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i don't see if you say you will port them to the 3 or not
i really like your series of mods, hope to see you in the 3 ^^
https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=2638969333
I had one small issue, and forgive me if it's some other common bug I don't know of but I've never experienced it until I downloaded this mod-
When Grombrindal gets his improved missile weapon for cannons there appears to be no sound from the firing of the cannons, just the impact of the shell.
I've heard of this bug with Steam Tanks recently with the S&F update, but I unno. Just lettin' ya know! Don't even know if it's your mod or not, but still! Thank you again bud!
The white dwarf is very ancient and he has the veneration of both Grugni and Grimnir, because.. why not give him general buffs for melee infantry and shooters?
Quarrelers could use a buff. But I feel like it is over-used in the early game anyway and it will probably just make Miners with Blasting charges useless again.
@alexej --- Well I don't play with Mixu so... Also as pointed out in the description, I do consider these armies more powerful than a regular dwarf doomstack. (And honestly I don't think it makes them game breaking, the Dwarfs really suffer from high range/ mobility enemy armies. Doomstacks from WH2 races are much better and more versatile)
@Ming Da Merciless --- Thank you.
My current plan for grombrindal is an army of longbeards, cannons and flamecannons. There is really no theme here but these are kinda the only units left that still require a buff.
这个mod和SFO已经兼容了,只需要在SFO之后加载就可以。至于平衡性的问题,因为我不知道SFO的属性是怎么平衡的,所以除非有玩SFO的人来帮我平衡,我自己是没法做。抱歉了。
But I probably wont let him enjoy the benefits of this trait. It is not the purpose of this mod to buff lords, this mod should be buffing weaker units and incentivize players to use them. Being a LL by itself already making ppl using him and he is not a bad melee fighter either.
It worked for Alastar in my HE Campaign, but then again I cannot tell at which Level Tyrion recruited Alastar since I was playing as Eltharion.
I am glad you like the mods.
Also I think what you have pointed out here explains why other people occasionally had their traits triggered at wrong levels. (Maybe they were using "legendary confederation"? Other wise it wouldn't make any sense to me since Alith Anar should be on the campaign map at turn 1 with level 1.) So it is probably not as small as it seems.
I think I have an idea but I will have to test it before pushing the update.
Hmm, Grombrindal was recruited at level 7 and got trait around level 17, that leaves 10 lvl ups between and I think that is the reason, so lord recruit rank can mess things up. Thanks for the info, I will see what I can do.