RimWorld
Bigger Sculptures
14 件のコメント
FrAmed46 2022年10月9日 10時38分 
@lemonaise hey can you update to 1.3 at least? 1.4 will be out soon but i just want 1.3
Random Chiuhuahua 2021年9月4日 13時10分 
It seems to interfere with ideology. Whenever they want a sculpture as a ritual building, it gets called ERR:<building name>.
rebelscum 2021年8月19日 18時14分 
Looking at the xml, this will interfer with Royalty in addition to Ideology, tho this time without an error. This is due to the mod overwriting rather than patching existing defs. So you can put SculptureRoyal, SculptureEnormous, and SculptureGigantic into a def by itself, but you'd want to leave out the rest copied from the vanilla defs. With Ideology, the regular statues also have a line in statBases like this:
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
with the order going 10, 20, 40 for small, large, and grand respectively, so you'll want to add a similar line to the new ones as well so they can integrate seamlessly. If you want to adjust these values in the vanilla statues, as done with costStuffCount in SculptureGrand, you'll want to patch that instead so that this mod remains as compatible as possible.
Hope this is clear, if you're unfamiliar with patching you can learn here: https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations
DizzyKitty 2021年8月2日 15時19分 
If you need help add me. Fellow modder.
indy  [作成者] 2021年8月2日 9時34分 
I'll try to work on fixing the issues with Ideology, I haven't been experiencing them so far.
DizzyKitty 2021年8月2日 9時11分 
Just as Nycthos said, ideology's statues appear as the name but only normal statues come out.
Nycthos 2021年7月25日 13時29分 
This does create errors with Ideology, the ideology sculptures fail to get a proper name (and only get something like "ERR: <ideology name>" or so
Gota 2021年7月21日 23時54分 
While it does not seem to cause errors (yet), I get this red line on start up:
Could not resolve cross-reference to Verse.ThingDef named SculptureLarge (wanter=limitToDefs)
Hugslib: https://gist.github.com/b2d36173a977a1fa7d7ea0dd6f725b22
Zaimine Zatchet 2021年7月19日 13時37分 
it does work @lemonaise
indy  [作成者] 2021年7月13日 4時06分 
@cacmonkey(rip rick may): It should work unless the selectable sculpture graphic mod edits some key files.
indy  [作成者] 2021年7月13日 4時04分 
@5Katz : Yes, that should be compatible. Let me know if it doesn't work!
5katz 2021年7月12日 6時12分 
Do they just use the grand graphics? meaning when i have a mod that adds/changes grand sculpture graphics it will change this mods too?
Zaimine Zatchet 2021年7月11日 15時22分 
does it work with the Selectable Sculpture Graphic mod?