Space Engineers

Space Engineers

Micro Programmable Block
正在显示第 1 - 9 项,共 9 项条目
更新于:2020 年 12 月 4 日 下午 10:06

- Fixed not showing up in "all blocks".

更新于:2019 年 11 月 13 日 上午 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

更新于:2015 年 10 月 2 日 上午 3:45

- Fixed LOD model's textures being white on DX9.

更新于:2015 年 9 月 24 日 下午 6:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

更新于:2015 年 5 月 30 日 上午 8:32

- DX11 support.

更新于:2015 年 5 月 1 日 下午 6:56

- Added blocks to my "+ Digi" category.

更新于:2015 年 3 月 3 日 下午 5:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

更新于:2015 年 3 月 3 日 上午 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

更新于:2015 年 3 月 2 日 上午 4:56

First public version.