Hearts of Iron IV

Hearts of Iron IV

Toolpack without the Errors
761 megjegyzés
Really minor but the option to upgrade state category in the state managing tool doesn't seem to work when I play Kaiserredux. I don't know why but it's probably a mod issue so its no big deal tbh
artuniique jún. 15., 18:08 
cant delete convoys
marijn211  [készítő] jún. 15., 11:14 
Ive replicated the same issue in vanilla and sent a bug report to Paradox
marijn211  [készítő] jún. 15., 9:39 
I might be that Paradox added a bug where I cant spawn ships if the country has a different design of this ship type already (type=same hull AND same tier)
Bagel jún. 15., 8:36 
I suspect this is why suddenly people are saying they cant spawn ships
Bagel jún. 15., 8:26 
Ignore below, I figured it out.

I think a recent vanilla patch added 'Dynamic Version Numbering' on the ship designer screen. Unticking this and updating the design so 'A Klasse' isn't appended to the design name fixes the issue

Thanks
Bagel jún. 15., 5:11 
Is the ship spawner broken for Germany specifically? Just some short testing but I can spawn ships for UK & Netherlands, but not Germany. Want to give them lots of submarines

[13:05:54][1936.01.01.12][effectimplementation.cpp:21223]: memfile:523: create_ship equipment_variant does not exist for the creator country

Log is this, despite Germany having all 'toolpack' sub variants. Just odd as I can get it work fine for other countries. All DLC + no other mods active
marijn211  [készítő] jún. 15., 1:45 
Are you perhaps forgetting to set the year setting?
[MDE.TV] Angelic Nomad jún. 15., 1:00 
yeah, i tried this without any mods like RT56 so it's nearly vanilla and the ships still won't spawn (i have all the dlcs too)
Fenrir jún. 15., 0:28 
Can't spawn ships either, maybe it's because I don't have any bloatware (dlc)
NaughtyNinja jún. 14., 15:28 
i think it's probably conflicting with RT56 or something, not sure
marijn211  [készítő] jún. 14., 15:13 
I just checked and the ship spawner worked fine for me except for non-MtG, late-game submarines, which I just fixed

Also made crack units only appear on countries with spawned units
NaughtyNinja jún. 14., 15:12 
ship spawner isnt working for me either
skAzr^^ jún. 14., 9:55 
why i cant spawn ships?
qwace jún. 12., 14:58 
Nice borders 👍
TallyhoJrIV jún. 11., 15:49 
I tried to use this to make every country have a civil war but I believe I've hit the limit of how many civil wars can occur at the same time before the game crashes lol, can't make any more civil wars without the game instantly closing
marijn211  [készítő] jún. 10., 7:05 
Youre almost certainly having a mod conflict issue, Averta and Net., if its not that it might be a problem with the launcher, havent had any issues myself or many reports

You can try adding your major overhaul mods in the dependencies list in the .mod file of this mod, might give compatibility
Net. jún. 10., 6:59 
currently nothing is clickable. like if i click on an option (i was playing kiaserredux and red worldux) the box doesn't appear.
Averta jún. 10., 2:42 
toolpack doesnt appear when i start the game is there something wrong with the mod
marijn211  [készítő] jún. 10., 2:40 
I do not play KX nor TNO, you could ask someone who does to make a submod for it
夜吻 jún. 10., 2:11 
Can the great author adapt the buildings of the TNO module?
1830412304 jún. 9., 23:48 
能有kx版的就好了
风吹屁股凉 jún. 7., 23:05 
非常感谢,希望能用
marijn211  [készítő] jún. 5., 16:27 
wdym new elements, plane menu is somewhere 3 to 25 days
franek jún. 5., 11:06 
hi I a question when you make update i know it's long work for add new elements but i only asking
john rode offiacial jún. 2., 18:46 
is this version compatible with kaiserreich?
Crustys41 [SWAG] #FixTF2 máj. 30., 16:35 
for some reason in furherredux the arrow just doesn't show up
marijn211  [készítő] máj. 30., 12:06 
Just you or its a multiplayer savegame and you gotta claim control in decisions
xabi1449 máj. 30., 11:09 
Maybe its just me but i cant open the tool pack, i can see the arrow on top of search bottom then activate the tools but they dont pop up by clicking ctrl + alt + a. I tried vanilla and road to 56
Fantom máj. 30., 3:28 
Thank you, programmer from South Park
marijn211  [készítő] máj. 30., 2:07 
Probably mod conflict, Russian Astolfo
Fantom máj. 30., 0:55 
Is the mod working? I just don't have an arrow with an opening
marijn211  [készítő] máj. 29., 1:58 
@是润曦呐 already exists, maybe the page text in Chinese is outdated
@franek ill consider it
是润曦呐 máj. 29., 1:05 
千禧黎明补丁进度如何喔,期待期待
franek máj. 26., 7:03 
I have question i next updatate you can add to spawing divisions divisions marines and patoproness and special forces cup
marijn211  [készítő] máj. 22., 14:51 
@franek this is still the page for the most modern toolpack, however new features that have downsides would go into submods
SmolThink máj. 22., 14:06 
@marjin211 gotcha, do you think that if I were to go into the files and find the actual resource tags and replaced them in your toolpack would work? so instead of rubber for instance it spawns water in hoi4 owb erx.
franek máj. 22., 10:33 
it"s only my questions this mod we continude or be you create new version
marijn211  [készítő] máj. 21., 17:07 
@Yugoslavia unsupported language or mod conflict
@Smol probably a mod conflict, although resources in general are finicky
SmolThink máj. 21., 16:42 
@marjin211 In OWB ERX I cant change the amount of resources there is, am I just not understanding how to use the tool? I click on a province, select the resource I want to manage, and I tried to add some but ultimately nothing happened?
Kingdom of Yugoslavia máj. 21., 11:27 
The text doesn't show up
marijn211  [készítő] máj. 20., 9:32 
that line of code is one of the effects that refreshes the building menu, it being in other menus means you dont have to reopen it for any changes to show
I can put more dependencies in where it helps, but its better to just make a small submod in case of issues like that
Gaffate máj. 20., 9:09 
after that, the mod just needs to add other mods as dependencies in the descriptor. there should be no crashes and most of the features should work
Gaffate máj. 20., 7:49 
in the mod, there are a lot of "bst_count_civf = yes" lines that makes toolpack crash in a lot of overhaul mods. If I have to guess, this makes the game check for civilian factories, which causes a CTD if a mod replaced a civ factory with something else.

The line appears in windows that I don't even think needed a civ factory check, and when I personally removed it, no problems occurred. Please consider looking into this
Big Zeeze máj. 18., 17:15 
Or better yet, a submod for this one?
Big Zeeze máj. 18., 17:08 
@marijn211 That's fine. Do do you know a mod that can recolour nations and isn't horribly out of date?
marijn211  [készítő] máj. 18., 16:32 
@flying objecter, the ship tool is the most work intensive thing in the mod to update, unless commissioned Im not adapting it for other mods
marijn211  [készítő] máj. 18., 16:17 
I didnt see your comment, Kaiser, until now, but that feature is in the exclusion list as I believe it cant be added without horrible mod compatibility
Big Zeeze máj. 18., 15:57 
Dropped some points
Big Zeeze máj. 18., 15:56 
I'll drop some points now to prove i'll do it. and i'll drop some more points after you do it (Don't worry if don't want to, or can't)