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Повідомити про проблему з перекладом
Or like merging the animal mods would make sense until someone complained about the endangered species and couldn't legally have it in their country because of it.
But I've always felt like it would be good if we could just toggle features on or off in the mod options and have everything in one big mod rather than a lot of little mods, except for maybe the endangered species mod and the story tellers that would have duplicates already in mods.
Like I'd toggle some Splits and Schisms features depending on my faction, probably permanently disable the genetics expanded quests and creature encounters, and switch off those big Mechanoid Invasion events, but keep everything else basically as is.
If you enable this mod on 1.5, your save will become irreversibly damaged.
Sit in the court and be their own star witness
"Do you see the perpetrator?" "Yeah, I'm right here"
Fuck around, get the whole label sent up for years, uh"
Besides an "indication" and a lot of red words, I don't think VFE Vikings would not work on 1.5. I'll try it and post results.
Only where applicable!
Very cool stuff
Any further comments asking for Medieval 2 release date will be removed.
me : misses the cornucopia artefact
*misses training dummy*
"This mod won't be updated to 1.4. We are re-releasing this mod, merged with Medieval mod. They will release when ready. DO NOT USE THIS MOD ON 1.5, IT WILL BREAK YOUR SAVE."
Looking forward to the new combined mod when it drops.
Thanks to the authors for their effort.
If I were to ask for permission to release them as a standalone weapons and armor pack (I already have prestige versions for personal use, unreleased), would you grant it?
Or if not, that at least Zal can be permitted add them to the Insectoids plasma weapons continuation mod he made.
I had kind of forgotten it was even from this mod, but finally I made a freezing cold arctic faction full of cheat genes and was like "Oh yeah that old ice gun would go good with these guys"
I hope it's still in Medieval 2, or if not, will have like a separate DLC weapon pack for classic cryo weapons they really were bad ass.
This mod was great, sad with no 1.5 update but interesting with 2.0 medieval update. Great series. Good luck, cheers