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Докладване на проблем с превода
here is a crash temporary fix since the dev of this mod is currently busy/not working on updates:
https://steamproxy.net/sharedfiles/filedetails/?id=2025014867 (helps fix crashes on older mod. including polybeam here or donu's power which crashed for me at some point. apparently fixes crashes on other mods including slimebound.
https://steamproxy.net/sharedfiles/filedetails/?id=2035811755 (guardian chan mod. Turn your playable guardian or the enemy boss guardian into the ultimate spire waifu. You can still choose to play as OG guardian but activating this mod changes the boss, and changes slimes. I think hexaghost also turns into a girl and surprisingly, snecko alternates every turn. this should also fix the crash without 2.0 compatibility or so they claim, but I've never activated this alone without 2.0 compatibility)
you're welcome. it's better than nothing.
New card played: 极光射线 misc = 0(poly beam?)
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: damageFlash
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: damageFlash
at guardian.actions.PolyBeamAction.update(PolyBeamAction.java:47)
I'm not sure if it's related or not, but I also have the *ice cream* on this run, which ends up being GREAT with this little blip.
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: damageFlash
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: damageFlash
at guardian.actions.PolyBeamAction.update(PolyBeamAction.java:47)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.rooms.EventRoom.update(EventRoom.java:28)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2512)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
https://workupload.com/file/qsgSBEpQ
All credits go to @Michael_Mayham and @Gari. Please tell me if you want me to delete my comment.
Place the jar file in SteamApps/common/SlayTheSpire/mods
A thin deck with the card which gives you blur is broken as heck. The fact you can put gems into sockets is so strong as you basically have the option to remove a card or two at every campsite while still gaining power.
Got to the point where I had 2 exploit gems cards with at least one card draw gem on each. I was rolling round my entire deck in three turns which meant I could just endlessly add block which never went away.
The stasis, defense mode and socketing mechanics are all really fun and interesting, but his kit feels really overloaded. I'd love to see 2 or 3 characters which really doubled down into these mechanics and were a bit more balanced because he's really fun to use.
Love this mod, by the way!
I did run into one problem with my current run in which playing Poly Beam+ (with one unsocketed socket) causes the entire game to lock up and I have to Force Quit it (on Mac).
but one suggestion: please let me disable the gem smithing encounter in configs. it's a bit of a waste of a question mark space when i stumble upon it with another character, or at least have it so the event can't appear unless there's a socket card in the deck
If you try and stay in defensive mode at all times and get cards based on making that better (a few 0 cost cards, particularly the gem that makes Ward) you'll completely steamroll the game, nothing is a threat to you and your thorns will eventually kill everything.
You're reliably generating 25-35 block per turn half way through act 1 thanks to being able to stash recurring shield cards (the fact that half your turns the enemy has Weak helps)!
And it only gets more ridiculous from there, with more thorns, the barricade type card and the "screw you, I'm completely immune for 3 turns" card.
Even the Heart is a joke.
You should really disable the events that grant/interact with gems when playing as other characters though.
아주 쉽습니다
정신 없이 카드를 내다보면 방어도가 100이상이거나
그냥 적이 죽어있습니다
Thanks in advance !