Left 4 Dead 2

Left 4 Dead 2

Killing Floor 2 Dragon's Breath Shotgun (V2)
6 sonuçtan 1 ile 6 arası gösteriliyor
Güncelleme: 6 Eyl 2016 @ 18:28

-Flipped normal map
-Materlal adjustments

Güncelleme: 21 Şub 2016 @ 3:49

-Uses proper smoothing groups from Unreal psk
-Added jigglebone data to front sling in view and world model
-Modified IK data; now has a backwards walking animation
-Removed odd arm movement in melee animation
-Modified phong data
-Added separated materials in view model
-Added lightwarp
-Adjusted phong exponent texture

Güncelleme: 28 Eki 2015 @ 23:03

-Major changes & improvements to animations and compiling
--Overhauled animation port to a more streamlined process
--Properly resized reference model
--Moved from a traditional subract-delta compile to a L4D1-style IK-weightlist compile to improve animation blending
--Improved reload start animation
--Removed backwards walk animation (this is due to a bug with the IK chaining)

Güncelleme: 2 Eki 2015 @ 1:03

-Adjusted reload start animation to insert a shell
-Cleaned compiling to remove twitching between reload looping
-Audio tuning

Güncelleme: 14 Eyl 2015 @ 12:55

-Reduced snap in reload loop
-Tweaked normal map
-Reduced visual obscurities

Güncelleme: 13 Eyl 2015 @ 21:04