RimWorld

RimWorld

Bigger Sculptures
14 Comments
FrAmed46 9 Oct, 2022 @ 10:38am 
@lemonaise hey can you update to 1.3 at least? 1.4 will be out soon but i just want 1.3
Random Chiuhuahua 4 Sep, 2021 @ 1:10pm 
It seems to interfere with ideology. Whenever they want a sculpture as a ritual building, it gets called ERR:<building name>.
rebelscum 19 Aug, 2021 @ 6:14pm 
Looking at the xml, this will interfer with Royalty in addition to Ideology, tho this time without an error. This is due to the mod overwriting rather than patching existing defs. So you can put SculptureRoyal, SculptureEnormous, and SculptureGigantic into a def by itself, but you'd want to leave out the rest copied from the vanilla defs. With Ideology, the regular statues also have a line in statBases like this:
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
with the order going 10, 20, 40 for small, large, and grand respectively, so you'll want to add a similar line to the new ones as well so they can integrate seamlessly. If you want to adjust these values in the vanilla statues, as done with costStuffCount in SculptureGrand, you'll want to patch that instead so that this mod remains as compatible as possible.
Hope this is clear, if you're unfamiliar with patching you can learn here: https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations
Stormtail 2 Aug, 2021 @ 3:19pm 
If you need help add me. Fellow modder.
indy  [author] 2 Aug, 2021 @ 9:34am 
I'll try to work on fixing the issues with Ideology, I haven't been experiencing them so far.
Stormtail 2 Aug, 2021 @ 9:11am 
Just as Nycthos said, ideology's statues appear as the name but only normal statues come out.
Nycthos 25 Jul, 2021 @ 1:29pm 
This does create errors with Ideology, the ideology sculptures fail to get a proper name (and only get something like "ERR: <ideology name>" or so
Gota 21 Jul, 2021 @ 11:54pm 
While it does not seem to cause errors (yet), I get this red line on start up:
Could not resolve cross-reference to Verse.ThingDef named SculptureLarge (wanter=limitToDefs)
Hugslib: https://gist.github.com/b2d36173a977a1fa7d7ea0dd6f725b22
Zaimine Zatchet 19 Jul, 2021 @ 1:37pm 
it does work @lemonaise
indy  [author] 13 Jul, 2021 @ 4:06am 
@cacmonkey(rip rick may): It should work unless the selectable sculpture graphic mod edits some key files.
indy  [author] 13 Jul, 2021 @ 4:04am 
@5Katz : Yes, that should be compatible. Let me know if it doesn't work!
5katz 12 Jul, 2021 @ 6:12am 
Do they just use the grand graphics? meaning when i have a mod that adds/changes grand sculpture graphics it will change this mods too?
Zaimine Zatchet 11 Jul, 2021 @ 3:22pm 
does it work with the Selectable Sculpture Graphic mod?