Avorion

Avorion

System Upgrade - Specialized Military Hull Reinforcement (SDK)
26 Kommentare
kinngrimm 25. Feb. um 18:16 
any updates or has anyone taken over the mod?
DURR 31. Dez. 2023 um 11:01 
Any update on updating some of the mods @SDK? Would love to have them working with Xavorion mods as well
Morkbrann 24. Aug. 2023 um 23:42 
_RechargeDebuff = 0.5
this is Recharge debuff 50%
95% must be at _RechargeDebuff = 0.05

So after 50k - debuff for recharge hp just 50%

I just keep in the know those who want to install the mod.

Any way - thx :3
Sajukhar 17. Mai 2023 um 1:57 
This mod 'technically' still works on 2.0 and needs to be force enabled. By Technically I mean the hull regen works fine as far as I can tell, the additional hull points 'work' just at a very reduced capacity.
Endless 25. Jan. 2023 um 14:32 
update please? armor/hull points are heavily under rated. This subsystem seems extremely useful for ships that prefer to focus on armor and hull points :D
Raathh 8. Dez. 2022 um 13:47 
@SDK wen update?
Necrobella 20. Apr. 2022 um 7:15 
Sadly not compatible to 2.0
Folklore "Jones" 3. März 2022 um 1:58 
Awesome mod! update please!
leafy 24. Jan. 2022 um 3:49 
Still waiting and hoping for an update <3
SDK  [Autor] 29. Nov. 2021 um 22:07 
Work has been keeping me pretty busy these days. I have a very long list of "To-Do's" that have been waiting on me. I'll get this one updated eventually. lol.
Iceciro 27. Nov. 2021 um 15:32 
Is this mod working in 2.0? I see it's not been updated yet. If it isn't working, is cool - I know the modder here's got a lot of projects.
Engine Of Darkness 3. Mai 2021 um 18:17 
Small bug - there seem to be two types of these updates, one with actual regeneration and one without. The one without still has "Regenerative" in the name (but has no property that specifies the regeneration).

Not sure if the regenerative property missing is the bug, or the wrong label though.
Cy 2. Apr. 2021 um 10:41 
Hi SDK, this mod seems to increase hull of my ships permanently beyond the bonus that this upgrade should usually give. I am not using any other mods that would do changes to hull
Zeinath 31. Dez. 2020 um 11:15 
Just noticed the same weird hull durability issue. Seemed to reset the hull HP when jumping to another sector with ships in tow on Escort, the 2 on follow reset but the main I was flying kept the boosted HP.
SDK  [Autor] 17. Dez. 2020 um 23:37 
Yep, I noticed this too recently. I'm currently working on updating this mod. It will be a few days till I get to it. Thanks for letting me know.
Dragkna 17. Dez. 2020 um 18:42 
The hull durability boost seems to keep increasing when you restart. (boosted health becoming the default when you log out and getting buffed again when you log back in) So your ship slowly gets infinitely stronger. Like 20x the health I should to have and increasing....
SDK  [Autor] 8. Nov. 2020 um 11:22 
AI don't use systems at all really. Not yet at least. They just have their raw values changed directly.
Big Iron 8. Nov. 2020 um 7:31 
Do AI ships use these systems?
SDK  [Autor] 8. Okt. 2020 um 20:33 
Apologize for the hiatus, I have night classes and kids to deal with during the day so time is limited.

I've looked at this mod and fixed the following for the next upload:
- Fixed the names not generating the correct "MK X" at the end. Thanks Sathaerz for drawing my attention to that.
- Doubled all the standard hull bonuses.
- Placed a limit to the raw recharged points to 50k per second. Over 50k per second you will get 5% of the normal hull points added to the 50k to prevent very larges ships from reaching recharge levels that exceeded the DPS potential of the game. IE. Heal To Win Tanks.
Cy 5. Juli 2020 um 5:53 
the buff that it provides might be to little. Shield Upgrades give sometimes as much as double shield point with an emergency recharge.

I have a ship that does not have any shield and this upgrade helps a little. But it still needs a buff when compared to shield upgrade.

Another bonus that this upgrade should get is increasing the selfrepair of ship by engineers =)
KnifeHeart 11. Juni 2020 um 21:15 
This seems to have a mild bug where the petty / common / uncommon ones don't get a MK [X] -- they are just "Military Hull Reinforcement MK"

It doesn't seem to affect the functionality of the mod or anything, but it seems like something you'd want to know about!
RQDora 11. Mai 2020 um 12:50 
Not a problem, I figured that was unintentional. It caught me off guard at first when I solo shipped the AI. It did no damage to my ship and I found out that with that mod on, my armor went from 50k to 1 mil. It was literally healing all the damage it was dealing xD
SDK  [Autor] 11. Mai 2020 um 3:28 
Dryianik, Thanks for the heads up on the bug. I haven't found this mod in my game yet set I didn't know about the bug. Its been fixed. :steamhappy:
SDK  [Autor] 11. Mai 2020 um 1:25 
Oh boy, talk about a buff. I'll have to look at that... Its not a negative game-breaking bug, but I didn't mean for it to do that.
RQDora 10. Mai 2020 um 22:02 
Legendary Military Hull reinforcement, which is supposed to increase hull by 20% increases hull HP by 20x.