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Сообщить о проблеме с переводом
this is Recharge debuff 50%
95% must be at _RechargeDebuff = 0.05
So after 50k - debuff for recharge hp just 50%
I just keep in the know those who want to install the mod.
Any way - thx :3
Not sure if the regenerative property missing is the bug, or the wrong label though.
I've looked at this mod and fixed the following for the next upload:
- Fixed the names not generating the correct "MK X" at the end. Thanks Sathaerz for drawing my attention to that.
- Doubled all the standard hull bonuses.
- Placed a limit to the raw recharged points to 50k per second. Over 50k per second you will get 5% of the normal hull points added to the 50k to prevent very larges ships from reaching recharge levels that exceeded the DPS potential of the game. IE. Heal To Win Tanks.
I have a ship that does not have any shield and this upgrade helps a little. But it still needs a buff when compared to shield upgrade.
Another bonus that this upgrade should get is increasing the selfrepair of ship by engineers =)
It doesn't seem to affect the functionality of the mod or anything, but it seems like something you'd want to know about!