot to make a rover work. Spacecraft based on salvaged parts would add a lot more challenge.
Tell me, is there a landfill scenario in space?
It would add more depth to my game
Any advice please?
Most of the spawn I arrive to has at least 2-4 large grid inside one another and sometime a few small grids (mostly smashed) added to the mix
It is almost impossible to work with them as clang tend to send stuff flying in all direction when grinding something, sometime killing me sometime smashing my rover.
So when arrive at a location I have to go into the admin menu to remove one or 2 grids
and if they is any small grid stuff a lot of time they are just smashed to scrap metal
My guess is MES trigger a spawn too many time and end up just spawning them at the same location. But I could be wrong