Left 4 Dead 2

Left 4 Dead 2

Mounted Gun Randomizer
23 Comments
7ᴇᴍᴘᴇsᴛᴲ 17 Sep @ 5:36am 
If the mounted gun is parented to a moving object (a train for example) it will not move with the parent object (Found this bug in with my Black Mesa Fallouts campaign)
Kaiser Adradum 9 Jun @ 4:01pm 
can u make random ammo pile spawner?
Cuba  [author] 24 Jan @ 4:30am 
Thats normal, The 50cal cooldown is longer.
Xeller 24 Jan @ 3:36am 
It seems that when a gun gets replaced by a 50cal (Browning M2/Heavy Machine Gun) it gets overheated and then never goes back to normal, rendering it useless
Colonel Orange 21 Dec, 2023 @ 9:23am 
Would you be willing to make a script that just straight up replaces the mini guns with 50 cals in the l4d1 maps?
Cuba  [author] 26 Nov, 2023 @ 1:47pm 
this works for all maps
♦♩ Hydrogen 26 Nov, 2023 @ 5:05am 
you can make the mounted gun randomizer for all maps?
RoadtoHL3 28 Mar, 2023 @ 5:10am 
Why did they report this?...
angelamarie918 27 Mar, 2023 @ 1:59pm 
F the person who reported this mod

It's not over yet broskis! :awyea:
hadroun 18 Mar, 2023 @ 10:53am 
hello could please make a mod where saferoom medkits turn into pills? medkits would be rarer
Roiditron77 13 Mar, 2023 @ 4:33am 
how the hell does these sort of things happen? is it people just being ass holes? people misinterpreting? or just the biggest misinputs of all time?
Cuba  [author] 13 Mar, 2023 @ 1:38am 
WE GOT REPORTED BROS

ITS OVER :rshocked:
Nephrite Harmony 12 Mar, 2023 @ 5:43pm 
would it be possible to do a script that replaces L4D2 versions of L4D1 campaigns' browning mounted guns with M134s?
Roiditron77 11 Mar, 2023 @ 6:53am 
finally something that makes it so the 2 mounted guns feel they can exist together:steamthumbsup:
Cuba  [author] 10 Mar, 2023 @ 2:48am 
Local Server
Visas Starfrost 10 Mar, 2023 @ 1:26am 
Does it work only on Local Server when playing online?
Cuba  [author] 9 Mar, 2023 @ 11:04am 
Ah, i was wondering how to do that.
R󠀡F 9 Mar, 2023 @ 10:22am 
MinPitch = NetProps.GetPropFloat(minigunl4d1, "m_minPitch")
MaxYaw = NetProps.GetPropFloat(minigunl4d1, "m_maxYaw")
MaxPitch = NetProps.GetPropFloat(minigunl4d1, "m_maxPitch")
R󠀡F 9 Mar, 2023 @ 9:38am 
i peeped.
ph0roggy 7 Mar, 2023 @ 4:02pm 
Godsent mod. 10/10. It changed my life forever
K 7 Mar, 2023 @ 3:25pm 
SLAYYYY
groX 7 Mar, 2023 @ 2:42pm 
slayyyy
The Sexert 7 Mar, 2023 @ 11:32am 
This is the best mod to ever be made.