Space Engineers
Micro Programmable Block
Показване на 1 — 9 от 9 постъпления
Обновление: 4 дек. 2020 в 22:06

- Fixed not showing up in "all blocks".

Обновление: 13 ноем. 2019 в 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Обновление: 2 окт. 2015 в 3:45

- Fixed LOD model's textures being white on DX9.

Обновление: 24 септ. 2015 в 18:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Обновление: 30 май 2015 в 8:32

- DX11 support.

Обновление: 1 май 2015 в 18:56

- Added blocks to my "+ Digi" category.

Обновление: 3 март 2015 в 17:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Обновление: 3 март 2015 в 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Обновление: 2 март 2015 в 4:56

First public version.