Slay the Spire

Slay the Spire

266 ratings
2.0 Compatibility
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22.285 KB
16 Mar, 2020 @ 11:00pm
5 Feb, 2023 @ 9:12pm
17 Change Notes ( view )

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2.0 Compatibility

Description
This mod, when run alongside mods that no longer function after the v2.0 (and 2.2, now) update, will attempt to provide some compatibility fixes.

THIS WILL NOT WORK FOR ALL MODS. It will only fix relatively basic issues.
You should have no issue running this alongside mods that already work, as well as mods that you want to try it with.

Mods this is confirmed to fix:
Disciple
NieR Automata
The Exordian Avenger
Kombatant
Unknown Chances

Mods this probably fixes (haven't tested thoroughly):
Accelerator
Marisa (for non-english languages)
Relic Filter
Future Seer

Mods this is confirmed NOT to fix:
Marksman
Master Trainer (Broken due to a patch, which can't be fixed indirectly.)

Update:
Slimebound, Snecko, and Guardian no longer require this, as they've all been moved into downfall.
The original Witch has been updated and should work.

If you happen to have old versions of the mods that you still want to use though, this will help.



If you would leave a comment on mods you've tried that this fixes (or does not fix), that'd be appreciated.
I'll add them to the list, and in the case of mods that don't work, see if it's possible to make them work.
82 Comments
Nerdy_Squirtle 19 Sep, 2023 @ 1:54pm 
This mod works with and helps keep The Kombatant from hard crashing the game, I don't know how much else it does for the mod but I wanted to mention it
Alchyr  [author] 21 May, 2023 @ 9:32am 
This generally just fixes mods that crash on launch due to incompatibility with changes due to updates to the game. Something like that would be an issue with the specific mod itself, where its cards weren't set up to work properly with stuff like prismatic shard
♥ Chitai~ ♥ 20 May, 2023 @ 4:01am 
What does this fix exactly? Since I've had issues with anything that plays random cards when playing into mechanics (I.E. Bandit's Spike Slash requiring the Board), especially for the Packmaster.
Bi Bi Sadako 5 Oct, 2022 @ 4:23pm 
oh my god i've been looking for something like this! Thank you!!!
Alchyr  [author] 12 Sep, 2021 @ 3:29pm 
Crashes that occur during startup (like the marksman one) can't be fixed. It seems that it got more incompatible in a recent update. As for the witch, https://steamproxy.net/sharedfiles/filedetails/?id=1613890758 this version appears to work fine on the latest update. Make sure to unsubscribe to the other version of the witch to make sure you use the right one
bartoszlancut 12 Sep, 2021 @ 8:29am 
What can be done to fix the Witch mod? I have read the mods that don't work. Updated version of the Witch freezes when choosing curse (starting relic).

Marksman crashes when trying to load by Mod the Spire.
Odyssey 9 Sep, 2021 @ 1:01pm 
Thanks for the mod, it fixed "Unknown Chances" for me.
Alchyr  [author] 8 Sep, 2021 @ 1:14pm 
added another missing font for the Kombatant
Alchyr  [author] 10 Apr, 2021 @ 5:55pm 
minor secondary update: Heart event will use ironclad's attack effect rather than crashing if none are defined.
Alchyr  [author] 9 Apr, 2021 @ 3:50pm 
Update: Vampires and Heart (act 3 kill event) will now use default Ironclad messages if character does not provide them rather than crashing. This fixes the Future Seer.