Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
And the warning is in English, instead of German. I promise to do the translation to Germanif you make it multilingual. (I will accept a warning if I don't.)
So mod works fine when accept promises. It just gets its messages confused when you don't agree to the promise, and there are no non-standard implications with that.
A reminder could be added for troops if needed. I didn't add a popup for spying because it caused a problem with the espionage popup. Was probably some error on my part, couldn't find it and was causing crash. It currently probably isn't compatible as it uses diplomacy screen file, I intended when I had time to remove that and attach it as a child form another file so it wouldn't need those files.
AI complaining about Troops near boarder, when you are within your territories, was a bug after RnF, and got fixed.
I use a mod so Friendly and Allied AI's are not requesting me to remove my units.
Also, looks like you have "PromiseTypes.DONT_SPY_ON_ME" going but no pop-up?
Lastly, is this mod compatible with Better Leader Icon or Extended Diplomacy Ribbon?
<File>DiplomacyRibbon_Expansion1.lua</File>
<File>DiplomacyRibbonSupport.lua</File>
and save it. It wouldn't show over the leader portait, but the plot tooltip would still show up.
I think it's because it might conflict with Extended Diplomacy Ribbon.
Am I correct?
Thanks"