ARK: Survival Evolved

ARK: Survival Evolved

Vegetation Planters
48 件のコメント
Kerrschtein 1月14日 4時46分 
Hi! I love this mod, I wanted to ask, is there the heather from Fjordur (or any other Fjordur foliage) in any of these? Or would it be possible to add it myself?
dragonsphotoworks 2023年9月22日 22時04分 
I am making a zoo on a single player game. And this would work great to turn my ugly stone pens into nice attractions. One questions I have is.. Is there anyway to place harvest-able plants and such? So can have harvesting dinos in their pens on wander actual do some thing?
Kelto 2023年6月29日 19時45分 
Hay ich hätte mal eine frage und zwar wie kann ich mehr pflanzen Töpfe aufstellen? Mehr wie acht gehen nicht was muss ich erhöhen, habe jetzt schon ein paar dinge versucht die aber nicht funktionieren. Ich bräuchte echt Hilfe, da die Mod richtig toll ist.
Danke im vorraus. ^^
Бочна 2023年4月23日 6時15分 
Do the plants have infinite health or something?
Blackcat 2023年1月28日 10時41分 
YES please add aberraation trees and stuff or am I missing the luminescent trees in one of the platers mods?
Banefizz 2022年12月9日 15時02分 
Just subscribed to this as it will hopefully hide away the "Witches House", what we are using on our server for dedicated storage since the rest of the builds are Medieval Village Style. Going for the 16-1700 Salem MA look. Like the idea of the creepy trees and webs. Guess we'll see how it goes.
Songbird 2022年9月4日 16時48分 
Such a cool mod! I love the ability to add all kinds of plants without adding to lag or slowing load time! I do also love Aeglasin's idea, it would be cool to have a variation with creepy stuff like the spider webs and spider nests and wrapped corpses, and maybe also dead trees and burned trees and stuff, for more creepy or Halloween type builds!!! Thanks so much for this!
VanZan 2022年8月7日 0時07分 
Can you make a mod that combines all the Planters mods?
Aeglasin 2022年7月27日 13時37分 
Just an idea, I admit I like playing creepy characters on roleplaying servers xD.
How about you add stuff like spider nets and so on to the mod? In think in the valguero files there should be a lot of usable assets for this.
That would be absolutly amazing, and a great way to ensure some people never come close to a your base xD
TheBogiman 2022年7月24日 13時08分 
Copy the .ini settings to gameusersettings.ini or game.ini? thanks
Lady_Rhaenys 2022年6月2日 4時32分 
stupid question cause I'm like this. Would something like this be capable with like water. water planter that adds different types of water to make ponds or waterfalls etc? mostly curious because I've no idea how all this stuff is done and your planters are amazing to say the least
TheEnderParadox 2022年1月3日 14時00分 
is there a way to edit the minimum and maximum size of foliage(s)?
oneirosuchus 2021年12月24日 8時08分 
Would you consider adding a pot item? Love this mod and its subsets, but I like houseplants and pots are hard to come by.
reinerSCT  [作成者] 2021年12月22日 6時53分 
Base Seed is the parent class of any seed. So, you should be able to use any seed to craft them.
Maxsentia 2021年12月21日 21時36分 
What are base seeds exactly, and how can I use create them to craft the planters?
Shyv 2021年12月2日 14時30分 
I'm attempting to use the mod in single player, but when I go to build one of the plant pots, it says "base seeds: 0/10" how do I fix this?
robertburdick 2021年11月23日 0時28分 
Can I get .ini to allow building on a platform/saddle?
Isty 2021年11月10日 23時15分 
Nevermind, idiot confirmed, its R, i found it
Isty 2021年11月9日 8時23分 
I feel kinda dumb for asking this
How exactly do i choose a different tree from a single planter?
Scroll wheel rotates, r click switches mode, l click places, x toggles view
But its my understanding each planter has several trees within it, i can only access the first (default) tree
Ive tried all my various keyboard buttons - and pulled my pets all over the place by accidentally whistling them - but i cant figure out how to see the other trees
ViR 2021年10月18日 9時59分 
Best of the best plant mod from workshop!

Small request : add aberration :-)

Thanks for your work!
Smop95 2021年10月12日 19時36分 
Wonderful mod, but I'm pretty heartbroken to have just accidentally removed HOURS of work, I'm using the Building Helmet mod by Grebog, and picking up one object by accident means picking up every item tied to the same planter. Same goes for the demo gun added by Super Structures or S+. Please add something to prevent this from happening again. Maybe a warning message before pickup? Maybe make them immune to those pickup methods? Otherwise this is easily the best landscaping mod out there.
Nope-pyka 2021年10月5日 0時12分 
@reinerSCT sehr tolle Mod, ein wenig mehr Auswahl und vor allem mehr Blümchen wären super. Ein paar Steine,Pflanzen, Blümchen wie in der Eco Garden und Eco Trees Mod wären auch toll. Bessere Gestaltung von Gärten, Altären, Ruinen etc. und nicht nur die wilde Umgebung
Jean 2021年10月2日 6時24分 
Ob das jetzt an SS, oder sonnst einem Mod hängt ist ja schon ein Problem zwischen den Mod Kreatoren. Ich fogende es aber Toll, dass du eventuel etwas daran ändern kannst, damit es Funktioniert, wie Gesagt, denke ich mir, dass es am besten mit einer Einstellmöglichkeit im gus.ini wäre. Aber ansonnsten finde ich es schon Traurig, dass die Modder nicht mehr unter sich Ausmachen, was, wie, wo Einzustellen, dass solche Querschläger möglichst nicht passieren. Ihr habt ja auch einen Modder Discord um solche Probleme Behandeln zu können.
reinerSCT  [作成者] 2021年10月2日 5時17分 
Ok, schaue mir das mal an mit der hotkey änderung.
Das problem ist, dass SS einfach global die taste für sich beansprucht. Das gibt halt probleme mit allen waffen die attachments haben.
Es wäre mmn viel sinnvoller wenn der author eine waffe benutzt wo man dann mit "N" den waffentyp ändern kann. Und schon wären alle probleme gelöst.
Jean 2021年10月2日 5時10分 
Hallo, danke für den hinweis, nur das Klappt nicht, denn, auch wenn ich diese Einstellung in Ark ändere, bleibt für beide Mods die Taste N, also klappt so gar nichts, sorry
reinerSCT  [作成者] 2021年10月2日 4時53分 
@Jean Das PlanterMenu ist gebunden an das Waffen Input Event "Toggle Weapon Attachment" (Default "N"). Das solltest du frei ändern können.
Jean 2021年10月2日 4時41分 
Hallo zusammen, Interessanter Mod, nur haben wir ein Problem, und zwar nutze ich Super Structures, und nicht S+, und da ist die Taste N für das Pistolenmenu, wäre es möglich eine Méglichkeit in die gus.ini Konfiguration die Tastenwahl Einzubauen damit mann die Taste ändern kann?
DevilPrayer 2021年9月18日 11時25分 
@reinerSCT Thank you. Works fine now i know how to do it :D
reinerSCT  [作成者] 2021年9月18日 7時16分 
@DevilPrayer You can remove all foliage of a type, by interacting with the planter itself. [Remove] menu.
Otherwise you'd need to use the PlantTool in "Remove" mode. It'll only remove the selected foliage type and you need to apply the changes once you're done. (I recommend to select the foliage in "Add" mode and switch to "Remove" mode afterwards. This way you can actually visualize the selected type first. Makes it a bit easier :smile:)
DevilPrayer 2021年9月18日 6時47分 
Hi, i realy love this mod, but i cant remove all planted vegetaion as flowers or little bushes. Any help for this? Thank you :steamhappy:
reinerSCT  [作成者] 2021年9月15日 1時41分 
@ajl8090 That sounds pretty cool! We're sadly a bit limited to the range. We need to stay inside render range of the planter, since it's just a normal structure. I've tried to increase the planters render range, but that caused problems with resource respawning. :bummer:

@Stratus Yeah, go a head and post it in the Bug Reports thread if you like. :steamthumbsup:
peeper 2021年9月14日 12時35分 
I tested the mod on other worlds that don't have existing saves and it works just fine, i'm not sure why that is other than my insanely bad luck. ):
Should I move this to your bug reports thread?
Alcina 2021年9月14日 9時11分 
So... I found something cool, I'm actually using this mod in tandom with simple spawners on the Chasm map... If you've ever played Chasm, you know it is unfinished. Using this mod, and ss, I made an entire new biome arounf the unfinished city. It's now a "fire forest" biome that looks like it fits in with the Chasm aberrant vibe using orange lightning as opposed to green, blue, or pink... Thank you so much for making this, I'm going to finish the unfinished caverns soon too, the only two things that would help me is more building pieces, and most importantly is being able to build in a bigger radius so there aren't so many planters and so many "can't build, out of bounds" notifications... Anyway, love the mod and the addon! Thank you so much
reinerSCT  [作成者] 2021年9月13日 10時11分 
@Quellcrest Just got a repro. Increasing the value does not let you place more planters. Going to work on a fix. Thanks for the report :smile:
Quellcrest 2021年9月13日 9時39分 
Referring to PlanterMaxStructuresInRadius. A value of 3 and 5 worked, but 10 did not. It appears it's <= 8. If that's intentional, might want to clarify the configs.
reinerSCT  [作成者] 2021年9月13日 2時31分 
@Quellcrest Hmm, that's odd. Works for me in SP and MP.

@Stratus Should work in SP. Just tested it again on different maps and nothing vanished.
peeper 2021年9月12日 21時39分 
Is this mod compatible with singleplayer?
I was excited to use this mod as an alternative to Eco's landscape mod, and spent a few hours adding a lot from this mod to my builds.
I had manually saved and got off the game for a bit but when i logged back on, everything I had placed vanished, even the planters.
strangechilde 2021年9月12日 8時42分 
I've just been playing around with this and I love it. Wonderful work! Thank you! If you have plans for some more add-on packages, I would welcome those with gleeful abandon. You rock!
Quellcrest 2021年9月11日 9時50分 
Just an fyi. I didn't test the instance ini, but the radius one doesn't work in singleplayer.
Ask 2021年9月10日 15時26分 
HOW???
:penguintank:
Wisdi <3 Sparrow 2021年9月10日 13時51分 
is it possible to make the additions just added to this mod? its already sooooo small and so is the gen 1 addon, I know its the same load time, but seeing the extra mods loading is a lottttt for my server cause i would love to add them all and my server has 51 mods atm xD sooooo yea xD if you make them all separate ill be loading another like 10 mods haha
reinerSCT  [作成者] 2021年9月10日 7時50分 
@Wisdi I'm just copying the answer from the discord here.
I'd like to keep the base mod size as low as possible. That's why it's only using assets already in the game. There might be a mod addon with custom assets at some point, but this is not planed right now.

@Tebo No problemo!

@marianomarsicofettolini @Kasarov I've just released the first addon with Genesis1 content. You can find the link above.
Kasarov 2021年9月9日 22時28分 
This is amazing! I hope there will eventually be support for Ab trees and Gen1 flowers!
Lord Dolor 2021年9月8日 18時49分 
Will you update it to use foliage from other maps than the island?
Tebo 2021年9月8日 14時22分 
Thank you so much for separating this into its own mod, this is fantastic functionality.
Wisdi <3 Sparrow 2021年9月8日 8時53分 
wow, I really love how there is FINALLY a mod like this to place stuff, is it possible to have stuff thats not in the base game in future updates? or it can only be stuff in game? Just lots of mods out there like RPE gardening, better farming, RPC that have all sorts of herbs, and lots of crops, like if you could make this to work with like blueberry bushes, watermelon, cantelope, raspberries, eggplant, mint, jalapenos, etc etc as well that would be phenomenal
reinerSCT  [作成者] 2021年9月8日 6時41分 
Yes, pretty much every type of foliage you can find on TheIsland.
Bulk Biceps 2021年9月8日 6時33分 
So this uses vegetation assets already in the game?