RimWorld

RimWorld

WeskerMo's Vanilla Psycasts Expanded Tweak
25 Comments
Alita 24 May @ 4:53am 
还更新吗?
heafm 23 Feb @ 1:04am 
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
heafm 23 Feb @ 1:03am 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
heafm 23 Feb @ 1:03am 
[WeskerMo's Vanilla Psycasts Expanded Tweak - Start of stack trace]
Verse.PatchOperationRemove(xpath="/Defs/VanillaPsycastsExpanded.PsycasterPathDef[defName="VPE_Wildspeaker"]/requiredBackstoriesAny"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2845330083\Patches\Buildings_Misc.xml
DK 21 Nov, 2023 @ 11:13am 
哥 血原祖 林语者 操偶师背景还是锁着的 球更新:steammocking:
kusoyang 24 Apr, 2023 @ 3:21am 
有个红字:
具体内容
[WeskerMo's Vanilla Psycasts Expanded Tweak] Patch operation Verse.PatchOperationRemove(/Defs/VanillaPsycastsExpanded.PsycasterPathDef[defName="VPE_Wildspeaker"]/requiredBackstoriesAny) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2845330083\Patches\Buildings_Misc.xml
WeskerMo  [author] 17 Jan, 2023 @ 3:06am 
@孕妇·米娅·SAMA
没有bug红字提示就放心用,有的话直接在这里报告我修。顺便告诉你个秘密,大多数mod更新版本其实就是把说明文件里的1.3改成1.4,所以只要没有异常提示或者bug的话尽管用就好啦。
孕妇·米娅·SAMA 16 Jan, 2023 @ 6:39am 
啥时候更新1.4作者咕咕咕了?
Shard 28 Nov, 2022 @ 3:08am 
Should have checked here earlier, but I can confirm that this works just fine in 1.4, you can either add 1.4 to the version list in the about file, or just accept rimworld complaining it is the wrong version.
bujiu 25 Nov, 2022 @ 5:05am 
阿尔法联动的部分有一个技能页没解锁
bujiu 6 Nov, 2022 @ 10:19pm 
有人测试过吗 小人最多升多少次级
WeskerMo  [author] 23 Oct, 2022 @ 7:11pm 
@themdiddy
if you get no red error, then you are ok to use it.
themdiddy 23 Oct, 2022 @ 2:10pm 
1.4 PLEASE.
Blazerik 14 Sep, 2022 @ 4:05pm 
a min-max slider (that can go as low as 0) and nature foci would be great
Willaby_Neko 28 Aug, 2022 @ 11:56pm 
This is definitely gonna be very useful. I do second the idea of a min-max slider option as well, could maybe have it so you can toggle between using the guaranteed number of points and the min-max for people that would prefer one over the other. Either way, thanks for the mod.
Seanbeag 20 Aug, 2022 @ 1:15pm 
Exactly what I was looking for. Thanks.
Cirdain 15 Aug, 2022 @ 9:21am 
Could you possibly add the ability to unlock Natural meditation with points?
themdiddy 12 Aug, 2022 @ 4:32pm 
I love that you added the adjuster! Is there ANY way you could make it a min-max slider? I think that would be awesome, and make us users maybe not feel so.. cheat lol.
SO like, I put my slider to 1-3, then hope I get lucky.
WeskerMo  [author] 7 Aug, 2022 @ 10:10pm 
@Dietrich
Glad you like it = )
Dietrich 7 Aug, 2022 @ 4:31pm 
I was hoping there would be an adjustable amount of points gained, thanks for the update friend!
WeskerMo  [author] 7 Aug, 2022 @ 3:36pm 
@The Right Knee
Done, wagggh!
The Right Knee 7 Aug, 2022 @ 2:24pm 
Will you add a config to change the amount of points gained? 5 feels op, but 1 feels like too little. Would like a middle ground around 2-3.
WeskerMo  [author] 7 Aug, 2022 @ 4:41am 
@不久
我的另一个mod,就叫weskermo的特质扩展。里面主要是一些性格类的特质,这些特质我会用代码实现一些比较高级的功能。我现在比较缺灵感,所以才在这里征求大家的意见。
bujiu 6 Aug, 2022 @ 10:37pm 
超级牛比的那种特性?
bujiu 6 Aug, 2022 @ 10:36pm 
什么高级特质,是类似那种英雄标签的那个吗