Stellaris

Stellaris

! Sartek TAP Merger - Ascension Path Fusion
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Обновление: 11 сен. 2024 г. в 15:08
автор: A-Sartek

* Added some checks for Expanded Pops.
* ASCENSION_PATHS> Switched some instances of machine and hive authority to is_machine_empire = yes/no and is_hive_empire = yes/no accordingly (based on Vanilla).
* This mod is now fully compatible with 3.13

Обновление: 22 июн. 2024 г. в 10:24
автор: A-Sartek

* Fixed descriptor version, since 3.12.5 (and I guess moving forward) requires "v.3.12.*" instead of "3.12.*".

Обновление: 13 мая. 2024 г. в 11:53
автор: A-Sartek

Updated mod for version 3.12 >
Since All Ascension Paths by Draconas is the only mod actively being developed for ascension path merges, most of the script here assumes that you have that mod active at the very least. The mod is now compatible with the new DLC.

Обновление: 28 ноя. 2023 г. в 7:02
автор: A-Sartek

Quickfix (for Stellaris 3.10) >

  • Further adjustments for Ascension Paths, adjusting other vanilla-like features.

Обновление: 28 ноя. 2023 г. в 6:39
автор: A-Sartek

Quickfix (for Stellaris 3.10) >

  • Ascension Paths now no longer grant or require any techs.
  • Ascension Paths now require that you unlock more than 1 perk as defined in vanilla.

Обновление: 26 ноя. 2023 г. в 20:32
автор: A-Sartek

Version bump for 3.10.*.

Обновление: 19 сен. 2023 г. в 20:43

Version bump to 3.9.* and added a dependency to the main mod in the descriptor.mod file.

Обновление: 27 июл. 2023 г. в 5:01

Bug fix - Erased placeholder event. Thanks for the report @everyone

Обновление: 26 июл. 2023 г. в 21:16

Quickfix V3.1 (for Stellaris 3.8) >

    Sartek Ascension Path Fusion now accounts changes from Electroids Species Pack which overwrites the potential block in the following Ascension Perks:
    • ap_the_flesh_is_weak
    • ap_organo_machine_interfacing
    • ap_synthetic_evolution
    There is more changes in the main mod.

Обновление: 29 мая. 2023 г. в 3:49

Quickfix V3.1 (for Stellaris 3.8) >

  • Fixed missing bracket
Thank you @guywithpups!