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Shallow sections can hide mines or troops' thermal signatures. Deeper sections could funnel vehicles, provide cleared "fire lanes" down streets, and other things, such as how the terrain linked below has an industrial area surrounded by canals.
https://steamproxy.net/sharedfiles/filedetails/?id=3226370463
ps. great work, nice map. Thx :)
I have recently begun work on Sector 36 again - and it will feature a petroleum storage facility.
There is some work to still be completed regarding terrain features.
As a bit of a "road-map" I will also be working on a mining facility outside of the city limits and some ruined/desolate locations.
Also, we appreciate the input Gayboi Farti. (Haha)
We are going to weigh our options further. (obviously there is a ton more work to do.)
For everyone else, please feel free to report frames respective your rigs.
(There is a dedicated thread for this above.)
If anyone else has ideas or suggestions - I am all ears
https://steamproxy.net/sharedfiles/filedetails/?id=3116465261
ATV is still working on it periodically when he is able. - Which is a few times every couple weeks.
I am swamped with work commitments and have not been able to add much.
The updates that are released are usually done in full sections/blocks.
To every one's dismay - these things take time, and to push updates with ever little edit wouldn't do anyone any favours.
Appreciate the interest Connor.
I will have to get off my ass and give ATV some help soon.
But this is a living project and is not "dead" - as so many mods have become. :)
If you're looking for any extra building assets, you might have seen this already but JM's Structures may interest you: https://steamproxy.net/sharedfiles/filedetails/?id=1876589191
Has some medium/large sized buildings as well as even a couple skyscrapers that in my opinion would fit the look of a JD Mega-City. They're also pretty simple so performance may be just fine with those.
Why does no one want to make one NPC / Set of uniform items ?? Urghhhh ! XD
if you like large cities in arma i implore you all to ALSO try the Seattle map / terrain , go to workshop and type in seattle , its the 2nd largest arma terrain !
Cheers !
Syrian module error (No entry
'binkconfig.bin/CfgVehicles/ ths_uaz_spg9_chdkz.side.)
(No
entry 'bin|config.bin/CfgWeapons/ Iteminfo.scope'.)
:)