Cities: Skylines

Cities: Skylines

Zoom It!
96 Comments
Keallu  [author] 5 Jul, 2023 @ 10:22am 
@nicopinzel: All mods disables achievements unless you use a mod for enabling it again.
nicopinzel 5 Jul, 2023 @ 6:49am 
does this mod disable achievements..?
Pontius 10 Apr, 2023 @ 6:30am 
@OMGPandaYT Options -> Graphics -> Depth of Field Type: Disabled.
Removes the blur when zoomed in
spearmin 11 Jan, 2023 @ 4:05pm 
When you zoom in a lot, it starts to no longer zoom in but instead blur the game. Can you add a way to remove the blur & zoom further?
Keallu  [author] 26 Dec, 2022 @ 5:48am 
Mod is compatible with Cities Skylines 1.16.0-f3 (Financial Districts).
Keallu  [author] 1 Dec, 2022 @ 6:37am 
Mod is compatible with Cities Skylines 1.15.1-f4 (Roads & Vehicles).
Greentrap 28 Nov, 2022 @ 3:45am 
Works for me (game version: 1.15.1-f4)
Still, an update would be good. :steamthis::steamthumbsup:
toadsurfering 28 Oct, 2022 @ 5:58am 
is this working? i dont see any zoom in difference, since the last update i had to go through all my mods and update.
Keallu  [author] 16 Jun, 2022 @ 1:58pm 
@Gabriel: Try deleting config and restart game.
Gabriel 16 Jun, 2022 @ 11:56am 
Hello,

I get this error when I enable the mod and it does not work:
Not using any other mods. All DLC's

"A Mod caused an error [System.Exception]

Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type 'System.Xml.Serialization.XmlRootAttribute' from assembly 'System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at Configuration`1[ZoomIt.ModConfig].Load () [0x00000] in <filename unknown>:0
at ZoomIt.ModConfig.get_Instance () [0x00000] in <filename unknown>:0
at ZoomIt.ModInfo.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception"
wat 30 Mar, 2022 @ 5:41pm 
This mod is incompatible with the ACME mod
https://steamproxy.net/sharedfiles/filedetails/?id=2778750497
Greentrap 16 Mar, 2022 @ 3:31am 
Hi there,

I absolutely love this mod and I use it all the time.
At the moment I have a request, if you allow me.

Could you add options to turn collision off and on from different things?

I know there are other mods that do this, but I don't want to subscribe to a whole new mod just because of a feature I wish I had. This consumes unnecessary resources...

That's why I would be really happy and I would be very grateful if you could patch the option for collision in this mod here. That would go great with the mod and you don't need to install another mod just because of that.

Best regards. :steamhappy:
Keallu  [author] 27 Jan, 2022 @ 9:56am 
@PlayerOneTimmy and @MutouMawei: I will note it and see if I can make a fix for it.
MutouMawei 27 Jan, 2022 @ 9:55am 
same prob here as @PlayerOneTimmy
p1timmy 24 Jan, 2022 @ 11:38am 
I found a bug with this and First Person Camera enabled at the same time: When I exit from first-person view from a cim or vehicle, the minimum and maximum zoom range would be resetted to vanilla defaults until I manually switch to the regular first-person view that's not tied to any vehicle/cim and back out of it. All the settings for this mod don't change when the bug happens. Unfortunately FPC hasn't been updated in almost 2 years and is likely abandoned by now (at least according to Compatibility Checker), so is it possible to have it fixed on your end?
Keallu  [author] 15 Jan, 2022 @ 11:08am 
The blur comes if you have depth of field enabled - just like @NESecretWeapon are saying.
Keallu  [author] 15 Jan, 2022 @ 11:06am 
@mysterow: Street level was never intended. If you want First Person experience then use one of the mods for this.
mysterow 28 Apr, 2021 @ 12:45am 
It does increase the minimum zoom, but the y-axis of the camera is still too high... I can't get to street level?
danfly 3 Mar, 2021 @ 10:31pm 
Could it be possible to avoid collision with buildings? Thank you, and great work!!
MatteCosta 11 Jan, 2021 @ 11:04am 
Thank you very much for making this! Its fantastic! fantastic work!
Nite69 3 Oct, 2020 @ 4:10pm 
nevermind I got it, set the min slider the wrong direction, you need to set the min slider all the way to left and the max slider all the way to right
Nite69 3 Oct, 2020 @ 11:52am 
Zooming Out and No Borders are working great in this but I can't get to street level zoom like I wanted too
NESecretWeapon 12 Aug, 2020 @ 9:33am 
@Crazolo @ZebraKiller and all others with blur issues - If you want to Zoom in so close, you can tell the Cim's puppers just how much of a good boy he is - make sure your "Depth of Field Amount" in the Vanilla Graphics Menu is turned all the way down! This slider is also for screenshots that want detail in the background of the shot!

https://photos.app.goo.gl/7j1wPr2W6ASK1ZfX8
Crazolo 25 Jul, 2020 @ 4:16am 
When I zoom super close everything gets SUPER blurry. Is there a way to turn this blur effect off?
+1
BillyShabindigo 22 Jul, 2020 @ 8:52pm 
@Zebrakiller, is your Depth of Field turned on under the Graphics screen?
Zebrakiller 20 Jul, 2020 @ 1:50am 
When I zoom super close everything gets SUPER blurry. Is there a way to turn this blur effect off?
A-mak 3 Jun, 2020 @ 9:33am 
Working fine for me, bunch of dlc and running fine with pretty much every decent mod (not asset) on the workshop. If you have a problem with it, it would be specific to your setup. More information (such as posting your modlist to pastebin) would be handy.
* 29 Mar, 2020 @ 8:18am 
Thanks :)
Keallu  [author] 29 Mar, 2020 @ 8:13am 
*: No worries. I'm glad it helped you out.
* 29 Mar, 2020 @ 8:09am 
It's an update of this abandoned one: https://steamproxy.net/sharedfiles/filedetails/?id=409338401

Fixes some of the issues it had with the infoview and allows saving of the scale setting. I didn't know anything about CS modding so the ZoomIt code for saving/loading config files was very helpful!
Keallu  [author] 29 Mar, 2020 @ 8:05am 
*: It's fine :) What's your mod?
* 29 Mar, 2020 @ 8:04am 
hey keallu. can you check your github issues page for zoomit when you have a chance? i used a bit of your code in a mod, and since you don't have a license i just wanted to make sure you're cool with it before i post it.
RobinMollyBlue 28 Mar, 2020 @ 2:28am 
Thank you!
Keallu  [author] 27 Mar, 2020 @ 11:30pm 
RobinMollyBlue: Disable depth of field.
Keallu  [author] 27 Mar, 2020 @ 11:29pm 
Tested with 1.13.0-f7 patch and working.

Thanks to aubergine18 for donating a copy of Sunset Harbor! You are a star!

Donations are still very much appreciated.
Mikeysoft 26 Mar, 2020 @ 10:56pm 
Is this working with the new Sunset Harbour Update ??
Sir Thanksalot 21 Mar, 2020 @ 6:22am 
It seems there's a compatibility issue with First Person Camera: Updated.
When I first load a game, I can zoom in and out very far. Then I switch to a first person camera of any given vehicle or person. If I then go in normal camera and zoom out, I can't zoom out more than usual anymore.
RobinMollyBlue 8 Mar, 2020 @ 7:27pm 
How do I fix the focus when zoomed in all the way? Is there some other mod I need to disable?
Ferndog 17 Dec, 2019 @ 3:15pm 
i find the max zoomed in position of the camera still not close enough to finely place decals and props with procedural options, is this changeable or is there an alternative? since first person camera wont let me do anything
Overlord 21 Aug, 2019 @ 12:06pm 
Difference/incompatibility with enhanced zoom continued mod?
𝒓𝒂𝒇𝒂𝒆𝒍 18 Aug, 2019 @ 10:31am 
Very nice.
Yieki 17 Jul, 2019 @ 8:14am 
I hate how this mod goes into first person when you zoom right in. Then you can't do anything. I'd love to get in that close and still be able to mod things up super close.
Frog 8 Jul, 2019 @ 6:54pm 
Finally I can detail my parks accurately :)
jabbapaul 4 Jul, 2019 @ 9:19am 
Thank you for the very fast Dynamic Resolution compatibility fix! Works beautifully now.
Keallu  [author] 4 Jul, 2019 @ 5:16am 
Lascivia: Well, maybe not so logically but yes :-)
Lascivia 4 Jul, 2019 @ 5:14am 
LOL, minimum has to be all to the left? LOL i'm a douchbag
Keallu  [author] 4 Jul, 2019 @ 5:11am 
Lascivia: Minimum needs to be as low as possible to get closer :-)

Minimum is between 0f to 40f with interval of 5f
Maximum is between 3000f to 27000f with interval of 3000f

So you can get a lot closer ;-)
Lascivia 4 Jul, 2019 @ 5:07am 
I think I have maxed out, all to the right
Keallu  [author] 4 Jul, 2019 @ 5:06am 
Lascivia: No worries. You have seen the sliders in Options? Where you can change min and max zoom distance?
Lascivia 4 Jul, 2019 @ 4:59am 
Ok thank you very much for your fast answers, I'm a detailer so I need very close ups, sorry I can't use your mod. Thank you anyway