Space Engineers

Space Engineers

Real Solar Systems
目前顯示第 31-40 項,共 70 項
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更新:3 月 26 日 @ 下午 2:20
Echthros 發表

-Added ability to override the spawn range of the space respawn pods.

更新:3 月 25 日 @ 下午 3:42
Echthros 發表

-Attempted fix to conflict with FSD mod that was causing crash when going between zones.

更新:2 月 25 日 @ 下午 12:05
Echthros 發表

-Fixed GlobalTimescale to correctly affect planet rotation.

更新:2 月 7 日 @ 下午 12:26
Echthros 發表

-Added support for Planet/Star rings.

更新:1 月 31 日 @ 下午 6:33
Echthros 發表

-GPS proxies will now have an apostrophe added to the end to make them easier to differentiate.

更新:1 月 20 日 @ 下午 1:56
Echthros 發表

更新:1 月 19 日 @ 下午 3:59
Echthros 發表

更新:1 月 19 日 @ 下午 3:21
Echthros 發表

更新:1 月 18 日 @ 下午 4:30
Echthros 發表

-Added API query for time of day.

更新:1 月 6 日 @ 下午 4:18
Echthros 發表

-Added option to ConfigSettings.xml (<EnableGridRotationOnZoneTransition>) to enable/disable grid rotation when crossing between zone boundaries. When disabled, grids will not rotate when crossing in/out of planet surface zones. This will create a visual discontinuity for those transitions, but will also most likely fix any issues with subgrids exploding when transitioning between zones.

To anyone who is encountering persistent issues with subgrids exploding on transition, you may want to consider setting this to false.