RimWorld

RimWorld

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Bigger Sculptures
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
939.065 KB
11 Jul, 2021 @ 7:06am
6 Sep, 2021 @ 4:21am
4 Change Notes ( view )

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Bigger Sculptures

In 1 collection by indy
Realism Mods
61 items
Description
I always found it weird how there just wasn't bigger sculptures in the game. I really wanted to make a nice big sculpture to put in the middle of my colony, but they just weren't big enough.

Bored of only having small, pathetic sculptures to cheer up your colonists? Now, with this new mod, you can build bigger sculptures, up to 4x4! Enjoy a huge, royal, 4x4 sculpture to spend all your resources on, and never look at again!

**NOT COMPATIBLE WITH IDEOLOGY OR ROYALTY SCULPTURES**
Popular Discussions View All (1)
3
2 Aug, 2021 @ 9:44am
Questions / Errors
indy
14 Comments
Onframe46 9 Oct, 2022 @ 10:38am 
@lemonaise hey can you update to 1.3 at least? 1.4 will be out soon but i just want 1.3
Random Chiuhuahua 4 Sep, 2021 @ 1:10pm 
It seems to interfere with ideology. Whenever they want a sculpture as a ritual building, it gets called ERR:<building name>.
rebelscum 19 Aug, 2021 @ 6:14pm 
Looking at the xml, this will interfer with Royalty in addition to Ideology, tho this time without an error. This is due to the mod overwriting rather than patching existing defs. So you can put SculptureRoyal, SculptureEnormous, and SculptureGigantic into a def by itself, but you'd want to leave out the rest copied from the vanilla defs. With Ideology, the regular statues also have a line in statBases like this:
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
with the order going 10, 20, 40 for small, large, and grand respectively, so you'll want to add a similar line to the new ones as well so they can integrate seamlessly. If you want to adjust these values in the vanilla statues, as done with costStuffCount in SculptureGrand, you'll want to patch that instead so that this mod remains as compatible as possible.
Hope this is clear, if you're unfamiliar with patching you can learn here: https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations
Stormtail 2 Aug, 2021 @ 3:19pm 
If you need help add me. Fellow modder.
indy  [author] 2 Aug, 2021 @ 9:34am 
I'll try to work on fixing the issues with Ideology, I haven't been experiencing them so far.
Stormtail 2 Aug, 2021 @ 9:11am 
Just as Nycthos said, ideology's statues appear as the name but only normal statues come out.
Nycthos 25 Jul, 2021 @ 1:29pm 
This does create errors with Ideology, the ideology sculptures fail to get a proper name (and only get something like "ERR: <ideology name>" or so
Gota 21 Jul, 2021 @ 11:54pm 
While it does not seem to cause errors (yet), I get this red line on start up:
Could not resolve cross-reference to Verse.ThingDef named SculptureLarge (wanter=limitToDefs)
Hugslib: https://gist.github.com/b2d36173a977a1fa7d7ea0dd6f725b22
Zaimine Zatchet 19 Jul, 2021 @ 1:37pm 
it does work @lemonaise