Space Engineers

Space Engineers

Micro Programmable Block
Mostrando 1-9 de 9 aportaciones
Actualización: 4 DIC 2020 a las 22:06

- Fixed not showing up in "all blocks".

Actualización: 13 NOV 2019 a las 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Actualización: 2 OCT 2015 a las 3:45

- Fixed LOD model's textures being white on DX9.

Actualización: 24 SEP 2015 a las 18:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Actualización: 30 MAY 2015 a las 8:32

- DX11 support.

Actualización: 1 MAY 2015 a las 18:56

- Added blocks to my "+ Digi" category.

Actualización: 3 MAR 2015 a las 17:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Actualización: 3 MAR 2015 a las 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Actualización: 2 MAR 2015 a las 4:56

First public version.