Stellaris

Stellaris

! Sartek TAP Merger - Ascension Path Fusion
Näytetään 11–20 / 22
< 1  2  3 >
Päivitys: 11.9.2024 klo 15.08
tekijältä A-Sartek

* Added some checks for Expanded Pops.
* ASCENSION_PATHS> Switched some instances of machine and hive authority to is_machine_empire = yes/no and is_hive_empire = yes/no accordingly (based on Vanilla).
* This mod is now fully compatible with 3.13

Päivitys: 22.6.2024 klo 10.24
tekijältä A-Sartek

* Fixed descriptor version, since 3.12.5 (and I guess moving forward) requires "v.3.12.*" instead of "3.12.*".

Päivitys: 13.5.2024 klo 11.53
tekijältä A-Sartek

Updated mod for version 3.12 >
Since All Ascension Paths by Draconas is the only mod actively being developed for ascension path merges, most of the script here assumes that you have that mod active at the very least. The mod is now compatible with the new DLC.

Päivitys: 28.11.2023 klo 7.02
tekijältä A-Sartek

Quickfix (for Stellaris 3.10) >

  • Further adjustments for Ascension Paths, adjusting other vanilla-like features.

Päivitys: 28.11.2023 klo 6.39
tekijältä A-Sartek

Quickfix (for Stellaris 3.10) >

  • Ascension Paths now no longer grant or require any techs.
  • Ascension Paths now require that you unlock more than 1 perk as defined in vanilla.

Päivitys: 26.11.2023 klo 20.32
tekijältä A-Sartek

Version bump for 3.10.*.

Päivitys: 19.9.2023 klo 20.43

Version bump to 3.9.* and added a dependency to the main mod in the descriptor.mod file.

Päivitys: 27.7.2023 klo 5.01

Bug fix - Erased placeholder event. Thanks for the report @everyone

Päivitys: 26.7.2023 klo 21.16

Quickfix V3.1 (for Stellaris 3.8) >

    Sartek Ascension Path Fusion now accounts changes from Electroids Species Pack which overwrites the potential block in the following Ascension Perks:
    • ap_the_flesh_is_weak
    • ap_organo_machine_interfacing
    • ap_synthetic_evolution
    There is more changes in the main mod.

Päivitys: 29.5.2023 klo 3.49

Quickfix V3.1 (for Stellaris 3.8) >

  • Fixed missing bracket
Thank you @guywithpups!