Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Was having errors spammed a lot when sterilizing animals, finally looked into it and it was being caused by this.
Guess it's time to convert over to that Biotech compatible mod linked a comment back.
Thanks for supporting the mod up until this point; as you do so many others. Can't imagine the amount of work involved.
Better Surgery looks like a Biotech-compatible alternative.
Totally understandable that you don't want to fix it yourself with the ridiculous number of mods you maintain, though. You already do far more than any of us could ask of you.
I feel so dumb now x)
That is nothing I am planning on doing so consider this mod depricated.
It's how you add genes to colonists in-game and after you implant them into Pawns through an Operation, it causes them to enter a 1-3 day coma depending on the quality of the surgery of implanting them.
But Tagek is saying that it doesn't cause the coma and they wake up from the anaesthetic as with any other operation.
https://gist.github.com/HugsLibRecordKeeper/077931b18a8503302d1b9fc575325032