Space Engineers

Space Engineers

Micro Programmable Block
Ergebnisse 1–9 von 9
Update: 4. Dez. 2020 um 22:06

- Fixed not showing up in "all blocks".

Update: 13. Nov. 2019 um 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Update: 2. Okt. 2015 um 3:45

- Fixed LOD model's textures being white on DX9.

Update: 24. Sep. 2015 um 18:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Update: 30. Mai 2015 um 8:32

- DX11 support.

Update: 1. Mai 2015 um 18:56

- Added blocks to my "+ Digi" category.

Update: 3. Mrz. 2015 um 17:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Update: 3. Mrz. 2015 um 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Update: 2. Mrz. 2015 um 4:56

First public version.