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Een vertaalprobleem melden
Danke im vorraus. ^^
How about you add stuff like spider nets and so on to the mod? In think in the valguero files there should be a lot of usable assets for this.
That would be absolutly amazing, and a great way to ensure some people never come close to a your base xD
How exactly do i choose a different tree from a single planter?
Scroll wheel rotates, r click switches mode, l click places, x toggles view
But its my understanding each planter has several trees within it, i can only access the first (default) tree
Ive tried all my various keyboard buttons - and pulled my pets all over the place by accidentally whistling them - but i cant figure out how to see the other trees
Small request : add aberration :-)
Thanks for your work!
Das problem ist, dass SS einfach global die taste für sich beansprucht. Das gibt halt probleme mit allen waffen die attachments haben.
Es wäre mmn viel sinnvoller wenn der author eine waffe benutzt wo man dann mit "N" den waffentyp ändern kann. Und schon wären alle probleme gelöst.
Otherwise you'd need to use the PlantTool in "Remove" mode. It'll only remove the selected foliage type and you need to apply the changes once you're done. (I recommend to select the foliage in "Add" mode and switch to "Remove" mode afterwards. This way you can actually visualize the selected type first. Makes it a bit easier )
@Stratus Yeah, go a head and post it in the Bug Reports thread if you like.
Should I move this to your bug reports thread?
@Stratus Should work in SP. Just tested it again on different maps and nothing vanished.
I was excited to use this mod as an alternative to Eco's landscape mod, and spent a few hours adding a lot from this mod to my builds.
I had manually saved and got off the game for a bit but when i logged back on, everything I had placed vanished, even the planters.
I'd like to keep the base mod size as low as possible. That's why it's only using assets already in the game. There might be a mod addon with custom assets at some point, but this is not planed right now.
@Tebo No problemo!
@marianomarsicofettolini @Kasarov I've just released the first addon with Genesis1 content. You can find the link above.