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bugs:
cosmogenesis event that alters planets into barren world also alters auroras
utopian living standards doesn't increase consumers goods upkep much, if any, due to -200% to consumption of goods, probably should be balanced by icreasing energy upkeep for all pops
artifitial quasar does not add trade district in new updates
colonial ship still takes 200 food to construct even for electroids
this is probably shouldn't be written here as i suppose it's coded in vanilla but siphoning worlds with centrifugal horror to crisis and other antisocial empires such as fanatic purifiers(including <<choosen ones>>) and(probably, didn't tested it yet) determined exterminators/devouring swarms do deterriorate relations with other empires for "cracked world" reason(this is qute unreasonable becouse our galaxy contain 300 000 000 habitable worlds ffs)
buff civics other than genocidal and star-consuming ones, they indeed are made with vanilla balance in mind but they really heavily underperform, and also bland and uninteresting gameplay-wise and conceptually, unlike first two
otherwise, my favorite mod, and objectively one of the most interesting and worthwhile in workshop
thanks for the reply, wish you the best!
Sadly its something in ACOT, because I dont overwrite Vanilla files. Compatibility won't be possible for the FE unless ACOT creators change something/make it more mod friendly :P
i tried looking at the files to see what the issue is but i have no clue :/