Cities: Skylines

Cities: Skylines

Zoom It!
96 comentarios
Keallu  [autor] 5 JUL 2023 a las 10:22 
@nicopinzel: All mods disables achievements unless you use a mod for enabling it again.
nicopinzel 5 JUL 2023 a las 6:49 
does this mod disable achievements..?
Pontius 10 ABR 2023 a las 6:30 
@OMGPandaYT Options -> Graphics -> Depth of Field Type: Disabled.
Removes the blur when zoomed in
spearmin 11 ENE 2023 a las 16:05 
When you zoom in a lot, it starts to no longer zoom in but instead blur the game. Can you add a way to remove the blur & zoom further?
Keallu  [autor] 26 DIC 2022 a las 5:48 
Mod is compatible with Cities Skylines 1.16.0-f3 (Financial Districts).
Keallu  [autor] 1 DIC 2022 a las 6:37 
Mod is compatible with Cities Skylines 1.15.1-f4 (Roads & Vehicles).
Greentrap 28 NOV 2022 a las 3:45 
Works for me (game version: 1.15.1-f4)
Still, an update would be good. :steamthis::steamthumbsup:
toadsurfering 28 OCT 2022 a las 5:58 
is this working? i dont see any zoom in difference, since the last update i had to go through all my mods and update.
Keallu  [autor] 16 JUN 2022 a las 13:58 
@Gabriel: Try deleting config and restart game.
Gabriel 16 JUN 2022 a las 11:56 
Hello,

I get this error when I enable the mod and it does not work:
Not using any other mods. All DLC's

"A Mod caused an error [System.Exception]

Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type 'System.Xml.Serialization.XmlRootAttribute' from assembly 'System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at Configuration`1[ZoomIt.ModConfig].Load () [0x00000] in <filename unknown>:0
at ZoomIt.ModConfig.get_Instance () [0x00000] in <filename unknown>:0
at ZoomIt.ModInfo.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception"
watnos 30 MAR 2022 a las 17:41 
This mod is incompatible with the ACME mod
https://steamproxy.net/sharedfiles/filedetails/?id=2778750497
Greentrap 16 MAR 2022 a las 3:31 
Hi there,

I absolutely love this mod and I use it all the time.
At the moment I have a request, if you allow me.

Could you add options to turn collision off and on from different things?

I know there are other mods that do this, but I don't want to subscribe to a whole new mod just because of a feature I wish I had. This consumes unnecessary resources...

That's why I would be really happy and I would be very grateful if you could patch the option for collision in this mod here. That would go great with the mod and you don't need to install another mod just because of that.

Best regards. :steamhappy:
Keallu  [autor] 27 ENE 2022 a las 9:56 
@PlayerOneTimmy and @MutouMawei: I will note it and see if I can make a fix for it.
MutouMawei 27 ENE 2022 a las 9:55 
same prob here as @PlayerOneTimmy
p1timmy 24 ENE 2022 a las 11:38 
I found a bug with this and First Person Camera enabled at the same time: When I exit from first-person view from a cim or vehicle, the minimum and maximum zoom range would be resetted to vanilla defaults until I manually switch to the regular first-person view that's not tied to any vehicle/cim and back out of it. All the settings for this mod don't change when the bug happens. Unfortunately FPC hasn't been updated in almost 2 years and is likely abandoned by now (at least according to Compatibility Checker), so is it possible to have it fixed on your end?
Keallu  [autor] 15 ENE 2022 a las 11:08 
The blur comes if you have depth of field enabled - just like @NESecretWeapon are saying.
Keallu  [autor] 15 ENE 2022 a las 11:06 
@mysterow: Street level was never intended. If you want First Person experience then use one of the mods for this.
mysterow 28 ABR 2021 a las 0:45 
It does increase the minimum zoom, but the y-axis of the camera is still too high... I can't get to street level?
danfly 3 MAR 2021 a las 22:31 
Could it be possible to avoid collision with buildings? Thank you, and great work!!
MatteCosta 11 ENE 2021 a las 11:04 
Thank you very much for making this! Its fantastic! fantastic work!
Nite69 3 OCT 2020 a las 16:10 
nevermind I got it, set the min slider the wrong direction, you need to set the min slider all the way to left and the max slider all the way to right
Nite69 3 OCT 2020 a las 11:52 
Zooming Out and No Borders are working great in this but I can't get to street level zoom like I wanted too
NESecretWeapon 12 AGO 2020 a las 9:33 
@Crazolo @ZebraKiller and all others with blur issues - If you want to Zoom in so close, you can tell the Cim's puppers just how much of a good boy he is - make sure your "Depth of Field Amount" in the Vanilla Graphics Menu is turned all the way down! This slider is also for screenshots that want detail in the background of the shot!

https://photos.app.goo.gl/7j1wPr2W6ASK1ZfX8
Crazolo 25 JUL 2020 a las 4:16 
When I zoom super close everything gets SUPER blurry. Is there a way to turn this blur effect off?
+1
BillyShabindigo 22 JUL 2020 a las 20:52 
@Zebrakiller, is your Depth of Field turned on under the Graphics screen?
Zebrakiller 20 JUL 2020 a las 1:50 
When I zoom super close everything gets SUPER blurry. Is there a way to turn this blur effect off?
A-mak 3 JUN 2020 a las 9:33 
Working fine for me, bunch of dlc and running fine with pretty much every decent mod (not asset) on the workshop. If you have a problem with it, it would be specific to your setup. More information (such as posting your modlist to pastebin) would be handy.
* 29 MAR 2020 a las 8:18 
Thanks :)
Keallu  [autor] 29 MAR 2020 a las 8:13 
*: No worries. I'm glad it helped you out.
* 29 MAR 2020 a las 8:09 
It's an update of this abandoned one: https://steamproxy.net/sharedfiles/filedetails/?id=409338401

Fixes some of the issues it had with the infoview and allows saving of the scale setting. I didn't know anything about CS modding so the ZoomIt code for saving/loading config files was very helpful!
Keallu  [autor] 29 MAR 2020 a las 8:05 
*: It's fine :) What's your mod?
* 29 MAR 2020 a las 8:04 
hey keallu. can you check your github issues page for zoomit when you have a chance? i used a bit of your code in a mod, and since you don't have a license i just wanted to make sure you're cool with it before i post it.
RobinMollyBlue 28 MAR 2020 a las 2:28 
Thank you!
Keallu  [autor] 27 MAR 2020 a las 23:30 
RobinMollyBlue: Disable depth of field.
Keallu  [autor] 27 MAR 2020 a las 23:29 
Tested with 1.13.0-f7 patch and working.

Thanks to aubergine18 for donating a copy of Sunset Harbor! You are a star!

Donations are still very much appreciated.
Mikeysoft 26 MAR 2020 a las 22:56 
Is this working with the new Sunset Harbour Update ??
Sir Thanksalot 21 MAR 2020 a las 6:22 
It seems there's a compatibility issue with First Person Camera: Updated.
When I first load a game, I can zoom in and out very far. Then I switch to a first person camera of any given vehicle or person. If I then go in normal camera and zoom out, I can't zoom out more than usual anymore.
RobinMollyBlue 8 MAR 2020 a las 19:27 
How do I fix the focus when zoomed in all the way? Is there some other mod I need to disable?
Ferndog 17 DIC 2019 a las 15:15 
i find the max zoomed in position of the camera still not close enough to finely place decals and props with procedural options, is this changeable or is there an alternative? since first person camera wont let me do anything
Overlord 21 AGO 2019 a las 12:06 
Difference/incompatibility with enhanced zoom continued mod?
𝒓𝒂𝒇𝒂𝒆𝒍 18 AGO 2019 a las 10:31 
Very nice.
Yieki 17 JUL 2019 a las 8:14 
I hate how this mod goes into first person when you zoom right in. Then you can't do anything. I'd love to get in that close and still be able to mod things up super close.
Frog 8 JUL 2019 a las 18:54 
Finally I can detail my parks accurately :)
jabbapaul 4 JUL 2019 a las 9:19 
Thank you for the very fast Dynamic Resolution compatibility fix! Works beautifully now.
Keallu  [autor] 4 JUL 2019 a las 5:16 
Lascivia: Well, maybe not so logically but yes :-)
Lascivia 4 JUL 2019 a las 5:14 
LOL, minimum has to be all to the left? LOL i'm a douchbag
Keallu  [autor] 4 JUL 2019 a las 5:11 
Lascivia: Minimum needs to be as low as possible to get closer :-)

Minimum is between 0f to 40f with interval of 5f
Maximum is between 3000f to 27000f with interval of 3000f

So you can get a lot closer ;-)
Lascivia 4 JUL 2019 a las 5:07 
I think I have maxed out, all to the right
Keallu  [autor] 4 JUL 2019 a las 5:06 
Lascivia: No worries. You have seen the sliders in Options? Where you can change min and max zoom distance?
Lascivia 4 JUL 2019 a las 4:59 
Ok thank you very much for your fast answers, I'm a detailer so I need very close ups, sorry I can't use your mod. Thank you anyway