RimWorld
Recruit Slaves
目前顯示第 1-5 項,共 5 項
更新:5 月 10 日 @ 上午 4:21

- Storyteller's intent factor reduced, making recruitment twice easier
- Added an option to disable storyteller's intent factor altogether
- If slave's suppression is too low (below 70% by default), pawns will instead suppress the slave
- Non-recruitable pawns will have the interaction mode automatically change to Suppression
- Added a mod icon and updated the preview image
- Tweaked settings UI a bit

更新:4 月 17 日 @ 上午 11:17

Not-so-hot-fix for the incorrect compilation mode, which prevented recruitment from actually happening (thanks to Derko for pointing it out)

更新:3 月 15 日 @ 下午 1:14

Updated for RimWorld 1.5 (beta)

更新:2023 年 1 月 10 日 @ 上午 12:51

- Added a record for the time the pawn has spent as a colony's slave
- Opinions of other pawns are now correctly clamped from -100 to 100 for determining recruitment success chance
- Renamed "Recruitment difficulty" to "Slave recruitment difficulty" for clarity

更新:2022 年 11 月 11 日 @ 上午 3:14

Initial upload.