Cities: Skylines

Cities: Skylines

ECO Office
43 件のコメント
Arkilum 2023年2月22日 6時38分 
do you have version without the parking lot?
Brianne_Railway 2022年7月12日 2時33分 
@senkforn regarding your previous comment, there's no need to make a second sun. What they need to do is have more ambient light, hence less shadows. I have a mod that fixes that.
MatteCosta 2021年1月9日 12時01分 
Fantastic job, your assets are awsome thank you alot!:steamthumbsup:
Pantu_Niestau 2021年1月6日 12時20分 
Clean and sharp - like all your assets. Good job.
SirRantsAlot 2020年5月30日 4時13分 
Cant be found in the folder unique building.
Senfkorn  [作成者] 2020年3月2日 11時59分 
@Owlchemist Hehe, please take this asset as an experimental asset. I just wnated to know if something like fabric cladding looks cool on cs assets. That's all.
When I saw the "bug" on my first glass-asset, I also thought about whats the point with that. Shady sides of buildings always look to dark. And I think it looks not good. It looks like glass objects has the same issue. What if there was a second sunlight that moves about 90 degrees behind the regular sunlight. I has the intensity of about 0.25% of the regular sunlight and does not cast shadows. It fades in slowly when the regular sun is goes up and fades out when the regular sun in goes down. The only use of this light is to light up the shady side of the scene... But yeah, I'm neither a game designer nor an unity expert. Maybe my thought is bullshit.
Another way could be to add a working ambient occlusion feature to the game I guess.
Owlchemist 2020年3月2日 10時29分 
I did some research of my own after my previous post. I saw some other assets had the same problem as well and chatted about it a bit on CsL discord. Seems to just be a common problem with transparent textures.

Though I was kinda scratching my chin wondering *why* that window is transparent. It doesn't really seem to have an interior to look into, and it's only *barely* transparent.
Senfkorn  [作成者] 2020年3月2日 10時22分 
@Owlchemist Thanks for the screenshot. Yeah I know the bug. It doesn't depend on the fog, but the fog makes this effect more visible. No worries ... it's just a blemish.
Owlchemist 2020年2月26日 17時29分 
Minor problem observed; The windows don't seem to react to fog quite the same way as normal buildings do. Screenshot: https://imgur.com/a/Q7ilacc
NEON⁧⁧ABYSS 2020年1月17日 8時11分 
Why so many handicapped parking spots? Lol
Senfkorn  [作成者] 2019年9月5日 10時10分 
@Tylemaker Cool, thanks for your kind words. Have fun.
Tylemaker 2019年9月4日 21時18分 
I just have to say I absolutely love all of your CS items.
Senfkorn  [作成者] 2019年7月31日 10時47分 
@Cheshire Kate It's a RICO or an unique building.
Cheshire Kate 2019年7月21日 9時32分 
Is this growable?
Perry7484 / Briantin de Montrei 2019年6月23日 8時11分 
LOVE it! More Eco Offices please!!!
Harry 2019年3月7日 22時04分 
could you make a collection of all you buildings plz? that will be easier to find your buildings
》Tofu《 2018年10月14日 12時32分 
love it really!:RedStar::RedStar::RedStar::RedStar::RedStar:
kirrien1 2018年9月29日 4時47分 
I want to pay someone to build me a Station taht looks like my home town station
Senfkorn  [作成者] 2018年9月23日 8時10分 
@kam Yeah you're using Transparency LODs Fix + Cloud Assets Enabler, right? I haven't tested the final asset with this mod but I knew something like that could happen. Anyway, thanks four your comment. I will fix that. It looks ugly man.
@kirrien1 What do you mean exactly?
kirrien1 2018年9月22日 6時14分 
Love your assets man, will be donating on payday, do you do custom stuff?
kam 2018年9月7日 0時54分 
The black mesh thing on the back side of the building has a wonky LOD. Looks like two textures competing over the same layer. Makes that part of the building flicker black and white from far away.
Kwengie 2018年8月12日 9時03分 
thanks
Hass! 2018年8月11日 10時36分 
thank you for creating these amazing assets! :steamhappy:
ne0n 2018年8月11日 6時53分 
Another amazing looking building. Thank you :D
Senfkorn  [作成者] 2018年8月10日 11時28分 
@PlatinoPL It won't appear after zoning. You can place it like service buildings for example. Find it in your unique building control panel, or (if you are using ploppable rico) in your ploppable rico control panel.
Jones 27 2018年8月10日 9時34分 
damn this is so nice. far better than the dlc. ;)
evanmorgan896 2018年8月10日 7時56分 
Omg I love it is AMAZING
PlatinoPL 2018年8月10日 7時11分 
Does it spawns like normal office buildings?
[ML] Veritas 2018年8月9日 18時23分 
Excelente trabajo como siempre
Senfkorn  [作成者] 2018年8月9日 13時22分 
@your local vaporwave listener Do you really think it looks similar?
Senfkorn  [作成者] 2018年8月9日 13時04分 
Puh guys, thanks for your nice comments, as always.
@Brandon Hehe thanks man, nice prognosis. But it's up to the community I guess.
@ⓢⓞⓓⓐ.org Why not? I like PR. It's one of the most useful mods to define the look and behavior of districts and cities. That's cool!
@Shark#A* Dank dir Mann. Immer wieder gerne.
Have fun guys, have fun.
Shark# 2018年8月9日 12時55分 
Wie immer von dir, richtig geile Arbeit. Ohne weitere Assets die benötigt werden, dass Lob ich mir.
binhqxd 2018年8月8日 19時15分 
Your assets are so fine, I just want to grab them!
G.sús 2018年8月8日 15時51分 
CITIES SKYLINES PARADOX INTERATIVE DLC please of Senfkorn
ReviLoxilef 2018年8月8日 10時57分 
@ⓢⓞⓓⓐ.org Rico works fine for me...
slpy 2018年8月8日 7時32分 
Why pepole still making (rico) assets? Is there a way to rico works?
steve 2018年8月8日 6時57分 
Than you very much for this great new asset! I subscribed to all your assets, they are awesome! Keep up the great work!
Brandon 2018年8月8日 6時52分 
Being that it is a Senfkorn building, it is garenteed to get 30k subs :) well deserved too, your assets are the best
Overlord 2018年8月8日 4時25分 
I love your assets. I have all of them! :)
leftbehind 2018年8月7日 20時12分 
Student count in an office? Did you mean worker count?
Ryno 2018年8月7日 14時11分 
She's a beauty!
Amayasnep 2018年8月7日 13時16分 
OH YES MY BODY IS READY