tModLoader
Storm's Additions Mod
243 comentário(s)
bzzybear 21 de jan. às 17:12 
ah makes sense, it was def the phase transition then but it couldve been conflicting mods if you've already fixed it
TheStorm  [autor(a)] 21 de jan. às 16:32 
Each phase change it becomes immune to damage for a few seconds, my guess is that it simply didn't become vulnerable again, I've seen that bug happen on multiplayer sometimes and I assumed I fixed it, tmod multiplayer is a pain.
bzzybear 21 de jan. às 16:04 
no he starts with around 800k hp for me and my gf, we were playing in mastermode but i would enable and disable eternity mode for the drops from fargos so that couldve messed with how the boss is supposed to work health wise, we've fought him before on multiplayer only thing different now was i enabled eternity mode which enabled masochist mode or something so that couldve broken it at some point, not too big of a deal we just skipped it bc we've done it before
TheStorm  [autor(a)] 21 de jan. às 16:01 
Did you mean 60K? In that phase it summons 4 crystals that orbit it which need to be defeated, if they didn't spawn for some reason then it should just move onto the next phase. Are you on multiplayer? That tends to break things.
bzzybear 21 de jan. às 12:36 
painbringer is completely broken, cant even do damage to him after getting him to 600k health only way he takes damage is if a player takes damage. not sure whats going on
TheStorm  [autor(a)] 18 de jan. às 5:46 
I just found the code online somewhere :lunar2019piginablanket: But it does seem to be from the source code based on the names of the variables
JamesTripleQ 18 de jan. às 3:07 
is the implementation the same as the stormbow or is it a rough adaptation with the same effect?
JamesTripleQ 18 de jan. às 3:05 
tysm
TheStorm  [autor(a)] 17 de jan. às 16:45 
A link to the github repo can be found on the wiki homepage, the entire mod is open source, just look for "/Items/Weapons/MeteorWeapons.cs" and scroll down to "MeteorBow"
JamesTripleQ 17 de jan. às 16:03 
Heya, I'm trying to make a Stormbow like weapon and I notice your Space Bow is basically just that but weaker. Is there a way I can check out how that works?

Also yes, I do realize the irony of asking someone named "Storm" with help for a stormbow.
TheStorm  [autor(a)] 15 de jan. às 6:44 
Yeah that works :steamthumbsup:
Stardust 14 de jan. às 23:04 
Petition to rename the cumbersome 'Heavy Horseshoe Rocket Boots' to 'Longfall Boots' as a Portal reference :p2cube:
Hyperdino 9/nov./2024 às 13:23 
Great Mod! My only gripe is that the Eye Rifle could've been the R-eye-fle.
TheStorm  [autor(a)] 1/nov./2024 às 7:49 
Should be no conflicts, some content may be over shadowed by Calamity but other than that it should be fine.
Mister Sanguis 1/nov./2024 às 7:17 
@TheStorm may I ask you if this mod is fully compatible with calamity + its addons like Infernum and etc?
TheStorm  [autor(a)] 27/out./2024 às 17:50 
@Minty they should use the projectile reflection sound, maybe something messed up the sound ID orders.
TheStorm  [autor(a)] 27/out./2024 às 15:58 
Basically you need to translate everything in the En-US.hjson file, contact me on the discord server for more info.
Star 27/out./2024 às 14:48 
i launched the game and now the heavy boots and their counterparts make a fart sfx when you jump with them
i cannot for the life of me find what caused this no config changes and no new mods
it is so annoying, does anyone have any ideas on how to stop this?
•••Slimerain••• 27/out./2024 às 13:27 
btw if u need help translate to russian im down
TheStorm  [autor(a)] 26/out./2024 às 14:48 
Vengeance sounds cooler though :) but I'll fix it
•••Slimerain••• 26/out./2024 às 11:57 
there is mistake in the description.(puts on my nerdy glasses) Instead of "Vengeance" its "Revegeance"(i actually dont know how to spell).
TheStorm  [autor(a)] 25/out./2024 às 14:21 
Oops I accidentally left some debug text in the mod, better remove that next update.
DreamBeast 25/out./2024 às 9:08 
I started receiving "The test = 0.xxx" messages in chat while playing on a server, and "Chat Source" mod indicates that source of these messages is this mod.
Local config option "Disable certain chat messages" doesn't seem to affect them. Also, I noticed that they are appearing with "Ancient Scarab" accessory equiped.
Could it possibly be related to recent update?
TheStorm  [autor(a)] 22/out./2024 às 10:30 
Next update I can make it so the Warrior's Trophy and other similar accessories dusts are hidden if the accessory is hidden, but as for Ancient Scarab the dust is an indication of the radius
Star 22/out./2024 às 5:16 
any chance theres going to be a setting to reduce the particles from accessories? really like ones like the ancient scarab and warriors trophy but the particle spam can get kinda annoying to look at after a while
bighelms8 30/set./2024 às 16:52 
Great mod, Works well with all major content mods.
SpecyJ 12/set./2024 às 8:17 
Thanks Storm. The Chonky Dummy is working perfectly for testing projectiles. It makes me wonder if there can be a "gaming" dummy to test multiplayer damage.
Deinden umbrigues hostility 5/set./2024 às 11:39 
Please contact your Chinese translator, I did not find the QQ group mentioned in the introduction
TheStorm  [autor(a)] 19/ago./2024 às 12:17 
For some reason if I have Stars above enabled pressing single player on the title screen causes a crash, even with all other mods disabled, mine included
Voidstar672 19/ago./2024 às 11:15 
Calamity, Fargo's Souls and Mutant, and The Stars Above, along with a few small QoL mods like Better Zoom and No Tombstones.
TheStorm  [autor(a)] 16/ago./2024 às 2:52 
Well that's probably the weirdest thing I've heard happen. If I had to guess mod conflicts are the issue, what mods do you have installed? (Also it might be better to help if you join the Discord)
Voidstar672 15/ago./2024 às 19:39 
This mod has given me 2 problems that persist even after disabling or uninstalling the mod:
1. All enemy hit sounds have been replaced with the super pain dummy's hit sound.
2. The dirt blocks in my worlds glow like a light hack and a grid line is visible around everything. It's black in the ground, red around trees, and purple around background decoration items like statues.
TheStorm  [autor(a)] 9/ago./2024 às 10:43 
Ok the issue should be fix now, that mod causes issues whenever a projectile doesn't have its source set, so even summoning projectiles via cheatsheat/dragonlen causes isues.
TheStorm  [autor(a)] 4/ago./2024 às 5:14 
Someone said that Celeryman's More Pets was causing it. Again I have no idea how, unless the mod somehow ignores the bool to only spawn one, I'll see if I can recreate the effect and see what I can do about it.
Carlos 4/ago./2024 às 4:08 
Now that you mention it, you are RIGHT. I checked the wiki for this item and saw that it's only a single small projectile orbiting you. But I'm my game it's like a FULL CIRCLE of thick fiery projectiles, like you said it summons every frame, I wish I could send a video to show it.

So yes it must be a mod conflict, do you know which mod would cause this to happen?
TheStorm  [autor(a)] 4/ago./2024 às 3:50 
Strange, all it is is a single projectile that orbits you with some dust particles (and no where near enough to cause any lag) I do know that there is sometimes a mod conflict which can cause accessories that are meant to summon a single projectile will instead summon one every frame for some odd reason, is that what's happening?
Carlos 3/ago./2024 às 18:12 
Hey, the Celestial Barrier item DESTROYS my FPS, like HALVES my fps with it's special visual effects. Even if I hide the accessory visual, it for some reason still renders the visual effect even while you can't see it, therefore destroying my fps.
I can't use this accessory until you can somehow fix it the visual effect still rendering even if you hide it.
Thanks, this mod is really good otherwise.
TheStorm  [autor(a)] 28/jul./2024 às 8:30 
Good idea, gonna add that next minor update.
SpecyJ 28/jul./2024 às 7:45 
I think there needs to be a pain dummy that reflects projectiles so people can test which shots will bounce back at them and which ones won't.
Jake 24/jul./2024 às 16:42 
yeah the iitemdroprulecondition one. technically, its not harming anything. however itemloot can only be obtained from items that you right click on to loot like treasure bags and crates. the current version assigns this loot to every item in the game. now you cant right click a pickaxe to loot the mech item drop but mods that show loot drops will pick up every item as having loot.
TheStorm  [autor(a)] 24/jul./2024 às 16:31 
The IItemDropRuleCondition? Back when they were first made I guess I never fully understood them, and I never noticed any issues with it, but I've gone over the code and removed some redundant stuff from it.
Jake 24/jul./2024 às 13:42 
i believe you accidentally added the loot "mechitemdrop" to every item in the game
Wulfrum 30/jun./2024 às 16:52 
Typo in global configurations, Boss weather changing, changing is spelt "chaing" lol
TheStorm  [autor(a)] 17/jun./2024 às 16:00 
It should, if not having the item makes the witch doctor "sell" them for free
amuhz001 17/jun./2024 às 14:22 
hello, i've found out that the flaming seed launcher don't allow us to collect seeds by cutting grass when in inventory. i'm trying this mod and since i didn't found the blowpipe, i couldn't test it... ^^;;;
Scarlet Temple 12/jun./2024 às 14:07 
do u need moosik?
Roboglitch 7/jun./2024 às 5:01 
@Ferry i'm more than sure the chlorophyte spore staff had its dps overblown due to a conflict with jungle bosses rework, as that mod changes the vanilla spore projectile to have it ignore iframes. the same thing happens with secrets of the shadows' spore bombs
Ferry 19/mai./2024 às 13:39 
Here to confirm that the update did fix the weapon, now it does around 2k to 3k DPS, more appropiate I think!
TheStorm  [autor(a)] 19/mai./2024 às 6:58 
I'll look into that weapon soon, probably shouldn't have made it use vanilla spore projectiles
Ferry 18/mai./2024 às 18:24 
I dunno if maybe its something in my modlist, but the Chlorophyte spore staff does around 60k Damage Per Second, it is just game breaking!